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In this paper we explore the feasibility and design challenges in supporting co-located and virtual social interactions in residential care by building on the practice of reminiscence. Motivated by the challenges of social interaction in…

计算机与社会 · 计算机科学 2018-06-07 Francisco Ibarra , Marcos Baez , Francesca Fiore , Fabio Casati

Wearable augmented reality (AR) offers new ways for supporting the interaction between autonomous vehicles (AVs) and pedestrians due to its ability to integrate timely and contextually relevant data into the user's field of view. This…

人机交互 · 计算机科学 2024-03-13 Tram Thi Minh Tran , Callum Parker , Yiyuan Wang , Martin Tomitsch

Augmented reality (AR) has gained increasingly attention from both research and industry communities. By overlaying digital information and content onto the physical world, AR enables users to experience the world in a more informative and…

计算机视觉与模式识别 · 计算机科学 2021-03-30 Rui Huang , Chuan Fang , Kejie Qiu , Le Cui , Zilong Dong , Siyu Zhu , Ping Tan

Dynamic Theater explores the use of augmented reality (AR) in immersive theater as a platform for digital dance performances. The project presents a locomotion-based experience that allows for full spatial exploration. A large indoor AR…

人机交互 · 计算机科学 2025-11-04 You-Jin Kim , Joshua Lu , Tobias Höllerer

Deaf and hard of hearing (DHH) students often experience communication barriers in higher education, which are particularly acute in experiential learning environments such as laboratories. Traditional accessibility services, such as…

人机交互 · 计算机科学 2026-04-02 Roshan Mathew , Roshan L. Peiris

While augmented reality (AR) research demonstrates benefits of embedded visualizations for gross motor training, its applicability to facial exercises remains under-explored. Providing effective real-time feedback for facial muscle training…

人机交互 · 计算机科学 2026-02-03 Avinash Ajit Nargund , Andrea M. Park , Tobias Höllerer , Misha Sra

Extended Reality (XR) enables immersive capture and re-experience of personal memories, yet how interface representations shape these experiences remains underexplored. We examine how users relive and share XR memories through three…

人机交互 · 计算机科学 2026-04-20 Zaid Ahmed , Omar A. Khan , Hyeongil Nam , Kangsoo Kim

Operators want to maintain awareness of the structure being tested while observing sensor data. Normally the human's gaze shifts to a separate device or screen during the experiment for data information, missing the structure's physical…

人机交互 · 计算机科学 2021-10-08 Elijah Wyckoff , Marlan Ball , Fernando Moreu

This paper examines two senior capstone experiences developed as augmented reality tables over the past two years. Both projects were public facing efforts that required working implementations. The first project was deployed at an…

计算机与社会 · 计算机科学 2024-12-02 H. Keith Edwards , Michael R. Peterson , Francis Cristobal

Recent advances in extended reality (XR) technologies have enabled new and increasingly realistic empathy tools and experiences. In XR, all interactions take place in different spatial contexts, all with different features, affordances, and…

人机交互 · 计算机科学 2022-03-04 Ville Paananen , Mohammad Sina Kiarostami , Lik-Hang Lee , Tristan Braud , Simo Hosio

Augmented reality (AR) is an emerging technology in mobile app design during recent years. However, usability challenges in these apps are prominent. There are currently no established guidelines for designing and evaluating interactions in…

人机交互 · 计算机科学 2020-08-10 Audrey Labrie , Jinghui Cheng

Augmented Reality (AR) is a technology superimposing interactional virtual objects onto a real environment. Since the beginning of the millennium, AR technologies have shown rapid growth, with significant research publications in…

人机交互 · 计算机科学 2021-10-21 Jiaqi Xu , Derek Doyle , Fernando Moreu

Augmented Reality (AR) systems are increasingly integrating foundation models, such as Multimodal Large Language Models (MLLMs), to provide more context-aware and adaptive user experiences. This integration has led to the development of AR…

人工智能 · 计算机科学 2025-08-13 Dongwook Choi , Taeyoon Kwon , Dongil Yang , Hyojun Kim , Jinyoung Yeo

Augmented Reality (AR) is an emerging field ripe for experimentation, especially when it comes to developing the kinds of applications and experiences that will drive mass adoption of the technology. While we aren't aware of any current…

人机交互 · 计算机科学 2022-02-15 Josef Spjut , Fengyuan Zhu , Xiaolei Huang , Yichen Shou , Ben Boudaoud , Omer Shapira , Morgan McGuire

Reminiscence activities, which involve recalling and sharing past experiences, have proven beneficial for improving cognitive function, mood, and overall well-being. However, urbanization has led to the disappearance of familiar…

人机交互 · 计算机科学 2025-09-09 Ruohao Li , Jiawei Li , Jia Sun , Zhiqing Wu , Zisu Li , Ziyan Wang , Ge Lin Kan , Mingming Fan

Immersive technologies are capable of transporting people to distant or inaccessible environments that they might not otherwise visit. Practitioners and researchers alike are discovering new ways to replicate and enhance existing tourism…

人机交互 · 计算机科学 2025-03-20 Lillian Maria Eagan , Jacob Young , Jesse Bering , Tobias Langlotz

Many events and policies (treatments) occur at specific spatial locations, with researchers interested in their effects on nearby units. I approach the spatial treatment setting from an experimental perspective: What ideal experiment would…

计量经济学 · 经济学 2026-04-27 Michael Pollmann

The state of the art review broadly oversees the use of novel research utilized in the creation of virtual environments applied in interactive art experiences, with a specific focus on the application of procedural animation in spatially…

人机交互 · 计算机科学 2021-05-20 C. Tollola

We present Ball-AR, an augmented reality (AR) game where two players in the same physical space attempt to hit each other with virtual dodgeballs overlaid on the physical world. Researchers have studied AR's potential for fostering…

人机交互 · 计算机科学 2023-11-14 Arnav Kumar , Andrés Monroy-Hernández

This work examines how head-mounted AR can be used to build an interactive sonic landscape to engage with a public sculpture. We describe a sonic artwork, "Listening To Listening", that has been designed to accompany a real-world sculpture…

人机交互 · 计算机科学 2020-12-07 Charles Patrick Martin , Zeruo Liu , Yichen Wang , Wennan He , Henry Gardner