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The game Starcraft is one of the most interesting arenas to test new machine learning and computational intelligence techniques; however, StarCraft matches take a long time and creating a good dataset for training can be hard. Besides,…

Non-functional properties, such as energy, time, and security (ETS) are becoming increasingly important in Cyber-Physical Systems (CPS) programming. This article describes TeamPlay, a research project funded under the EU Horizon 2020…

Real-world reinforcement learning often faces environment drift, but most existing methods rely on static entropy coefficients/target entropy, causing over-exploration during stable periods and under-exploration after drift, and leaving…

机器学习 · 计算机科学 2026-05-19 Tongxi Wang , Zhuoyang Xia , Xinran Chen , Shan Liu

We present our initial investigation of key challenges and potentials of immersive analytics (IA) in sports, which we call SportsXR. Sports are usually highly dynamic and collaborative by nature, which makes real-time decision making…

人机交互 · 计算机科学 2020-10-08 Tica Lin , Yalong Yang , Johanna Beyer , Hanspeter Pfister

The availability of massive data about sports activities offers nowadays the opportunity to quantify the relation between performance and success. In this study, we analyze more than 6,000 games and 10 million events in six European leagues…

应用统计 · 统计学 2017-11-17 Luca Pappalardo , Paolo Cintia

Predicting outcomes in sports is important for teams, leagues, bettors, media, and fans. Given the growing amount of player tracking data, sports analytics models are increasingly utilizing spatially-derived features built upon player…

机器学习 · 计算机科学 2022-07-29 Peter Xenopoulos , Claudio Silva

In the empirical approach to game-theoretic analysis (EGTA), the model of the game comes not from declarative representation, but is derived by interrogation of a procedural description of the game environment. The motivation for developing…

计算机科学与博弈论 · 计算机科学 2025-02-21 Michael P. Wellman , Karl Tuyls , Amy Greenwald

The immense popularity of racket sports has fueled substantial demand in tactical analysis with broadcast videos. However, existing manual methods require laborious annotation, and recent attempts leveraging video perception models are…

计算机视觉与模式识别 · 计算机科学 2024-02-27 Yuchen He , Zeqing Yuan , Yihong Wu , Liqi Cheng , Dazhen Deng , Yingcai Wu

Computer Vision developments are enabling significant advances in many fields, including sports. Many applications built on top of Computer Vision technologies, such as tracking data, are nowadays essential for every top-level analyst,…

计算机视觉与模式识别 · 计算机科学 2023-01-19 Tiago Mendes-Neves , Luís Meireles , João Mendes-Moreira

Computer games, as fully controlled simulated environments, have been utilized in significant scientific studies demonstrating the application of Reinforcement Learning (RL). Gaming and esports are key areas influenced by the application of…

软件工程 · 计算机科学 2025-09-24 Andrzej Białecki , Piotr Białecki , Piotr Sowiński , Mateusz Budziak , Jan Gajewski

Automatically detecting and classifying strokes in table tennis video can streamline training workflows, enrich broadcast overlays, and enable fine-grained performance analytics. For this to be possible, annotated video data of table tennis…

计算机视觉与模式识别 · 计算机科学 2026-01-09 Moamal Fadhil Abdul-Mahdi , Jonas Bruun Hubrechts , Thomas Martini Jørgensen , Emil Hovad

The study of trajectories is often a core task in several research fields. In environmental modelling, trajectories are crucial to study fluid pollution, animal migrations, oil slick patterns or land movements. In this contribution, we…

统计计算 · 统计学 2022-09-23 A. Reyes , G. Viera-López , J. J. Morgado-Vega , E. Altshuler

Event cameras, with their high temporal and dynamic range and minimal memory usage, have found applications in various fields. However, their potential in static traffic monitoring remains largely unexplored. To facilitate this exploration,…

计算机视觉与模式识别 · 计算机科学 2024-04-03 Aayush Atul Verma , Bharatesh Chakravarthi , Arpitsinh Vaghela , Hua Wei , Yezhou Yang

We introduce Aster, an AI agent for autonomous scientific discovery capable of operating over 20 times faster than existing frameworks. Given a task, an initial program, and a script to evaluate the performance of the program, Aster…

人工智能 · 计算机科学 2026-02-10 Emmett Bicker

Tennis is one of the most widely followed sports, generating extensive broadcast footage with strong potential for professional analysis, automated coaching, and real-time commentary. However, automatic tennis understanding remains…

计算机视觉与模式识别 · 计算机科学 2026-03-18 Zhaoyu Liu , Xi Weng , Lianyu Hu , Zhe Hou , Kan Jiang , Jin Song Dong , Yang Liu

The SportsMOT dataset aims to solve multiple object tracking of athletes in different sports scenes such as basketball or soccer. The dataset is challenging because of the unstable camera view, athletes' complex trajectory, and complicated…

计算机视觉与模式识别 · 计算机科学 2023-02-16 Jie Wang , Yuzhou Peng , Xiaodong Yang , Ting Wang , Yanming Zhang

Benchmarking is commonly used in research fields, such as computer architecture design and machine learning, as a powerful paradigm for rigorously assessing, comparing, and developing novel technologies. However, the data centre networking…

网络与互联网体系结构 · 计算机科学 2022-08-26 Christopher W. F. Parsonson , Joshua L. Benjamin , Georgios Zervas

Existing image-based activity understanding methods mainly adopt direct mapping, i.e. from image to activity concepts, which may encounter performance bottleneck since the huge gap. In light of this, we propose a new path: infer human part…

计算机视觉与模式识别 · 计算机科学 2020-04-22 Yong-Lu Li , Liang Xu , Xinpeng Liu , Xijie Huang , Yue Xu , Shiyi Wang , Hao-Shu Fang , Ze Ma , Mingyang Chen , Cewu Lu

World record setting has long attracted public interest and scientific investigation. Extremal records summarize the limits of the space explored by a process, and the historical progression of a record sheds light on the underlying…

Precise Event Spotting (PES) aims to identify events and their class from long, untrimmed videos, particularly in sports. The main objective of PES is to detect the event at the exact moment it occurs. Existing methods mainly rely on…

计算机视觉与模式识别 · 计算机科学 2025-03-04 Sanchayan Santra , Vishal Chudasama , Pankaj Wasnik , Vineeth N. Balasubramanian