相关论文: Model of work motivation based on happiness: pande…
Group mood plays a crucial role in shaping workspace experiences, influencing group dynamics, team performance, and creativity. The perceived group mood depends on many, often subconscious, aspects such as individual emotional states or…
This paper recognizes that most organizational communication study focuses on established professionals aged above 27 with more than five years of experience. In contrast, this study examines product teams with younger emerging…
Understanding students' preferences and learning satisfaction during COVID-19 has focused on learning attributes such as self-efficacy, performance, and engagement. Although existing efforts have constructed statistical models capable of…
An important theme is how to maximize the cooperation of employees when dealing with crisis measures taken by the company. Therefore, to find out what kind of employees have cooperated with the company's measures in the current corona…
For decades now, it has been claimed that a way to improve software developers' productivity is to focus on people. Indeed, while human factors have been recognized in Software Engineering research, few empirical investigations have…
Background: Studies on developer productivity and well-being find that the perceptions of productivity in a software team can be a socio-technical problem. Intuitively, problems and challenges can be better handled by managing expectations…
Passionate employees are essential for organisational success as they foster higher performance and exhibit lower turnover or absenteeism. While a large body of research has investigated the consequences of passion, we know only little…
In the opening months of 2020, COVID-19 changed the way for which people work, forcing more people to work from home. This research investigates the impact of COVID-19 on five researchers' work and private roles, happiness, and mobile and…
Corporate responses to illness is currently an ad-hoc, subjective process that has little basis in data on how disease actually spreads at the workplace. Additionally, many studies have shown that productivity is not an individual factor…
This study aimed to find new perspectives on the use of humor through digital media. A qualitative approach was used to conduct this study, where data were collected through a literature review. Stress is caused by the inability of a person…
The ASTROMOVES project studies the career moves and the career decision-making of astrophysicists. The astrophysicists participating have to have made at least two career moves after receiving their doctorates, which is usually between 4…
Seeking to determine which working patterns have a specific effect on part-time work, in 1998-99 France's INSEE statistical agency carried out a Timetable survey that questioned the homogeneity of this form of employment (again in terms of…
The emergence of the modern gig economy introduces a new set of employment considerations for firms and laborers that include various trade-offs. With a game-theoretical approach, we examine the influences of technology, policy and markets…
During the COVID-19 pandemic, the behavioral response to reported case numbers changed drastically over time. While a few dozen cases were enough to trigger government-induced and voluntary contact reduction in early 2020, less than a year…
This agent-based model contributes to a theory of corporate culture in which company performance and employees' behaviour result from the interaction between financial incentives, motivational factors and endogenous social norms. Employees'…
In the context of higher education's evolving dynamics post-COVID-19, this paper assesses the impact of new pedagogical incentives implemented in a first-year undergraduate computing module at University College London. We employ a mixed…
Mobile crowdsensing is a people-centric sensing system based on users' contributions and incentive mechanisms aim at stimulating them. In our work, we have rethought the design of incentive mechanisms through a game-theoretic methodology.…
Harsh working environments and work-related stress have been known to contribute to mental health problems such as anxiety, depression, and suicidal ideation. As such, it is paramount to create solutions that can both detect employee…
COVID-19 pandemic has irreversibly changed the attitude towards office presence. While previously remote workers were met with skepticism and distrust, today the same applies to companies prohibiting remote working. Albeit many workspaces…
Software development is a dynamic activity that requires engineers to work effectively with tools, processes, and collaborative teams. As a result, the presence of friction can significantly hinder productivity, increase frustration, and…