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This paper examines an area of Game Theory called Voting Power Theory. With the adoption of a measure theoretic framework it argues that the many different indices and tools currently used for measuring voting power can be replaced by just…
A proposed measure of voting power should satisfy two conditions to be plausible: first, it must be conceptually justified, capturing the intuitive meaning of what voting power is; second, it must satisfy reasonable postulates. This paper…
The proportional veto principle, which captures the idea that a candidate vetoed by a large group of voters should not be chosen, has been studied for ranked ballots in single-winner voting. We introduce a version of this principle for…
In the traditional voting manipulation literature, it is assumed that a group of manipulators jointly misrepresent their preferences to get a certain candidate elected, while the remaining voters are truthful. In this paper, we depart from…
We design a recursive measure of voting power based on partial as well as full voting efficacy. Classical measures, by contrast, incorporate solely full efficacy. We motivate our design by representing voting games using a division lattice…
We study an ensemble of individuals playing the two games of the so-called Parrondo paradox. In our study, players are allowed to choose the game to be played by the whole ensemble in each turn. The choice cannot conform to the preferences…
We consider a voting model, where a number of candidates need to be selected subject to certain feasibility constraints. The model generalises committee elections (where there is a single constraint on the number of candidates that need to…
In voting, disputes arise when a voter claims that the voting authority is dishonest and did not correctly process his ballot while the authority claims to have followed the protocol. A dispute can be resolved if any third party can…
We study a modification of the so-called Parrondo's paradox where a large number of individuals choose the game they want to play by voting. We show that it can be better for the players to vote randomly than to vote according to their own…
Understanding the nature of strategic voting is the holy grail of social choice theory, where game-theory, social science and recently computational approaches are all applied in order to model the incentives and behavior of voters. In a…
We consider a model where a subset of candidates must be selected based on voter preferences, subject to general constraints that specify which subsets are feasible. This model generalizes committee elections with diversity constraints,…
Politics around the world exhibits increasing polarization, demonstrated in part by rigid voting configurations in institutions like legislatures or courts. A crux of polarization is separation along a unidimensional ideological axis, but…
We exhibit the hidden beauty of weighted voting and voting power by applying a generalization of the Penrose-Banzhaf index to social choice rules. Three players who have multiple votes in a committee decide between three options by…
We propose a quantum voting system, in the spirit of quantum games such as the quantum Prisoner's Dilemma. Our scheme enables a constitution to violate a quantum analog of Arrow's Impossibility Theorem. Arrow's Theorem is a claim proved…
Aggregating preferences under incomplete or constrained feedback is a fundamental problem in social choice and related domains. While prior work has established strong impossibility results for pairwise comparisons, this paper extends the…
Distortion-based analysis has established itself as a fruitful framework for comparing voting mechanisms. m voters and n candidates are jointly embedded in an (unknown) metric space, and the voters submit rankings of candidates by…
We analyse strategic, complete information, sequential voting with ordinal preferences over the alternatives. We consider several voting mechanisms: plurality voting and approval voting with deterministic or uniform tie-breaking rules. We…
Despite huge advances, LLMs still lack convenient and reliable methods to quantify the uncertainty in their responses, making them difficult to trust in high-stakes applications. One of the simplest approaches to eliciting more accurate…
We consider iterative voting models and position them within the general framework of acyclic games and game forms. More specifically, we classify convergence results based on the underlying assumptions on the agent scheduler (the order of…
Metric distortion in social choice is a framework for evaluating how well voting rules minimize social cost when both voters and candidates exist in a shared metric space, with a voter's cost defined by their distance to a candidate. Voters…