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相关论文: Measuring and Estimating Key Quality Indicators in…

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Cloud gaming enables playing high end games, originally designed for PC or game console setups, on low end devices, such as net-books and smartphones, by offloading graphics rendering to GPU powered cloud servers. However, transmitting the…

The Quality of Experience (QoE) based service management remains key for successful provisioning of multimedia services in next-generation networks such as 5G/6G, which requires proper tools for quality monitoring, prediction and resource…

网络与互联网体系结构 · 计算机科学 2022-02-08 Arslan Ahmad , Atif Bin Mansoor , Alcardo Alex Barakabitze , Andrew Hines , Luigi Atzori , Ray Walshe

The multimedia content and streaming are a major means of information exchange in the modern era and there is an increasing demand for such services. This coupled with the advancement of future wireless networks B5G/6G and the proliferation…

多媒体 · 计算机科学 2024-11-26 Monalisa Ghosh , Chetna Singhal

Immersive communications is a key use case for 6G where applications require reliable latency-bound media traffic at a certain data rate to deliver an acceptable User Experience (UX) or Quality-of-Experience (QoE). The Quality-of-Service…

信号处理 · 电气工程与系统科学 2025-05-08 Belal Korany , Peerapol Tinnakornsrisuphap , Saadallah Kassir , Prashanth Hande , Hyun Yong Lee , Thomas Stockhammer

Cloud monitoring activity involves dynamically tracking the Quality of Service (QoS) parameters related to virtualized resources (e.g., VM, storage, network, appliances, etc.), the physical resources they share, the applications running on…

分布式、并行与集群计算 · 计算机科学 2013-12-24 Khalid Alhamazani , Rajiv Ranjan , Karan Mitra , Fethi Rabhi , Samee Ullah Khan , Adnene Guabtni , Vasudha Bhatnagar

This paper presents a brief review of some existing correlation models which attempt to map Quality of Service (QoS) to Quality of Experience (QoE) for multimedia services. The term QoS refers to deterministic network behaviour, so that…

多媒体 · 计算机科学 2013-06-04 Mohammed Alreshoodi , John Woods

Quality of Service (QoS) is an important metric to measure the performance of network services. Nowadays, it is widely used in mobile edge environments to evaluate the quality of service when mobile devices request services from edge…

机器学习 · 计算机科学 2026-05-27 Guobing Zou , Fei Zhao , Shengxiang Hu

Quality of Experience (QoE) prediction is a critical component of modern multimedia systems, particularly for adaptive video streaming in 5G networks. Accurate QoE estimation enables intelligent resource management and supports user centric…

人工智能 · 计算机科学 2025-12-16 Syeda Zunaira Ahmed , Hejab Tahira Beg , Maryam Khalid

Augmented Reality (AR) devices are commonly head-worn to overlay context-dependent information into the field of view of the device operators. One particular scenario is the overlay of still images, either in a traditional fashion, or as…

多媒体 · 计算机科学 2017-05-04 Brian Bauman , Patrick Seeling

Balancing is, especially among players, a highly debated topic of video games. Whether a game is sufficiently balanced greatly influences its reception, player satisfaction, churn rates and success. Yet, conceptions about the definition of…

人机交互 · 计算机科学 2023-08-16 Johannes Pfau , Magy Seif El-Nasr

Among mobile cloud applications, mobile cloud gaming has gained a significant popularity in the recent years. In mobile cloud games, textures, game objects, and game events are typically streamed from a server to the mobile client. One of…

网络与互联网体系结构 · 计算机科学 2017-07-04 Mohammad Hosseini

Big data is gaining overwhelming attention since the last decade. Almost all the fields of science and technology have experienced a considerable impact from it. The cloud computing paradigm has been targeted for big data processing and…

分布式、并行与集群计算 · 计算机科学 2021-04-27 Hrishav Bakul Barua , Kartick Chandra Mondal

Cloud computing is the latest computing paradigm that delivers hardware and software resources as virtualized services in which users are free from the burden of worrying about the low-level system administration details. Migrating Web…

分布式、并行与集群计算 · 计算机科学 2012-03-20 Michael Menzel , Rajiv Ranjan

Online Cloud gaming demands real-time, high-quality video transmission across variable wide-area networks (WANs). Neural-enhanced video transmission algorithms employing super-resolution (SR) for video quality enhancement have effectively…

网络与互联网体系结构 · 计算机科学 2025-01-14 Shan Jiang , Zhenhua Han , Haisheng Tan , Xinyang Jiang , Yifan Yang , Xiaoxi Zhang , Hongqiu Ni , Yuqing Yang , Xiang-Yang Li

Nowadays, with the vigorous expansion and development of gaming video streaming techniques and services, the expectation of users, especially the mobile phone users, for higher quality of experience is also growing swiftly. As most of the…

计算机视觉与模式识别 · 计算机科学 2021-03-10 Shaoguo Wen , Suiyi Ling , Junle Wang , Ximing Chen , Lizhi Fang , Yanqing Jing , Patrick Le Callet

Video gaming streaming services are growing rapidly due to new services such as passive video streaming, e.g. Twitch.tv, and cloud gaming, e.g. Nvidia Geforce Now. In contrast to traditional video content, gaming content has special…

多媒体 · 计算机科学 2020-05-05 Markus Utke , Saman Zadtootaghaj , Steven Schmidt , Sebastian Möller

Cloud services today are increasingly built using functionality from other running services. In this paper, we question whether legacy Quality of Services (QoS) metrics and enforcement techniques are sufficient as they are producer centric.…

计算机与社会 · 计算机科学 2015-10-01 Murad Kablan , Hani Jamjoom , Eric Keller

With the recent increase in the quantity of high fidelity games appearing on mobile devices and the recent trend of gaming focused mobile devices, there is a new requirement for a clear and comprehensive measure of the quality of gaming…

人机交互 · 计算机科学 2019-10-31 Hesham Dar , James Kwan , Yang Liu , Omiros Pantazis , Robert Sharp

Quality of experience (QoE) assessment for adaptive video streaming plays a significant role in advanced network management systems. It is especially challenging in case of dynamic adaptive streaming schemes over HTTP (DASH) which has…

多媒体 · 计算机科学 2022-03-01 Wei Zhou , Xiongkuo Min , Hong Li , Qiuping Jiang

Cloud systems are complex and large systems where services provided by different operators must coexist and eventually cooperate. In such a complex environment, controlling the health of both the whole environment and the individual…

软件工程 · 计算机科学 2018-03-15 Anas Shatnawi , Matteo Orrù , Marco Mobilio , Oliviero Riganelli , Leonardo Mariani