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Examining the behavior of multi-agent systems is vitally important to many emerging distributed applications - game theory has emerged as a powerful tool set in which to do so. The main approach of game-theoretic techniques is to model…

计算机科学与博弈论 · 计算机科学 2024-06-03 Rohit Konda , Rahul Chandan , Jason Marden

Fictitious play is a popular learning algorithm in which players that utilize the history of actions played by the players and the knowledge of their own payoff matrix can converge to the Nash equilibrium under certain conditions on the…

计算机科学与博弈论 · 计算机科学 2021-10-13 Bhaskar Vundurthy , Aris Kanellopoulos , Vijay Gupta , Kyriakos Vamvoudakis

Bargaining games, where agents attempt to agree on how to split utility, are an important class of games used to study economic behavior, which motivates a study of online learning algorithms in these games. In this work, we tackle when…

计算机科学与博弈论 · 计算机科学 2025-07-08 Serafina Kamp , Reese Liebman , Benjamin Fish

We consider a general class of nonzero-sum $N$-player stochastic games with impulse controls, where players control the underlying dynamics with discrete interventions. We adopt a verification approach and provide sufficient conditions for…

最优化与控制 · 数学 2020-10-06 Matteo Basei , Haoyang Cao , Xin Guo

Nash equilibrium is a central concept in game theory. Several Nash solvers exist, yet none scale to normal-form games with many actions and many players, especially those with payoff tensors too big to be stored in memory. In this work, we…

计算机科学与博弈论 · 计算机科学 2022-02-07 Ian Gemp , Rahul Savani , Marc Lanctot , Yoram Bachrach , Thomas Anthony , Richard Everett , Andrea Tacchetti , Tom Eccles , János Kramár

Linking two network flows that have the same source is essential in intrusion detection or in tracing anonymous connections. To improve the performance of this process, the flow can be modified (fingerprinted) to make it more…

密码学与安全 · 计算机科学 2013-07-15 Juan A. Elices , Fernando Perez-Gonzalez

We study Nash equilibrium problems with mixed-integer variables in which each player solves a mixed-integer optimization problem parameterized by the rivals' strategies. We distinguish between standard Nash equilibrium problems (NEPs),…

计算机科学与博弈论 · 计算机科学 2026-03-05 Aloïs Duguet , Tobias Harks , Martin Schmidt , Julian Schwarz

In the domain of machine learning and game theory, the quest for Nash Equilibrium (NE) in extensive-form games with incomplete information is challenging yet crucial for enhancing AI's decision-making support under varied scenarios.…

计算机科学与博弈论 · 计算机科学 2024-09-05 Qi Ju , Zhemei Fang , Yunfeng Luo

We initiate the study of congestion games with variable demands where the (variable) demand has to be assigned to exactly one subset of resources. The players' incentives to use higher demands are stimulated by non-decreasing and concave…

计算机科学与博弈论 · 计算机科学 2010-12-14 Tobias Harks , Max Klimm

The Team-maxmin equilibrium prescribes the optimal strategies for a team of rational players sharing the same goal and without the capability of correlating their strategies in strategic games against an adversary. This solution concept can…

人工智能 · 计算机科学 2016-11-21 Nicola Basilico , Andrea Celli , Giuseppe De Nittis , Nicola Gatti

The Nash equilibrium is an important benchmark for behaviour in systems of strategic autonomous agents. Polymatrix games are a succinct and expressive representation of multiplayer games that model pairwise interactions between players. The…

计算机科学与博弈论 · 计算机科学 2016-03-17 Argyrios Deligkas , John Fearnley , Tobenna Peter Igwe , Rahul Savani

We study mean field portfolio games with random market parameters, where each player is concerned with not only her own wealth but also relative performance to her competitors. We use the martingale optimality principle approach to…

数理金融 · 定量金融 2022-04-26 Guanxing Fu , Chao Zhou

Multiplayer games with selfish agents naturally occur in the design of distributed and embedded systems. As the goals of selfish agents are usually neither equivalent nor antagonistic to each other, such games are non zero-sum games. We…

计算机科学与博弈论 · 计算机科学 2012-12-19 Thomas Brihaye , Julie De Pril , Sven Schewe

With the proliferation of mobile phone users, interference management is a big concern in this neoteric years. To cope with this problem along with ensuring better Quality of Service (QoS), femtocell plays an imperious preamble in…

网络与互联网体系结构 · 计算机科学 2018-10-08 A. S. M. Zadid Shifat , Mostafa Zaman Chowdhury , Yeong Min Jang

We provide an in-depth study of Nash equilibria in multi-objective normal form games (MONFGs), i.e., normal form games with vectorial payoffs. Taking a utility-based approach, we assume that each player's utility can be modelled with a…

计算机科学与博弈论 · 计算机科学 2022-07-19 Willem Röpke , Diederik M. Roijers , Ann Nowé , Roxana Rădulescu

We study online optimization methods for zero-sum games, a fundamental problem in adversarial learning in machine learning, economics, and many other domains. Traditional methods approximate Nash equilibria (NE) using either regret-based…

计算机科学与博弈论 · 计算机科学 2025-07-16 Taemin Kim , James P. Bailey

Computing Nash equilibrium (NE) of multi-player games has witnessed renewed interest due to recent advances in generative adversarial networks. However, computing equilibrium efficiently is challenging. To this end, we introduce the…

机器学习 · 计算机科学 2019-05-16 Arvind U. Raghunathan , Anoop Cherian , Devesh K. Jha

We study the problem of sensor scheduling for an intrusion detection task. We model this as a two-player zero-sum game over a graph, where the defender (Player 1) seeks to identify the optimal strategy for scheduling sensor orientations to…

系统与控制 · 电气工程与系统科学 2025-04-22 Jayanth Bhargav , Shreyas Sundaram , Mahsa Ghasemi

Partially supervised segmentation is a label-saving method based on datasets with fractional classes labeled and intersectant. However, it is still far from landing on real-world medical applications due to privacy concerns and data…

计算机视觉与模式识别 · 计算机科学 2023-11-17 Le Jiang , Li Yan Ma , Tie Yong Zeng , Shi Hui Ying

The competition between radar and jammer is one emerging issue in modern electronic warfare, which in principle can be viewed as a non-cooperative game with two players. In this work, the competition between a frequency agile (FA) radar and…

信号处理 · 电气工程与系统科学 2022-02-22 Huayue Li , Zhaowei Han , Wenqiang Pu , Liangqi Liu , Kang Li , Bo Jiu
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