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As smartphones become ever more integrated in peoples lives, a burgeoning new area of research has emerged on their well-being effects. We propose that disparate strands of research and apparently contradictory findings can be integrated…

人机交互 · 计算机科学 2020-05-20 Kostadin Kushlev , Matthew R Leitao

The quality of social interaction is crucial for psychological and physiological health. Previous research shows that smartphones can negatively impact face-to-face social interactions. Many HCI studies have addressed this by limiting…

人机交互 · 计算机科学 2024-05-24 Hüseyin Uğur Genç

The rapid spread of digital technologies has produced data-driven feedback loops, wearable devices, social media networks, and mobile applications that shape user behavior, motivation, and mental well-being. While these systems encourage…

计算机与社会 · 计算机科学 2024-11-18 Anthonette Adanyin

The global mental health crisis is a pressing concern, with college students particularly vulnerable to rising mental health disorders. The widespread use of smartphones among young adults, while offering numerous benefits, has also been…

计算机与社会 · 计算机科学 2025-05-30 Wei Xuan , Meghna Roy Chowdhury , Yi Ding , Yixue Zhao

Mental health problems are on the rise globally and strain national health systems worldwide. Mental disorders are closely associated with fear of stigma, structural barriers such as financial burden, and lack of available services and…

计算机与社会 · 计算机科学 2020-07-27 Kieran Woodward , Eiman Kanjo , David Brown , T. M. McGinnity , Becky Inkster , Donald J Macintyre , Athanasios Tsanas

The impact of digital device use on health and well-being is a pressing question to which individuals, families, schools, policy makers, legislators, and digital designers are all demanding answers. However, the scientific literature on…

Predicting mental health from smartphone and social media data on a longitudinal basis has recently attracted great interest, with very promising results being reported across many studies. Such approaches have the potential to…

计算机与社会 · 计算机科学 2018-07-20 Adam Tsakalidis , Maria Liakata , Theo Damoulas , Alexandra I. Cristea

The prevalence of social media and its escalating impact on mental health has highlighted the need for effective digital wellbeing strategies. Current digital wellbeing interventions have primarily focused on reducing screen time and social…

人机交互 · 计算机科学 2024-03-20 Yixue Zhao , Tianyi Li , Michael Sobolev

The psychological costs of the attention economy are often considered through the binary of harmful design and healthy use, with digital well-being chiefly characterised as a matter of personal responsibility. This article adopts an…

计算机与社会 · 计算机科学 2022-03-17 Niall Docherty , Asia J. Biega

During the transition from high school to on-campus college life, a student leaves home and starts facing enormous life changes, including meeting new people, more responsibilities, being away from family, and academic challenges. These…

人机交互 · 计算机科学 2020-11-13 Yugyeong Kim , Sudip Vhaduri , Christian Poellabauer

Mental health and general wellness are becoming a growing concern in our society. Environmental factors contribute to mental illness and have the power to affect a person's wellness. This work presents a smartphone-based wellness assessment…

计算机与社会 · 计算机科学 2020-07-08 Katherine McLeod , Petros Spachos , Konstantinos Plataniotis

Over the years, mobile phones have become versatile devices with a multitude of capabilities due to the plethora of embedded sensors that enable them to capture rich data unobtrusively. In a world where people are more conscious regarding…

人机交互 · 计算机科学 2021-01-05 Lakmal Meegahapola , Daniel Gatica-Perez

Mental well-being technologies possess many qualities that give them the potential to help people receive assessment and treatment who may otherwise not receive help due to fear of stigma or lack of resources. The combination of advances in…

人机交互 · 计算机科学 2019-09-27 Kieran Woodward , Eiman Kanjo , David Brown

Interpersonal relationships are necessary for successful daily functioning and wellbeing. Numerous studies have demonstrated the importance of social connectivity for mental health, both through direct peer-to-peer influence and by the…

社会与信息网络 · 计算机科学 2017-12-07 Tjeerd W. Boonstra , Aliza Werner-Seidler , Bridianne O'Dea , Mark E. Larsen , Helen Christensen

As digital technology becomes increasingly embedded in daily life, its impact on social interactions has become a critical area of study, particularly concerning cyberbullying. This meta-analysis investigates the dual role of technology in…

计算机与社会 · 计算机科学 2024-05-01 Manasi Kulkarni , Siddhi Durve , Bochen Jia

Not all smartphone owners use their device in the same way. In this work, we uncover broad, latent patterns of mobile phone use behavior. We conducted a study where, via a dedicated logging app, we collected daily mobile phone activity data…

人机交互 · 计算机科学 2018-07-09 Kleomenis Katevas , Ioannis Arapakis , Martin Pielot

Persuasive designs become prevalent on smartphones, and an increasing number of users report having problematic smartphone use behaviours. Persuasive designs in smartphones might be accountable for the development and reinforcement of such…

人机交互 · 计算机科学 2023-05-24 Xiaowei Chen , Anders Hedman , Verena Distler , Vincent Koenig

Home confinement, a situation experienced by individuals for reasons ranging from medical quarantines, rehabilitation needs, disability accommodations, and remote working, is a common yet impactful aspect of modern life. While essential in…

Remote work arrangements and limited recreational options in times of social isolation increase the risk of digital overuse for individuals. Its consequences can range from impaired mental health to issues of technology addiction. A…

社会与信息网络 · 计算机科学 2020-12-18 Milad Mirbabaie , Julian Marx , Lea-Marie Braun , Stefan Stieglitz

Accessibility assessments typically focus on determining a binary measurement of task performance success/failure; and often neglect to acknowledge the nuances of those interactions. Although a large population of blind people find…

人机交互 · 计算机科学 2021-04-14 André Rodrigues , André Santos , Kyle Montague , Tiago Guerreiro
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