相关论文: Participatory Budgeting Design for the Real World
According to the public goods game (PGG) protocol, participants decide freely whether they want to contribute to a common pool or not, but the resulting benefit is distributed equally. A conceptually similar dilemma situation may emerge…
We propose a design for philanthropic or publicly-funded seeding to allow (near) optimal provision of a decentralized, self-organizing ecosystem of public goods. The concept extends ideas from Quadratic Voting to a funding mechanism for…
As a relatively new forum, ACM FAccT has become a key space for activists and scholars to critically examine emerging AI and ML technologies. It brings together academics, civil society members, and government representatives from diverse…
With the push for contact- and proximity-tracing solutions as a means to manage the spread of the pandemic, there is a distrust between the citizens and authorities that are deploying these solutions. The efficacy of the solutions relies on…
We consider a voting model, where a number of candidates need to be selected subject to certain feasibility constraints. The model generalises committee elections (where there is a single constraint on the number of candidates that need to…
We study the problem of fair sequential decision making given voter preferences. In each round, a decision rule must choose a decision from a set of alternatives where each voter reports which of these alternatives they approve. Instead of…
A population of voters must elect representatives among themselves to decide on a sequence of possibly unforeseen binary issues. Voters care only about the final decision, not the elected representatives. The disutility of a voter is…
This report first provides a brief review of various forms of dialogue-based participation, e.g., Citizen Assembly, Citizen Lottery, Citizen Jury, Deliberative Polling, and Participatory Budgeting. Challenges associated with these…
In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…
The public goods game is a broadly used paradigm for studying the evolution of cooperation in structured populations. According to the basic assumption, the interaction graph determines the connections of a player where the focal actor…
This article investigates the fundamental factors influencing the rate and manner of Electoral participation with an economic model-based approach. In this study, the structural parameters affecting people's decision making are divided into…
We examine an approval-based model of Liquid Democracy with a budget constraint on voting and delegating costs, aiming to centrally select casting voters ensuring complete representation of the electorate. From a computational complexity…
We analyze Assessment Voting, a new two-round voting procedure that can be applied to binary decisions in democratic societies. In the first round, a randomly-selected number of citizens cast their vote on one of the two alternatives at…
Proponents of participatory democracy praise Liquid Democracy: decisions are taken by referendum, but voters delegate their votes freely. When better informed voters are present, delegation can increase the probability of a correct…
We study a two-alternative voting game where voters' preferences depend on an unobservable world state and each voter receives a private signal correlated to the true world state. We consider the collective decision when voters can…
Participatory design in digital civics aims to foster mutual learning and co-creation between public services and citizens. However, rarely do we collectively explore the challenges and failures we experience within PD and digital civics,…
Despite the growing consensus that stakeholders affected by AI systems should participate in their design, enormous variation and implicit disagreements exist among current approaches. For researchers and practitioners who are interested in…
Approval voting is a common method of preference aggregation where voters vote by ``approving'' of a subset of candidates and the winner(s) are those who are approved of by the largest number of voters. In approval voting, the degree to…
Voting is a very general method of preference aggregation. A voting rule takes as input every voter's vote (typically, a ranking of the alternatives), and produces as output either just the winning alternative or a ranking of the…
We consider an aggregated human-AI collaboration aimed at generating a joint interpretable model. The model takes the form of Boolean decision rules, where human input is provided in the form of logical conditions or as partial templates.…