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相关论文: Hierarchical Decompositions of Stochastic Pursuit-…

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We present a framework that incorporates the idea of bounded rationality into dynamic stochastic pursuit-evasion games. The solution of a stochastic game is characterized, in general, by its (Nash) equilibria in feedback form. However,…

系统与控制 · 电气工程与系统科学 2020-03-17 Yue Guan , Dipankar Maity , Christopher M. Kroninger , Panagiotis Tsiotras

A wide array of modern machine learning applications - from adversarial models to multi-agent reinforcement learning - can be formulated as non-cooperative games whose Nash equilibria represent the system's desired operational states.…

计算机科学与博弈论 · 计算机科学 2023-12-29 Iosif Sakos , Emmanouil-Vasileios Vlatakis-Gkaragkounis , Panayotis Mertikopoulos , Georgios Piliouras

Equilibrium learning in adversarial games is an important topic widely examined in the fields of game theory and reinforcement learning (RL). Pursuit-evasion game (PEG), as an important class of real-world games from the fields of robotics…

机器学习 · 计算机科学 2025-12-15 Runyu Lu , Peng Zhang , Ruochuan Shi , Yuanheng Zhu , Dongbin Zhao , Yang Liu , Dong Wang , Cesare Alippi

The additively separable hedonic game (ASHG) is a model of coalition formation games on graphs. In this paper, we intensively and extensively investigate the computational complexity of finding several desirable solutions, such as a Nash…

计算复杂性 · 计算机科学 2019-10-23 Tesshu Hanaka , Hironori Kiya , Yasuhide Maei , Hirotaka Ono

We introduce a framework for stochastic games on large sparse graphs, covering continuous-time and discrete-time dynamic games as well as static games. Players are indexed by the vertices of simple, locally finite graphs, allowing both…

最优化与控制 · 数学 2026-02-27 Eyal Neuman , Sturmius Tuschmann

Graphs are a standard framework for describing dynamical processes shaped by pairwise interactions among agents. But many systems involve interactions in groups of three or more agents. Here, we develop a method of "$\ell$-hyperedge…

物理与社会 · 物理学 2026-05-25 Anzhi Sheng , Alex McAvoy , Ye Tian , Silun Zhang , Angela Fontan , Joshua B. Plotkin

Stochastic games generalize Markov decision processes (MDPs) to a multiagent setting by allowing the state transitions to depend jointly on all player actions, and having rewards determined by multiplayer matrix games at each state. We…

计算机科学与博弈论 · 计算机科学 2013-01-18 Michael Kearns , Yishay Mansour , Satinder Singh

We study the complexity of computing stationary Nash equilibrium (NE) in n-player infinite-horizon general-sum stochastic games. We focus on the problem of computing NE in such stochastic games when each player is restricted to choosing a…

计算机科学与博弈论 · 计算机科学 2022-11-30 Yujia Jin , Vidya Muthukumar , Aaron Sidford

Dynamic games are powerful tools to model multi-agent decision-making, yet computing Nash (generalized Nash) equilibria remains a central challenge in such settings. Complexity arises from tightly coupled optimality conditions, nested…

计算机科学与博弈论 · 计算机科学 2026-02-06 Mahdis Rabbani , Navid Mojahed , Shima Nazari

The dilemma in cooperation is one of the major concerns in game theory. In a public-goods game, each individual pays a cost for cooperation, or to prevent defection, and receives a reward from the collected cost in a group. Thus, defection…

物理与社会 · 物理学 2016-09-21 Yuma Fujimoto , Takahiro Sagawa , Kunihiko Kaneko

Nash equilibrium is a key concept in game theory fundamental for elucidating the equilibrium state of strategic interactions, finding applications in diverse fields such as economics, political science, and biology. However, the Nash…

计算机科学与博弈论 · 计算机科学 2024-04-02 Elie Eshoa , Ali R. Zomorrodi

Zero-sum stochastic games are easy to solve as they can be cast as simple Markov decision processes. This is however not the case with general-sum stochastic games. A fairly general optimization problem formulation is available for…

机器学习 · 计算机科学 2015-07-02 H. L. Prasad , Shalabh Bhatnagar

Network games provide a natural machinery to compactly represent strategic interactions among agents whose payoffs exhibit sparsity in their dependence on the actions of others. Besides encoding interaction sparsity, however, real networks…

计算工程、金融与科学 · 计算机科学 2021-01-22 Kun Jin , Yevgeniy Vorobeychik , Mingyan Liu

We study the stochastic bilinear minimax optimization problem, presenting an analysis of the same-sample Stochastic ExtraGradient (SEG) method with constant step size, and presenting variations of the method that yield favorable…

最优化与控制 · 数学 2022-04-11 Chris Junchi Li , Yaodong Yu , Nicolas Loizou , Gauthier Gidel , Yi Ma , Nicolas Le Roux , Michael I. Jordan

The distributed computation of equilibria and optima has seen growing interest in a broad collection of networked problems. We consider the computation of equilibria of convex stochastic Nash games characterized by a possibly nonconvex…

最优化与控制 · 数学 2019-08-05 Jinlong Lei , Uday V. Shanbhag

Exploiting the algebraic structure of the set of bimatrix games, a divide-and-conquer algorithm for finding Nash equilibria is proposed. The algorithm is fixed-parameter tractable with the size of the largest irreducible component of a game…

计算机科学与博弈论 · 计算机科学 2014-04-04 Xiang Jiang , Arno Pauly

Exploiting the algebraic structure of the set of bimatrix games, a divide-and-conquer algorithm for finding Nash equilibria is proposed. The algorithm is fixed-parameter tractable with the size of the largest irreducible component of a game…

计算机科学与博弈论 · 计算机科学 2013-01-01 Xiang Jiang , Arno Pauly

Pursuit-evasion games (PEGs) model interactions between a team of pursuers and an evader in graph-based environments such as urban street networks. Recent advancements have demonstrated the effectiveness of the pre-training and fine-tuning…

人工智能 · 计算机科学 2024-04-22 Pengdeng Li , Shuxin Li , Xinrun Wang , Jakub Cerny , Youzhi Zhang , Stephen McAleer , Hau Chan , Bo An

This short paper concerns discretization schemes for representing and computing approximate Nash equilibria, with emphasis on graphical games, but briefly touching on normal-form and poly-matrix games. The main technical contribution is a…

人工智能 · 计算机科学 2014-11-13 Luis E. Ortiz

This paper studies a two-person linear-quadratic-Gaussian pursuit-evasion differential game with costly but controlled information. One player can decide when to observe the other player's state. However, one observation of another player's…

系统与控制 · 电气工程与系统科学 2022-04-26 Yunhan Huang , Quanyan Zhu
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