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相关论文: Measuring and Estimating Key Quality Indicators in…

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A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…

信息论 · 计算机科学 2016-11-17 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Radu V. Balan

In the past decade, cloud computing has emerged from a pursuit for a service-driven information and communication technology (ICT), into a signifcant fraction of the ICT market. Responding to the growth of the market, many alternative cloud…

分布式、并行与集群计算 · 计算机科学 2016-04-13 Nikolas Herbst , Rouven Krebs , Giorgos Oikonomou , George Kousiouris , Athanasia Evangelinou , Alexandru Iosup , Samuel Kounev

Mobile deep vision systems play a vital role in numerous scenarios. However, deep learning applications in mobile vision scenarios face problems such as tight computing resources. With the development of edge computing, the architecture of…

计算机视觉与模式识别 · 计算机科学 2024-10-25 Huan Cui , Qing Li , Hanling Wang , Yong jiang

The Internet is integral to modern life, influencing communication, business, and lifestyles globally. As dependence on Internet services grows, the demand for high-quality service delivery increases. Service providers must maintain high…

网络与互联网体系结构 · 计算机科学 2025-03-11 Parsa Hassani Shariat Panahi , Amir Hossein Jalilvand , Abolfazl Diyanat

Augmented reality (AR) technology is developing fast and provides users with new ways to interact with the real-world surrounding environment. Although the performance of holographic AR multimedia devices can be measured with traditional…

多媒体 · 计算机科学 2022-12-29 Longyu Zhang , Haiwei Dong , Abdulmotaleb El Saddik

Quantum communication can enhance internet technology by enabling novel applications that are provably impossible classically. The successful execution of such applications relies on the generation of quantum entanglement between different…

量子物理 · 物理学 2021-11-29 Matthew Skrzypczyk , Stephanie Wehner

With rapid advancements in large language models (LLMs), AI-generated content (AIGC) has emerged as a key driver of technological innovation and economic transformation. Personalizing AIGC services to meet individual user demands is…

计算机科学与博弈论 · 计算机科学 2025-11-04 Hongjia Wu , Minrui Xu , Zehui Xiong , Lin Gao , Haoyuan Pan , Dusit Niyato , Tse-Tin Chan

Cloud computing is a Technology that has come out in the last decade and that is transforming the IT industry in huge. The Cloud computing is playing a vital role as a backbone component of the Internet of Things (IoT). In a Cloud Computing…

软件工程 · 计算机科学 2019-05-28 Dhanamma Jagli , Seema Purohit , N. Subhash Chandra

Emerging applications such as Augmented Reality, the Internet of Vehicles and Remote Surgery require both computing and networking functions working in harmony. The End-to-end (E2E) quality of experience (QoE) for these applications depends…

网络与互联网体系结构 · 计算机科学 2022-01-17 Dibbendu Roy , Aravinda S. Rao , Tansu Alpcan , Goutam Das , Marimuthu Palaniswami

The rapid development of 5G communication technology has given birth to various real-time broadband communication services, such as augmented reality (AR), virtual reality (VR) and cloud games. Compared with traditional services, consumers…

信息论 · 计算机科学 2022-04-11 Hao Wang , Lei Ji , Zhenxing Gao

The network Quality of Service (QoS) metrics such as the access time, the bandwidth, and the packet loss play an important role in determining the Quality of Experience (QoE) of mobile applications. Various factors like the Radio Resource…

网络与互联网体系结构 · 计算机科学 2021-04-23 Manoj R. Rege , Vlado Handziski , Adam Wolisz

Driven by the tremendous technological advancement of personal devices and the prevalence of wireless mobile network accesses, the world has witnessed an explosion in crowdsourced live streaming. Ensuring a better viewers quality of…

分布式、并行与集群计算 · 计算机科学 2019-06-24 Fatima Haouari , Emna Baccour , Aiman Erbad , Amr Mohamed , Mohsen Guizani

Recently, multi-screen cloud social TV is invented to transform TV into social experience. People watching the same content on social TV may come from different locations, while freely interact with each other through text, image, audio and…

多媒体 · 计算机科学 2016-11-17 Huazi Zhang , Yichao Jin , Weiwen Zhang , Yonggang Wen

Trends such as cloud computing raise issues regarding stable and uniform quality assurance and validation of software requirements. Current QA frameworks are poorly defined, often not automated, and lack the flexibility needed for…

软件工程 · 计算机科学 2025-02-20 Mohammed Alharbi , RJ Qureshi

Cloud computing is a paradigm that has the potential to transform and revolutionalize the next generation IT industry by making software available to end-users as a service. A cloud, also commonly known as a cloud network, typically…

网络与互联网体系结构 · 计算机科学 2016-11-25 Ranjan Pal , Pan Hui

Game Theory (GT) has been used with significant success to formulate, and either design or optimize, the operation of many representative communications and networking scenarios. The games in these scenarios involve, as usual, diverse…

计算机科学与博弈论 · 计算机科学 2019-02-26 Jose Moura , David Hutchison

Interactive, real-time, and high-quality cloud video games pose a serious challenge to the Internet due to simultaneous high-throughput and low round trip delay requirements. In this paper, we investigate the traffic characteristics of…

网络与互联网体系结构 · 计算机科学 2022-05-24 Marc Carrascosa , Boris Bellalta

As computation shifts from the cloud to the edge to reduce processing latency and network traffic, the resulting Computing Continuum (CC) creates a dynamic environment where meeting strict Quality of Service (QoS) requirements and avoiding…

网络与互联网体系结构 · 计算机科学 2026-01-08 Ivan Čilić , Ivana Podnar Žarko , Pantelis Frangoudis , Schahram Dustdar

Cloud-based computing systems could get oversubscribed due to budget constraints of cloud users which causes violation of Quality of Experience(QoE) metrics such as tasks' deadlines. We investigate an approach to achieve robustness against…

分布式、并行与集群计算 · 计算机科学 2018-09-19 Chavit Denninnart , Mohsen Amini Salehi , Adel Nadjaran Toosi , Xiangbo Li

The emerging progress of eSports lacks the tools for ensuring high-quality analytics and training in Pro and amateur eSports teams. We report on an Artificial Intelligence (AI) enabled solution for predicting the eSports player in-game…

人机交互 · 计算机科学 2021-08-25 Anton Smerdov , Evgeny Burnaev , Andrey Somov , Anton Stepanov