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相关论文: Optimal Pure Strategies for a Discrete Search Game

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Consider a two-person zero-sum search game between a hider and a searcher. The hider hides among $n$ discrete locations, and the searcher successively visits individual locations until finding the hider. Known to both players, a search at…

机器学习 · 统计学 2021-03-18 Jake Clarkson , Kyle Y. Lin , Kevin D. Glazebrook

Consider a two-person zero-sum search game between a hider and a searcher. The hider hides among $n$ discrete locations, and the searcher successively visits individual locations until finding the hider. Known to both players, a search at…

最优化与控制 · 数学 2023-05-18 Jake Clarkson , Kyle Y Lin

We introduce the study of search games between a mobile Searcher and an immobile Hider in a new setting in which the Searcher has some potentially erroneous information, i.e., a prediction on the Hider's position. The objective is to…

计算机科学与博弈论 · 计算机科学 2024-09-05 Spyros Angelopoulos , Thomas Lidbetter , Konstantinos Panagiotou

We consider a class of zero-sum search games in which a Hider hides one or more target among a set of $n$ boxes. The boxes may require differing amount of time to search, and detection may be imperfect, so that there is a certain…

最优化与控制 · 数学 2025-05-12 Thomas Lidbetter

We present efficient algorithms for computing optimal or approximately optimal strategies in a zero-sum game for which Player I has n pure strategies and Player II has an arbitrary number of pure strategies. We assume that for any given…

最优化与控制 · 数学 2018-06-21 Lisa Hellerstein , Thomas Lidbetter , Daniel Pirutinsky

We study the classic problem in which a Searcher must locate a hidden point, also called the Hider in a network, starting from a root point. The network may be either bounded or unbounded, thus generalizing well-known settings such as…

最优化与控制 · 数学 2019-08-07 Spyros Angelopoulos , Thomas Lidbetter

We study a generalized binary search problem on the line and general trees. On the line (e.g., a sorted array), binary search finds a target node in $O(\log n)$ queries in the worst case, where $n$ is the number of nodes. In situations with…

数据结构与算法 · 计算机科学 2024-06-19 Agustín Caracci , Christoph Dürr , José Verschae

Many practical search problems concern the search for multiple hidden objects or agents, such as earthquake survivors. In such problems, knowing only the list of possible locations, the Searcher needs to find all the hidden objects by…

最优化与控制 · 数学 2017-10-17 Thomas Lidbetter , Kyle Lin

We present two zero-sum games modeling situations where one player attacks (or hides in) a finite dimensional nonempty compact set, and the other tries to prevent the attack (or find him). The first game, called patrolling game, corresponds…

最优化与控制 · 数学 2019-07-03 Tristan Garrec

We consider a discrete-time dynamic search game in which a number of players compete to find an invisible object that is moving according to a time-varying Markov chain. We examine the subgame perfect equilibria of these games. The main…

最优化与控制 · 数学 2020-08-26 Benoit Duvocelle , János Flesch , Hui Min Shi , Dries Vermeulen

We consider a variant of the hide-and-seek game in which a seeker inspects multiple hiding locations to find multiple items hidden by a hider. Each hiding location has a maximum hiding capacity and a probability of detecting its hidden…

计算机科学与博弈论 · 计算机科学 2024-06-26 Bastián Bahamondes , Mathieu Dahan

We consider a game played between a hider, who hides a static object in one of several possible positions in a bounded planar region, and a searcher, who wishes to reach the object by querying sensors placed in the plane. The searcher is a…

计算机科学与博弈论 · 计算机科学 2015-03-19 Alessandro Borri , Shaunak D. Bopardikar , Joao P. Hespanha , Maria D. Di Benedetto

We consider a hide-and-seek game between a Hider and a Seeker over a finite set of locations. The Hider chooses one location to conceal a stationary treasure, while the Seeker visits the locations sequentially along a route. As the search…

系统与控制 · 电气工程与系统科学 2026-03-31 Prajakta Surve , Shaunak D. Bopardikar , Daigo Shishika , Dipankar Maity , Michael Dorothy

We consider an autonomous navigation problem, whereby a traveler aims at traversing an environment in which an adversary tries to set an ambush. A two players zero sum game is introduced. Players' strategies are computed as random path…

机器人学 · 计算机科学 2016-12-08 Emmanuel Boidot , Aude Marzuoli , Eric Feron

"Guess Who?" is a popular two player game where players ask "Yes"/"No" questions to search for their opponent's secret identity from a pool of possible candidates. This is modeled as a simple stochastic game. Using this model, the optimal…

概率论 · 数学 2025-11-24 Mihai Nica

A single target is hidden at a location chosen from a predetermined probability distribution. Then, a searcher must find a second probability distribution from which random search points are sampled such that the target is found in the…

数据分析、统计与概率 · 物理学 2013-05-29 Joseph Snider

What is the fastest way of finding a randomly hidden target? This question of general relevance is of vital importance for foraging animals. Experimental observations reveal that the search behaviour of foragers is generally intermittent:…

统计力学 · 物理学 2009-11-11 O. Benichou , M. Coppey , M. Moreau , P-H. Suet , R. Voituriez

We study the setting in which a mobile agent must locate a hidden target in a bounded or unbounded environment, with no information about the hider's position. In particular, we consider online search, in which the performance of the search…

数据结构与算法 · 计算机科学 2020-12-01 Spyros Angelopoulos , Malachi Voss

We introduce and study the general setting of weighted search in which a number of targets, each with a certain weight, are hidden in a star-like environment that consists of $m$ infinite, concurrent rays, with a common origin. A mobile…

数据结构与算法 · 计算机科学 2021-05-05 Spyros Angelopoulos , Konstantinos Panagiotou

We introduce a discrete-time search game, in which two players compete to find an object first. The object moves according to a time-varying Markov chain on finitely many states. The players know the Markov chain and the initial probability…

计算机科学与博弈论 · 计算机科学 2020-08-28 Benoit Duvocelle , János Flesch , Mathias Staudigl , Dries Vermeulen
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