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相关论文: Photo-realistic 360 Head Avatars in the Wild

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Synthesizing high-fidelity head avatars is a central problem for computer vision and graphics. While head avatar synthesis algorithms have advanced rapidly, the best ones still face great obstacles in real-world scenarios. One of the vital…

计算机视觉与模式识别 · 计算机科学 2023-05-24 Dongwei Pan , Long Zhuo , Jingtan Piao , Huiwen Luo , Wei Cheng , Yuxin Wang , Siming Fan , Shengqi Liu , Lei Yang , Bo Dai , Ziwei Liu , Chen Change Loy , Chen Qian , Wayne Wu , Dahua Lin , Kwan-Yee Lin

We propose 360{\deg} Volumetric Portrait (3VP) Avatar, a novel method for reconstructing 360{\deg} photo-realistic portrait avatars of human subjects solely based on monocular video inputs. State-of-the-art monocular avatar reconstruction…

计算机视觉与模式识别 · 计算机科学 2023-12-12 Jalees Nehvi , Berna Kabadayi , Julien Valentin , Justus Thies

Photo-realistic human avatars have broad applications, yet high-fidelity avatar generation has traditionally required expensive professional camera rigs and extensive artistic labor. Recent research has enabled constructing them…

计算机视觉与模式识别 · 计算机科学 2026-03-30 Akash Haridas , Imran N. Junejo

Creating 3D head avatars is a significant yet challenging task for many applicated scenarios. Previous studies have set out to learn 3D human head generative models using massive 2D image data. Although these models are highly generalizable…

计算机视觉与模式识别 · 计算机科学 2024-10-03 Yiyu Zhuang , Yuxiao He , Jiawei Zhang , Yanwen Wang , Jiahe Zhu , Yao Yao , Siyu Zhu , Xun Cao , Hao Zhu

Creating a 360{\deg} parametric model of a human head is a very challenging task. While recent advancements have demonstrated the efficacy of leveraging synthetic data for building such parametric head models, their performance remains…

计算机视觉与模式识别 · 计算机科学 2024-08-02 Yuxiao He , Yiyu Zhuang , Yanwen Wang , Yao Yao , Siyu Zhu , Xiaoyu Li , Qi Zhang , Xun Cao , Hao Zhu

Animating an avatar that reflects a user's action in the VR world enables natural interactions with the virtual environment. It has the potential to allow remote users to communicate and collaborate in a way as if they met in person.…

图形学 · 计算机科学 2022-09-14 Yongjing Ye , Libin Liu , Lei Hu , Shihong Xia

Acquisition and rendering of photo-realistic human heads is a highly challenging research problem of particular importance for virtual telepresence. Currently, the highest quality is achieved by volumetric approaches trained in a person…

计算机视觉与模式识别 · 计算机科学 2021-01-08 Amit Raj , Michael Zollhoefer , Tomas Simon , Jason Saragih , Shunsuke Saito , James Hays , Stephen Lombardi

We present SimXR, a method for controlling a simulated avatar from information (headset pose and cameras) obtained from AR / VR headsets. Due to the challenging viewpoint of head-mounted cameras, the human body is often clipped out of view,…

计算机视觉与模式识别 · 计算机科学 2024-04-26 Zhengyi Luo , Jinkun Cao , Rawal Khirodkar , Alexander Winkler , Jing Huang , Kris Kitani , Weipeng Xu

Faithful real-time facial animation is essential for avatar-mediated telepresence in Virtual Reality (VR). To emulate authentic communication, avatar animation needs to be efficient and accurate: able to capture both extreme and subtle…

计算机视觉与模式识别 · 计算机科学 2024-07-19 Shaojie Bai , Te-Li Wang , Chenghui Li , Akshay Venkatesh , Tomas Simon , Chen Cao , Gabriel Schwartz , Ryan Wrench , Jason Saragih , Yaser Sheikh , Shih-En Wei

In this paper we introduce a new dataset for 360-degree video summarization: the transformation of 360-degree video content to concise 2D-video summaries that can be consumed via traditional devices, such as TV sets and smartphones. The…

计算机视觉与模式识别 · 计算机科学 2024-06-06 Ioannis Kontostathis , Evlampios Apostolidis , Vasileios Mezaris

Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. However, the conventional process for creating and animating…

计算机视觉与模式识别 · 计算机科学 2025-10-15 Felix Taubner , Ruihang Zhang , Mathieu Tuli , Sherwin Bahmani , David B. Lindell

Modern avatar generators allow anyone to synthesize photorealistic real-time talking avatars, ushering in a new era of avatar-based human communication, such as with immersive AR/VR interactions or videoconferencing with limited bandwidths.…

计算机视觉与模式识别 · 计算机科学 2024-08-06 Ekta Prashnani , Koki Nagano , Shalini De Mello , David Luebke , Orazio Gallo

Synthesizing 3D human avatars interacting realistically with a scene is an important problem with applications in AR/VR, video games and robotics. Towards this goal, we address the task of generating a virtual human -- hands and full body…

机器人学 · 计算机科学 2023-03-30 Purva Tendulkar , Dídac Surís , Carl Vondrick

The large abundance of perspective camera datasets facilitated the emergence of novel learning-based strategies for various tasks, such as camera localization, single image depth estimation, or view synthesis. However, panoramic or…

计算机视觉与模式识别 · 计算机科学 2024-07-08 Kibaek Park , Francois Rameau , Jaesik Park , In So Kweon

Enabling photorealistic avatar animations in virtual and augmented reality (VR/AR) has been challenging because of the difficulty of obtaining ground truth state of faces. It is physically impossible to obtain synchronized images from…

计算机视觉与模式识别 · 计算机科学 2025-10-16 Shaojie Bai , Seunghyeon Seo , Yida Wang , Chenghui Li , Owen Wang , Te-Li Wang , Tianyang Ma , Jason Saragih , Shih-En Wei , Nojun Kwak , Hyung Jun Kim

We propose a method for synthesizing photo-realistic digital avatars from only one portrait as the reference. Given a portrait, our method synthesizes a coarse talking head video using driving keypoints features. And with the coarse video,…

计算机视觉与模式识别 · 计算机科学 2023-07-20 Shaoxu Li

While 2D pose estimation has advanced our ability to interpret body movements in animals and primates, it is limited by the lack of depth information, constraining its application range. 3D pose estimation provides a more comprehensive…

计算机视觉与模式识别 · 计算机科学 2025-01-03 Soumyaratna Debnath , Harish Katti , Shashikant Verma , Shanmuganathan Raman

This paper addresses the problem of 3D human pose estimation in the wild. A significant challenge is the lack of training data, i.e., 2D images of humans annotated with 3D poses. Such data is necessary to train state-of-the-art CNN…

计算机视觉与模式识别 · 计算机科学 2018-02-13 Grégory Rogez , Cordelia Schmid

Head avatar reenactment focuses on creating animatable personal avatars from monocular videos, serving as a foundational element for applications like social signal understanding, gaming, human-machine interaction, and computer vision.…

计算机视觉与模式识别 · 计算机科学 2026-01-28 Wei Liang , Hui Yu , Derui Ding , Rachael E. Jack , Philippe G. Schyns

The capacity to create realistic virtual humans has progressed significantly, and such characters can be found in many applications across entertainment, education and health. As an essential element of interactive virtual humans,…

图形学 · 计算机科学 2026-05-12 Haoyang Du , Yinghan Xu , John Dingliana , Brian Keegan , Rachel McDonnell , Cathy Ennis
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