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This dissertation advances the state of the art for AR/VR tracking systems by increasing the tracking frequency by orders of magnitude and proposes an efficient algorithm for the problem of edge-aware optimization. AR/VR is a natural way of…

计算机视觉与模式识别 · 计算机科学 2023-09-06 Akash Bapat

Conventional per-title encoding schemes strive to optimize encoding resolutions to deliver the utmost perceptual quality for each bitrate ladder representation. Nevertheless, maintaining encoding time within an acceptable threshold is…

多媒体 · 计算机科学 2024-02-07 Vignesh V Menon , Prajit T Rajendran , Amritha Premkumar , Benjamin Bross , Detlev Marpe

In this paper, we present an approach for joint rate allocation and quality selection for a novel video streaming scheme called streamloading. Streamloading is a recently developed method for delivering high quality video without violating…

网络与互联网体系结构 · 计算机科学 2015-12-02 S. Amir Hosseini , Zheng Lu , Gustavo de Veciana , Shivendra S. Panwar

eXtended reality (XR) technologies such as virtual reality and 360{\deg} stereoscopic streaming enable the concept of the Metaverse, an immersive virtual space for collaboration and interaction. To ensure high fidelity display of immersive…

多媒体 · 计算机科学 2023-01-20 Haiwei Dong , Jeannie S. A. Lee

Virtual Reality (VR) technology demands real-time data transmission to deliver an immersive and interactive user experience. This study investigates the implementation of UDP Ethernet communication in VR systems, focusing on its impact on…

网络与互联网体系结构 · 计算机科学 2025-02-05 Raghad H. AlShekh , Qutaiba I. Ali

This demo introduces Focus360, a system designed to enhance user engagement in 360{\deg} VR videos by guiding attention to key elements within the scene. Using natural language descriptions, the system identifies important elements and…

Human visual sensitivity to spatial details declines towards the periphery. Novel image synthesis techniques, so-called foveated rendering, exploit this observation and reduce the spatial resolution of synthesized images for the periphery,…

图形学 · 计算机科学 2022-04-12 Taimoor Tariq , Cara Tursun , Piotr Didyk

Large curved displays have emerged as a powerful platform for collaboration, data visualization, and entertainment. These displays provide highly immersive experiences, a wider field of view, and higher satisfaction levels. Yet, large…

人机交互 · 计算机科学 2023-10-11 A K M Amanat Ullah , William Delamare , Khalad Hasan

The Metaverse will provide numerous immersive applications for human users, by consolidating technologies like extended reality (XR), video streaming, and cellular networks. Optimizing wireless communications to enable the human-centric…

社会与信息网络 · 计算机科学 2023-12-20 Jun Zhao , Liangxin Qian , Wenhan Yu

Bitrate adaptation (also known as ABR) is a crucial technique to improve the quality of experience (QoE) for video streaming applications. However, existing ABR algorithms suffer from severe traffic wastage, which refers to the traffic cost…

网络与互联网体系结构 · 计算机科学 2024-12-11 Hairong Su , Shibo Wang , Shusen Yang , Tianchi Huang , Xuebin Ren

In this paper, a study aimed at investigating the effects of real (using eye tracking to determine the fixation) and simulated foveated blurring in immersive Virtual Reality is presented. Techniques to reduce the optical flow perceived at…

人机交互 · 计算机科学 2021-07-06 Ariel Caputo , Andrea Giachetti , Salwa Abkal , Chiara Marchesini , Massimo Zancanaro

Recent efforts to enhance immersive and interactive user experiences have driven the development of volumetric video, a form of 3D content that enables 6 DoF. Unlike traditional 2D content, volumetric content can be represented in various…

计算机视觉与模式识别 · 计算机科学 2024-12-18 Erfan Entezami , Hui Guan

Adaptive bitrate streaming (ABR) over the HyperText Transfer Protocol (HTTP), which raises numerous delicate questions, is nowadays almost the only approach to video streaming. This paper presents elementary solutions to three key issues:…

系统与控制 · 电气工程与系统科学 2026-03-24 Michel Fliess , Cédric Join

Video streaming is a fundamental Internet service, while the quality still cannot be guaranteed especially in poor network conditions such as bandwidth-constrained and remote areas. Existing works mainly work towards two directions:…

网络与互联网体系结构 · 计算机科学 2026-02-04 Tianyi Gong , Zijian Cao , Zixing Zhang , Jiangkai Wu , Xinggong Zhang , Shuguang Cui , Fangxin Wang

A key challenge of 360$^\circ$ VR video streaming is ensuring high quality with limited network bandwidth. Currently, most studies focus on tile-based adaptive bitrate streaming to reduce bandwidth consumption, where resources in network…

多媒体 · 计算机科学 2024-04-24 Haopeng Wang , Haiwei Dong , Abdulmotaleb El Saddik

360-degree video becomes increasingly popular among users. In the current network bandwidth, serving high resolution 360 degree video to users is quite difficult. Most of the work has been devoted to the prediction of user viewports or…

多媒体 · 计算机科学 2023-08-29 Zhiyu Pang

This paper experimentally analyzes the negative impact of contention caused by neighboring Wi-Fi networks operating on overlapping channels on Virtual Reality (VR) streaming over Wi-Fi, focusing on scenarios of partial and full channel…

网络与互联网体系结构 · 计算机科学 2026-01-26 Miguel Casasnovas , Marc Carrascosa-Zamacois , Boris Bellalta

Visually-induced motion sickness (VIMS), a side effect of perceived motion caused by visual stimulation, is a major obstacle to the widespread use of Virtual Reality (VR). Along with scene object information, visual stimulation can be…

人机交互 · 计算机科学 2023-11-14 Zekun Cao , Regis Kopper

Viewing omnidirectional images (ODIs) in virtual reality (VR) represents a novel form of media that provides immersive experiences for users to navigate and interact with digital content. Nonetheless, this sense of immersion can be greatly…

人机交互 · 计算机科学 2024-05-02 Zidong Cao , Zhan Wang , Yexin Liu , Yan-Pei Cao , Ying Shan , Wei Zeng , Lin Wang

360-degree streaming videos can provide a rich immersive experiences to the users. However, it requires an extremely high bandwidth network. One of the common solutions for saving bandwidth consumption is to stream only a portion of video…

多媒体 · 计算机科学 2022-06-07 Chuanzhe Jing , Tho Nguyen Duc , Phan Xuan Tan , Eiji Kamioka