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Congestion games constitute an important class of games to model resource allocation by different users. As computing an exact or even an approximate pure Nash equilibrium is in general PLS-complete, Caragiannis et al. (2011) present a…

计算机科学与博弈论 · 计算机科学 2020-08-03 Alexander Skopalik , Vipin Ravindran Vijayalakshmi

We introduce and study the class of semidefinite games, which generalizes bimatrix games and finite $N$-person games, by replacing the simplex of the mixed strategies for each player by a slice of the positive semidefinite cone in the space…

最优化与控制 · 数学 2024-05-21 Constantin Ickstadt , Thorsten Theobald , Elias Tsigaridas

Many important real-world settings contain multiple players interacting over an unknown duration with probabilistic state transitions, and are naturally modeled as stochastic games. Prior research on algorithms for stochastic games has…

计算机科学与博弈论 · 计算机科学 2021-02-19 Sam Ganzfried

A fundamental shortcoming of the concept of Nash equilibrium is its computational intractability: approximating Nash equilibria in normal-form games is PPAD-hard. In this paper, inspired by the ideas of smoothed analysis, we introduce a…

计算机科学与博弈论 · 计算机科学 2024-07-23 Constantinos Daskalakis , Noah Golowich , Nika Haghtalab , Abhishek Shetty

For a non-cooperative differential game, the value functions of the various players satisfy a system of Hamilton-Jacobi equations. In the present paper, we consider a class of infinite-horizon games with nonlinear costs exponentially…

偏微分方程分析 · 数学 2014-08-07 Alberto Bressan , Fabio S. Priuli

We prove that finding an $\epsilon$-approximate Nash equilibrium is PPAD-complete for constant $\epsilon$ and a particularly simple class of games: polymatrix, degree 3 graphical games, in which each player has only two actions. As…

计算机科学与博弈论 · 计算机科学 2016-09-14 Aviad Rubinstein

An example of the macroscopic game of two partners consisting of two classical games played simultaneously with special dependence of strategies is considered. The average profit of each partner is equal to the average profit obtained in…

量子物理 · 物理学 2007-05-23 A. A. Grib , G. N. Parfionov

A solution concept on a class of transferable utility coalitional games is a multifunction satisfying given criteria of economic rationality. Every solution associates a set of payoff allocations with a coalitional game. This general…

组合数学 · 数学 2020-10-13 Tomáš Kroupa

The computation of a solution concept of a cooperative game usually employs values of all coalitions. However, in some applications, the values of some of the coalitions might be unknown due to high costs associated with their determination…

计算机科学与博弈论 · 计算机科学 2023-03-31 Martin Cerny , Michel Grabisch

While fictitious play is guaranteed to converge to Nash equilibrium in certain game classes, such as two-player zero-sum games, it is not guaranteed to converge in non-zero-sum and multiplayer games. We show that fictitious play in fact…

计算机科学与博弈论 · 计算机科学 2024-07-30 Sam Ganzfried

We provide a complete characterization for uniqueness of equilibria in unconstrained polymatrix games. We show that while uniqueness is natural for coordination and general polymatrix games, zero-sum games require that the dimension of the…

计算机科学与博弈论 · 计算机科学 2024-10-23 James P. Bailey

This paper further develops the algebraic--geometric foundations of conditional independence (CI) equilibria, a refinement of dependency equilibria that integrates conditional independence relations from graphical models into strategic…

代数几何 · 数学 2025-11-17 Matthieu Bouyer , Irem Portakal , Javier Sendra-Arranz

It is frequently suggested that predictions made by game theory could be improved by considering computational restrictions when modeling agents. Under the supposition that players in a game may desire to balance maximization of payoff with…

计算机科学与博弈论 · 计算机科学 2015-03-13 Hubie Chen

We study the structure of the set of equilibrium payoffs in finite games, both for Nash equilibrium and correlated equilibrium. A nonempty subset of R^2 is shown to be the set of Nash equilibrium payoffs of a bimatrix game if and only if it…

最优化与控制 · 数学 2009-02-17 Ehud Lehrer , Eilon Solan , Yannick Viossat

For any two-by-two game $\G$, we define a new two-player game $\G^Q$. The definition is motivated by a vision of players in game $\G$ communicating via quantum technology according to a certain standard protocol originally introduced by…

最优化与控制 · 数学 2011-10-07 Steven E. Landsburg

We study a class of non-cooperative aggregative games -- denoted as \emph{social purpose games} -- in which the payoffs depend separately on a player's own strategy (individual benefits) and on a function of the strategy profile which is…

计算机科学与博弈论 · 计算机科学 2021-09-20 Robert P. Gilles , Lina Mallozzi , Roberta Messalli

With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…

计算机科学与博弈论 · 计算机科学 2016-09-12 Tatsuya Iwase , Takahiro Shiga

We study $n$-agent Bayesian Games with $m$-dimensional vector types and linear payoffs, also called Linear Multidimensional Bayesian Games. This class of games is equivalent with $n$-agent, $m$-game Uniform Multigames. We distinguish…

计算机科学与博弈论 · 计算机科学 2023-10-24 Sébastien Huot , Abbas Edalat

We consider the existence and computational complexity of coalitional stability concepts based on social networks. Our concepts represent a natural and rich combinatorial generalization of a recent approach termed partition equilibrium. We…

计算机科学与博弈论 · 计算机科学 2010-12-08 Martin Hoefer , Michal Penn , Maria Polukarov , Alexander Skopalik , Berhold Vöcking

We introduce a new solution concept, called periodicity, for selecting optimal strategies in strategic form games. This periodicity solution concept yields new insight into non-trivial games. In mixed strategy strategic form games, periodic…

计算机科学与博弈论 · 计算机科学 2020-06-30 V. K. Oikonomou , J. Jost