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This paper examines the convergence of no-regret learning in Cournot games with continuous actions. Cournot games are the essential model for many socio-economic systems, where players compete by strategically setting their output quantity.…

计算机科学与博弈论 · 计算机科学 2020-02-12 Yuanyuan Shi , Baosen Zhang

Because of the large number of online games available nowadays, online game recommender systems are necessary for users and online game platforms. The former can discover more potential online games of their interests, and the latter can…

信息检索 · 计算机科学 2022-02-14 Liangwei Yang , Zhiwei Liu , Yu Wang , Chen Wang , Ziwei Fan , Philip S. Yu

This paper introduces a model based upon games on an evolving network, and develops three clustering algorithms according to it. In the clustering algorithms, data points for clustering are regarded as players who can make decisions in…

机器学习 · 计算机科学 2010-03-22 Qiang Li , Zhuo Chen , Yan He , Jing-ping Jiang

Sequential recommendation aims to leverage users' historical behaviors to predict their next interaction. Existing works have not yet addressed two main challenges in sequential recommendation. First, user behaviors in their rich historical…

信息检索 · 计算机科学 2023-07-27 Jianxin Chang , Chen Gao , Yu Zheng , Yiqun Hui , Yanan Niu , Yang Song , Depeng Jin , Yong Li

In the last decade, scenario-based serious-games have become a main tool for learning new skills and capabilities. An important factor in the development of such systems is the overhead in time, cost and human resources to manually create…

人工智能 · 计算机科学 2014-02-21 Sigal Sina , Sarit Kraus , Avi Rosenfeld

The dependency graph is a data architecture that models all the dependencies between the different types of assets in the game. It depicts the dependency-based relationships between the assets of a game. For example, a player must construct…

人工智能 · 计算机科学 2013-01-29 Sim-Hui Tee

We present a robust framework with computational algorithms to support decision makers in sequential games. Our framework includes methods to solve games with complete information, assess the robustness of such solutions and, finally,…

统计计算 · 统计学 2024-02-22 Tahir Ekin , Roi Naveiro , Alberto Torres-Barrán , David Ríos-Insua

We consider a class of Nash games, termed as aggregative games, being played over a networked system. In an aggregative game, a player's objective is a function of the aggregate of all the players' decisions. Every player maintains an…

最优化与控制 · 数学 2016-06-10 Jayash Koshal , Angelia Nedić , Uday V. Shanbhag

Utility is an important concept in economics. A variety of applications consider utility in real-life situations, which has lead to the emergence of utility-oriented mining (also called utility mining) in the recent decade. Utility mining…

数据库 · 计算机科学 2021-04-01 Wensheng Gan , Jerry Chun-Wei Lin , Jiexiong Zhang , Han-Chieh Chao , Hamido Fujita , Philip S. Yu

The process of data mining produces various patterns from a given data source. The most recognized data mining tasks are the process of discovering frequent itemsets, frequent sequential patterns, frequent sequential rules and frequent…

数据库 · 计算机科学 2014-02-13 Thabet Slimani , Amor Lazzez

In this paper, we present and analyze the properties of a new class of games - the spatial congestion game (SCG), which is a generalization of the classical congestion game (CG). In a classical congestion game, multiple users share the same…

计算机科学与博弈论 · 计算机科学 2010-12-13 Sahand Ahmad , Cem Tekin , Mingyan Liu , Richard Southwell , Jianwei Huang

Customer churn, the discontinuation of services by existing customers, poses a significant challenge to the telecommunications industry. This paper proposes a novel adaptive ensemble learning framework for highly accurate customer churn…

机器学习 · 计算机科学 2024-08-30 Mohammed Affan Shaikhsurab , Pramod Magadum

Customer churn describes terminating a relationship with a business or reducing customer engagement over a specific period. Customer acquisition cost can be five to six times that of customer retention, hence investing in customers with…

机器学习 · 计算机科学 2023-04-25 David Hason Rudd , Huan Huo , Guandong Xu

Machine learning-based performance models are increasingly being used to build critical job scheduling and application optimization decisions. Traditionally, these models assume that data distribution does not change as more samples are…

机器学习 · 计算机科学 2023-10-27 Ray A. O. Sinurat , Anurag Daram , Haryadi S. Gunawi , Robert B. Ross , Sandeep Madireddy

Concurrent data structures serve as fundamental building blocks for concurrent computing. Many concurrent counterparts have been designed for basic sequential mechanisms; however, one notable omission is a concurrent tree that supports…

分布式、并行与集群计算 · 计算机科学 2024-05-14 Gal Sela , Erez Petrank

Recently, recommendation according to sequential user behaviors has shown promising results in many application scenarios. Generally speaking, real-world sequential user behaviors usually reflect a hybrid of sequential influences and…

信息检索 · 计算机科学 2019-10-18 Xu Chen , Kenan Cui , Ya Zhang , Yanfeng Wang

Classical game theory is a powerful framework to analyze the strategic interactions among rational players. However, in many real-life scenarios, players choose actions based on their inherent natural tendencies rather than deliberate…

最优化与控制 · 数学 2026-02-03 Raghupati Vyas , Khushboo Agarwal , Konstantin Avrachenkov , Veeraruna Kavitha

Power system operators and electric utility companies often impose a coincident peak demand charge on customers when the aggregate system demand reaches its maximum. This charge incentivizes customers to strategically shift their peak usage…

系统与控制 · 电气工程与系统科学 2025-05-16 Liudong Chen , Jay Sethuraman , Bolun Xu

A combinatorial game is a two-player game without hidden information or chance elements. One of the major approaches to analyzing games in combinatorial game theory is to break down a given game position into a disjunctive sum of multiple…

组合数学 · 数学 2024-11-14 Kengo Hashimoto

In recent movie recommendations, predicting the user's sequential behavior and suggesting the next movie to watch is one of the most important issues. However, capturing such sequential behavior is not easy because each user's short-term or…

信息检索 · 计算机科学 2022-06-29 Jihyeon Kim , Jinkyung Kim , Jaeyoung Choi