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相关论文: Realistic One-shot Mesh-based Head Avatars

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We propose a neural rendering-based system that creates head avatars from a single photograph. Our approach models a person's appearance by decomposing it into two layers. The first layer is a pose-dependent coarse image that is synthesized…

计算机视觉与模式识别 · 计算机科学 2020-08-25 Egor Zakharov , Aleksei Ivakhnenko , Aliaksandra Shysheya , Victor Lempitsky

Human re-rendering from a single image is a starkly under-constrained problem, and state-of-the-art algorithms often exhibit undesired artefacts, such as over-smoothing, unrealistic distortions of the body parts and garments, or implausible…

计算机视觉与模式识别 · 计算机科学 2021-01-12 Kripasindhu Sarkar , Dushyant Mehta , Weipeng Xu , Vladislav Golyanik , Christian Theobalt

Efficiently digitizing high-fidelity animatable human avatars from videos is a challenging and active research topic. Recent volume rendering-based neural representations open a new way for human digitization with their friendly usability…

计算机视觉与模式识别 · 计算机科学 2023-03-24 Xiaoke Huang , Yiji Cheng , Yansong Tang , Xiu Li , Jie Zhou , Jiwen Lu

Due to the increasing use of virtual avatars, the animation of head-hand interactions has recently gained attention. To this end, we present a novel volumetric and physics-based interaction simulation. In contrast to previous work, our…

图形学 · 计算机科学 2024-10-18 Nicolas Wagner , Mario Botsch , Ulrich Schwanecke

Recently, implicit neural representation has been widely used to generate animatable human avatars. However, the materials and geometry of those representations are coupled in the neural network and hard to edit, which hinders their…

计算机视觉与模式识别 · 计算机科学 2024-05-21 Qifeng Chen , Rengan Xie , Kai Huang , Qi Wang , Wenting Zheng , Rong Li , Yuchi Huo

Traditional methods for constructing high-quality, personalized head avatars from monocular videos demand extensive face captures and training time, posing a significant challenge for scalability. This paper introduces a novel approach to…

计算机视觉与模式识别 · 计算机科学 2024-02-20 Zhixuan Yu , Ziqian Bai , Abhimitra Meka , Feitong Tan , Qiangeng Xu , Rohit Pandey , Sean Fanello , Hyun Soo Park , Yinda Zhang

We introduce MeshLAM, a feed-forward framework for one-shot animatable mesh head reconstruction that generates high-fidelity, animatable 3D head avatars from a single image. Unlike previous work that relies on time-consuming test-time…

计算机视觉与模式识别 · 计算机科学 2026-04-28 Yisheng He , Steven Hoi

We present Neural Head Avatars, a novel neural representation that explicitly models the surface geometry and appearance of an animatable human avatar that can be used for teleconferencing in AR/VR or other applications in the movie or…

计算机视觉与模式识别 · 计算机科学 2022-03-29 Philip-William Grassal , Malte Prinzler , Titus Leistner , Carsten Rother , Matthias Nießner , Justus Thies

We propose a new type of full-body human avatars, which combines parametric mesh-based body model with a neural texture. We show that with the help of neural textures, such avatars can successfully model clothing and hair, which usually…

计算机视觉与模式识别 · 计算机科学 2021-04-20 Artur Grigorev , Karim Iskakov , Anastasia Ianina , Renat Bashirov , Ilya Zakharkin , Alexander Vakhitov , Victor Lempitsky

Creating high-fidelity head avatars from multi-view videos is a core issue for many AR/VR applications. However, existing methods usually struggle to obtain high-quality renderings for all different head components simultaneously since they…

计算机视觉与模式识别 · 计算机科学 2026-02-20 Cong Wang , Di Kang , He-Yi Sun , Shen-Han Qian , Zi-Xuan Wang , Linchao Bao , Song-Hai Zhang

We present a new method for few-shot human motion transfer that achieves realistic human image generation with only a small number of appearance inputs. Despite recent advances in single person motion transfer, prior methods often require a…

计算机视觉与模式识别 · 计算机科学 2021-03-29 Zhichao Huang , Xintong Han , Jia Xu , Tong Zhang

We present SimXR, a method for controlling a simulated avatar from information (headset pose and cameras) obtained from AR / VR headsets. Due to the challenging viewpoint of head-mounted cameras, the human body is often clipped out of view,…

计算机视觉与模式识别 · 计算机科学 2024-04-26 Zhengyi Luo , Jinkun Cao , Rawal Khirodkar , Alexander Winkler , Jing Huang , Kris Kitani , Weipeng Xu

In this paper, we propose PixelHuman, a novel human rendering model that generates animatable human scenes from a few images of a person with unseen identity, views, and poses. Previous work have demonstrated reasonable performance in novel…

计算机视觉与模式识别 · 计算机科学 2023-07-19 Gyumin Shim , Jaeseong Lee , Junha Hyung , Jaegul Choo

Our goal is to efficiently learn personalized animatable 3D head avatars from videos that are geometrically accurate, realistic, relightable, and compatible with current rendering systems. While 3D meshes enable efficient processing and are…

计算机视觉与模式识别 · 计算机科学 2023-10-30 Shrisha Bharadwaj , Yufeng Zheng , Otmar Hilliges , Michael J. Black , Victoria Fernandez-Abrevaya

We propose a method for synthesizing photo-realistic digital avatars from only one portrait as the reference. Given a portrait, our method synthesizes a coarse talking head video using driving keypoints features. And with the coarse video,…

计算机视觉与模式识别 · 计算机科学 2023-07-20 Shaoxu Li

We propose HeadOn, the first real-time source-to-target reenactment approach for complete human portrait videos that enables transfer of torso and head motion, face expression, and eye gaze. Given a short RGB-D video of the target actor, we…

计算机视觉与模式识别 · 计算机科学 2018-05-31 Justus Thies , Michael Zollhöfer , Christian Theobalt , Marc Stamminger , Matthias Nießner

Delivering immersive, 3D experiences for human communication requires a method to obtain 360 degree photo-realistic avatars of humans. To make these experiences accessible to all, only commodity hardware, like mobile phone cameras, should…

计算机视觉与模式识别 · 计算机科学 2022-10-24 Stanislaw Szymanowicz , Virginia Estellers , Tadas Baltrusaitis , Matthew Johnson

We present a novel method for high detail-preserving human avatar creation from monocular video. A parameterized body model is refined and optimized to maximally resemble subjects from a video showing them from all sides. Our avatars…

计算机视觉与模式识别 · 计算机科学 2018-08-07 Thiemo Alldieck , Marcus Magnor , Weipeng Xu , Christian Theobalt , Gerard Pons-Moll

Building realistic and animatable avatars still requires minutes of multi-view or monocular self-rotating videos, and most methods lack precise control over gestures and expressions. To push this boundary, we address the challenge of…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Jun Xiang , Yudong Guo , Leipeng Hu , Boyang Guo , Yancheng Yuan , Juyong Zhang

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

计算机视觉与模式识别 · 计算机科学 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt
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