中文
相关论文

相关论文: On the Adversarial Convex Body Chasing Problem

200 篇论文

A key challenge in multi-robot and multi-agent systems is generating solutions that are robust to other self-interested or even adversarial parties who actively try to prevent the agents from achieving their goals. The practicality of…

人工智能 · 计算机科学 2017-10-19 Trong Nghia Hoang , Yuchen Xiao , Kavinayan Sivakumar , Christopher Amato , Jonathan How

We propose a decentralized penalty method for general convex constrained multi-agent optimization problems. Each auxiliary penalized problem is solved approximately with a special parallel descent splitting method. The method can be…

最优化与控制 · 数学 2020-08-11 Igor Konnov

Due to their performance and simplicity, rigid body simulators are often used in applications where the objects of interest can considered very stiff. However, no material has infinite stiffness, which means there are potentially cases…

计算机视觉与模式识别 · 计算机科学 2025-02-11 Aravind Ramakrishnan , David I. W. Levin , Alec Jacobson

We study the problem of chasing positive bodies in $\ell_1$: given a sequence of bodies $K_{t}=\{x^{t}\in\mathbb{R}_{+}^{n}\mid C^{t}x^{t}\geq 1,P^{t}x^{t}\leq 1\}$ revealed online, where $C^{t}$ and $P^{t}$ are nonnegative matrices, the…

数据结构与算法 · 计算机科学 2024-05-08 Sayan Bhattacharya , Niv Buchbinder , Roie Levin , Thatchaphol Saranurak

This paper aims to solve the coordination of a team of robots traversing a route in the presence of adversaries with random positions. Our goal is to minimize the overall cost of the team, which is determined by (i) the accumulated risk…

机器人学 · 计算机科学 2024-08-22 Zechen Hu , Manshi Limbu , Daigo Shishika , Xuesu Xiao , Xuan Wang

We study the optimal behavior of a bidder in a real-time auction subject to the requirement that a specified collections of heterogeneous items be acquired within given time constraints. The problem facing this bidder is cast as a…

计算工程、金融与科学 · 计算机科学 2021-11-17 Ryan J. Kinnear , Ravi R. Mazumdar , Peter Marbach

Finding optimal adversarial attack strategies is an important topic in reinforcement learning and the Markov decision process. Previous studies usually assume one all-knowing coordinator (attacker) for whom attacking different recipient…

机器学习 · 计算机科学 2024-03-05 Ziqing Lu , Guanlin Liu , Lifeng Lai , Weiyu Xu

We analyze the problem of identifying large cliques in graphs that are affected by adversarial uncertainty. More specifically, we consider a new formulation, namely the adversarial maximum clique problem, which extends the classical…

最优化与控制 · 数学 2026-01-12 Immanuel Bomze , Chiara Faccio , Francesco Rinaldi , Giovanni Spisso

This paper investigates how an autonomous agent can transmit information through its motion in an adversarial setting. We consider scenarios where an agent must reach its goal while deceiving an intelligent observer about its destination.…

系统与控制 · 电气工程与系统科学 2025-06-17 Violetta Rostobaya , James Berneburg , Yue Guan , Michael Dorothy , Daigo Shishika

We first elucidate various fundamental properties of optimal adversarial predictors: the structure of optimal adversarial convex predictors in terms of optimal adversarial zero-one predictors, bounds relating the adversarial convex loss to…

机器学习 · 计算机科学 2024-04-30 Justin D. Li , Matus Telgarsky

In this paper, we employ a game-theoretic model to analyze the interaction between an adversary and a classifier. There are two classes (i.e., positive and negative classes) to which data points can belong. The adversary is interested in…

密码学与安全 · 计算机科学 2019-06-25 Farhad Farokhi

We consider a variant of the target defense problem in a planar conical environment where a single defender is tasked to capture a sequence of incoming attackers. The attackers' objective is to breach the target boundary without being…

系统与控制 · 电气工程与系统科学 2025-09-18 Arman Pourghorban , Dipankar Maity

Generalized from the concept of consensus, this paper considers a group of edge agreements, i.e. constraints defined for neighboring agents, in which each pair of neighboring agents is required to satisfy one edge agreement constraint. Edge…

最优化与控制 · 数学 2023-12-04 Zehui Lu , Shaoshuai Mou

This paper studies a multiplayer reach-avoid differential game in the presence of general polygonal obstacles that block the players' motions. The pursuers cooperate to protect a convex region from the evaders who try to reach the region.…

系统与控制 · 电气工程与系统科学 2024-05-24 Rui Yan , Shuai Mi , Xiaoming Duan , Jintao Chen , Xiangyang Ji

In this paper, we investigate the distributed shortest distance optimization problem for a multi-agent network to cooperatively minimize the sum of the quadratic distances from some convex sets, where each set is only associated with one…

系统与控制 · 计算机科学 2016-02-04 Youcheng Lou , Yiguang Hong , Shouyang Wang

This paper studies the decentralized online convex optimization problem for heterogeneous linear multi-agent systems. Agents have access to their time-varying local cost functions related to their own outputs, and there are also…

最优化与控制 · 数学 2022-07-05 Yang Yu , Xiuxian Li , Li Li , Lihua Xie

We present a numerical approach to finding optimal trajectories for players in a multi-body, asset-guarding game with nonlinear dynamics and non-convex constraints. Using the Iterative Best Response (IBR) scheme, we solve for each player's…

系统与控制 · 电气工程与系统科学 2020-11-04 Emmanuel Sin , Murat Arcak , Douglas Philbrick , Peter Seiler

A conflict between rational and autonomous agents is considered. The paper addresses a differential game of protecting a target in the 3-D space. This problem highlights the strong correlation between the highly dynamic scenario, the…

最优化与控制 · 数学 2022-02-07 Eloy Garcia , Isaac Weintraub , David W. Casbeer , Meir Pachter

We study a sequential decision-making model where a set of items is repeatedly matched to the same set of agents over multiple rounds. The objective is to determine a sequence of matchings that either maximizes the utility of the least…

计算机科学与博弈论 · 计算机科学 2025-10-07 Eugene Lim , Tzeh Yuan Neoh , Nicholas Teh

Reinforcement learning from self-play has recently reported many successes. Self-play, where the agents compete with themselves, is often used to generate training data for iterative policy improvement. In previous work, heuristic rules are…

机器学习 · 计算机科学 2020-09-15 Yuanyi Zhong , Yuan Zhou , Jian Peng