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We consider the problem of simultaneous learning in stochastic games with many players in the finite-horizon setting. While the typical target solution for a stochastic game is a Nash equilibrium, this is intractable with many players. We…

计算机科学与博弈论 · 计算机科学 2022-10-27 William Brown

In adversarial multi-armed bandits, two performance measures are commonly used: static regret, which compares the learner to the best fixed arm, and dynamic regret, which compares it to the best sequence of arms. While optimal algorithms…

机器学习 · 计算机科学 2026-02-18 Jian Qian , Chen-Yu Wei

The minmax regret problem for combinatorial optimization under uncertainty can be viewed as a zero-sum game played between an optimizing player and an adversary, where the optimizing player selects a solution and the adversary selects costs…

离散数学 · 计算机科学 2014-09-23 Andrew Mastin , Patrick Jaillet , Sang Chin

We establish the first uncoupled learning algorithm that attains $O(n \log^2 d \log T)$ per-player regret in multi-player general-sum games, where $n$ is the number of players, $d$ is the number of actions available to each player, and $T$…

计算机科学与博弈论 · 计算机科学 2025-04-01 Ashkan Soleymani , Georgios Piliouras , Gabriele Farina

We study repeated two-player games where one of the players, the learner, employs a no-regret learning strategy, while the other, the optimizer, is a rational utility maximizer. We consider general Bayesian games, where the payoffs of both…

机器学习 · 计算机科学 2022-05-19 Yishay Mansour , Mehryar Mohri , Jon Schneider , Balasubramanian Sivan

In recent years, significant attention has been directed towards learning average-reward Markov Decision Processes (MDPs). However, existing algorithms either suffer from sub-optimal regret guarantees or computational inefficiencies. In…

机器学习 · 计算机科学 2024-06-04 Victor Boone , Zihan Zhang

Regret-based algorithms are highly efficient at finding approximate Nash equilibria in sequential games such as poker games. However, most regret-based algorithms, including counterfactual regret minimization (CFR) and its variants, rely on…

机器学习 · 计算机科学 2021-10-28 Chung-Wei Lee , Christian Kroer , Haipeng Luo

We revisit the problem of online learning with sleeping experts/bandits: in each time step, only a subset of the actions are available for the algorithm to choose from (and learn about). The work of Kleinberg et al. (2010) showed that there…

机器学习 · 计算机科学 2021-04-27 Ehsan Emamjomeh-Zadeh , Chen-Yu Wei , Haipeng Luo , David Kempe

We study decentralized policy learning in Markov games where we control a single agent to play with nonstationary and possibly adversarial opponents. Our goal is to develop a no-regret online learning algorithm that (i) takes actions based…

机器学习 · 计算机科学 2022-06-06 Wenhao Zhan , Jason D. Lee , Zhuoran Yang

We study agents communicating over an underlying network by exchanging messages, in order to optimize their individual regret in a common nonstochastic multi-armed bandit problem. We derive regret minimization algorithms that guarantee for…

机器学习 · 计算机科学 2019-11-19 Yogev Bar-On , Yishay Mansour

We study a general version of the adversarial online learning problem. We are given a decision set $\mathcal{X}$ in a reflexive Banach space $X$ and a sequence of reward vectors in the dual space of $X$. At each iteration, we choose an…

机器学习 · 计算机科学 2016-06-07 Maximilian Balandat , Walid Krichene , Claire Tomlin , Alexandre Bayen

Policy regret is a well established notion of measuring the performance of an online learning algorithm against an adaptive adversary. We study restrictions on the adversary that enable efficient minimization of the \emph{complete policy…

机器学习 · 统计学 2022-04-26 Dhruv Malik , Yuanzhi Li , Aarti Singh

Regret Matching+ (RM+) and its variants are important algorithms for solving large-scale games. However, a theoretical understanding of their success in practice is still a mystery. Moreover, recent advances on fast convergence in games are…

计算机科学与博弈论 · 计算机科学 2023-05-25 Gabriele Farina , Julien Grand-Clément , Christian Kroer , Chung-Wei Lee , Haipeng Luo

We design and analyze minimax-optimal algorithms for online linear optimization games where the player's choice is unconstrained. The player strives to minimize regret, the difference between his loss and the loss of a post-hoc benchmark…

机器学习 · 计算机科学 2013-02-12 H. Brendan McMahan

We study fast rates of convergence in the setting of nonparametric online regression, namely where regret is defined with respect to an arbitrary function class which has bounded complexity. Our contributions are two-fold: - In the…

机器学习 · 计算机科学 2022-04-13 Constantinos Daskalakis , Noah Golowich

We study the problem of online learning with a notion of regret defined with respect to a set of strategies. We develop tools for analyzing the minimax rates and for deriving regret-minimization algorithms in this scenario. While the…

机器学习 · 统计学 2013-02-13 Wei Han , Alexander Rakhlin , Karthik Sridharan

This paper considers the stability of online learning algorithms and its implications for learnability (bounded regret). We introduce a novel quantity called {\em forward regret} that intuitively measures how good an online learning…

机器学习 · 计算机科学 2012-11-28 Ankan Saha , Prateek Jain , Ambuj Tewari

Counterfactual regret minimization is a family of algorithms of no-regret learning dynamics capable of solving large-scale imperfect information games. We propose implementing this algorithm as a series of dense and sparse matrix and vector…

计算机科学与博弈论 · 计算机科学 2024-12-03 Juho Kim

We consider regret minimization in a general collaborative multi-agent multi-armed bandit model, in which each agent faces a finite set of arms and may communicate with other agents through a central controller. The optimal arm for each…

机器学习 · 计算机科学 2023-12-18 Amitis Shidani , Sattar Vakili

The problem of matching markets has been studied for a long time in the literature due to its wide range of applications. Finding a stable matching is a common equilibrium objective in this problem. Since market participants are usually…

机器学习 · 计算机科学 2023-07-21 Fang Kong , Shuai Li