相关论文: Participatory Budgeting Design for the Real World
The growing trend of artificial intelligence (AI) as a solution to social and technical problems reinforces AI Realism -- the belief that AI is an inevitable and natural order. In response, this paper argues that participatory design (PD),…
The questions in a crowdsourcing task typically exhibit varying degrees of difficulty and subjectivity. Their joint effects give rise to the variation in responses to the same question by different crowd-workers. This variation is low when…
Recent years have seen an increase in the use of online deliberation platforms (DPs). One of the main objectives of DPs is to enhance democratic participation, by allowing citizens to post, comment, and vote on policy proposals. But in what…
We consider a model where a subset of candidates must be selected based on voter preferences, subject to general constraints that specify which subsets are feasible. This model generalizes committee elections with diversity constraints,…
The mathematical study of voting, social choice theory, has traditionally only been applicable to choices among a few predetermined alternatives, but not to open-ended decisions such as collectively selecting a textual statement. We…
Budgetary constraints force organizations to pursue only a subset of possible innovation projects. Identifying which subset is most promising is an error-prone exercise, and involving multiple decision makers may be prudent. This raises the…
This study explores the potential of crowdfunding as a tool for achieving citizen co-funding of public projects. Focusing on philanthropic crowdfunding, we examine whether collaborative projects between public and private organizations are…
When can cooperation arise from self-interested decisions in public goods games? And how can we help agents to act cooperatively? We examine these classical questions in a pivotal participation game, a variant of public good games, where…
We study a mechanism design problem where a community of agents wishes to fund public projects via voluntary monetary contributions by the community members. This serves as a model for public expenditure without an exogenously available…
Multi-winner voting is the process of selecting a fixed-size set of representative candidates based on voters' preferences. It occurs in applications ranging from politics (parliamentary elections) to the design of modern computer…
Commons-based peer production does seem to rest upon a paradox. Although users produce all contents, at the same time participation is commonly on a voluntary basis, and largely incentivized by achievement of project's goals. This means…
We present theoretical and empirical results demonstrating the usefulness of voting rules for participatory democracies. We first give algorithms which efficiently elicit \epsilon-approximations to two prominent voting rules: the Borda rule…
The challenging task of embedding innovative participatory processes and technologies within local government often falls upon local council officers. Using qualitative data collection and analysis, we investigate the ongoing work of…
Participatory Design (PD) seeks political change to support people's democratic control over processes, solutions, and, in general, matters of concern to them. A particular challenge remains in supporting vulnerable groups to gain power and…
This chapter reviews empirical evidence bearing on the design of online forums for deliberative civic engagement. Dimensions of design are defined for different aspects of the deliberation: its purpose, the target population, the…
Peer reviews, evaluations, and selections are a fundamental aspect of modern science. Funding bodies the world over employ experts to review and select the best proposals from those submitted for funding. The problem of peer selection,…
Collective decision-making is a process by which a group of individuals determines a shared outcome that shapes societal dynamics; from innovation diffusion to organizational choices. A common approach to model these processes is using…
When making a decision as a group, there are two primary paradigms: aggregating preferences (e.g. voting, mechanism design) and aggregating information (e.g. discussion, consulting, forecasting). Almost all formally-studied group…
Judgment aggregation problems form a class of collective decision-making problems represented in an abstract way, subsuming some well known problems such as voting. A collective decision can be reached in many ways, but a direct one-step…
In two-sided platforms (e.g., video streaming or e-commerce), viewers and providers engage in interactive dynamics: viewers benefit from increases in provider populations, while providers benefit from increases in viewer population. Despite…