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Shared autonomy requires principled mechanisms for allocating and transferring control between a human and an autonomous agent. Existing approaches often rely on blending control inputs between human and autonomous agent or switching rules,…

人机交互 · 计算机科学 2025-09-12 Sandeep Banik , Naira Hovakimyan

The field of motion prediction for automated driving has seen tremendous progress recently, bearing ever-more mighty neural network architectures. Leveraging these powerful models bears great potential for the closely related planning task.…

机器人学 · 计算机科学 2023-08-15 Marcel Hallgarten , Martin Stoll , Andreas Zell

We present a novel method for handling uncertainty about the intentions of non-ego players in dynamic games, with application to motion planning for autonomous vehicles. Equilibria in these games explicitly account for interaction among…

机器人学 · 计算机科学 2020-11-13 Forrest Laine , David Fridovich-Keil , Chih-Yuan Chiu , Claire Tomlin

A major challenge for autonomous vehicles is handling interactive scenarios, such as highway merging, with human-driven vehicles. A better understanding of human interactive behaviour could help address this challenge. Such understanding…

人机交互 · 计算机科学 2023-05-30 O. Siebinga , A. Zgonnikov , D. A. Abbink

Highway driving invariably combines high speeds with the need to interact closely with other drivers. Prediction methods enable autonomous vehicles (AVs) to anticipate drivers' future trajectories and plan accordingly. Kinematic methods for…

机器人学 · 计算机科学 2021-04-01 Cyrus Anderson , Ram Vasudevan , Matthew Johnson-Roberson

Based on game theory and dynamic Level-k model, this paper establishes an intelligent traffic control method for intersections, studies the influence of multi-agent vehicle joint decision-making and group behavior disturbance on system…

系统与控制 · 电气工程与系统科学 2020-10-08 Huisheng Wang , Yuejiang Li , H. Vicky Zhao

Safe navigation in dense, urban driving environments remains an open problem and an active area of research. Unlike typical predict-then-plan approaches, game-theoretic planning considers how one vehicle's plan will affect the actions of…

机器人学 · 计算机科学 2022-01-11 Arec Jamgochian , Kunal Menda , Mykel J. Kochenderfer

Path planning is a fundamental and extensively explored problem in robotic control. We present a novel economic perspective on path planning. Specifically, we investigate strategic interactions among path planning agents using a game…

多智能体系统 · 计算机科学 2019-10-31 Yi Li , Yevgeniy Vorobeychik

This paper develops a game-theoretic decision-making framework for autonomous driving in multi-agent scenarios. A novel hierarchical game-based decision framework is developed for the ego vehicle. This framework features an interaction…

系统与控制 · 电气工程与系统科学 2025-07-30 Mushuang Liu , Yan Wan , Frank Lewis , Subramanya Nageshrao , H. Eric Tseng , Dimitar Filev

Resolving edge-cases in autonomous driving, head-to-head autonomous racing is getting a lot of attention from the industry and academia. In this study, we propose a game-theoretic model predictive control (MPC) approach for head-to-head…

机器人学 · 计算机科学 2021-06-09 Chanyoung Jung , Seungwook Lee , Hyunki Seong , Andrea Finazzi , David Hyunchul Shim

Conventional trajectory planning approaches for autonomous racing are based on the sequential execution of prediction of the opposing vehicles and subsequent trajectory planning for the ego vehicle. If the opposing vehicles do not react to…

机器人学 · 计算机科学 2024-07-26 Levent Ögretmen , Mo Chen , Phillip Pitschi , Boris Lohmann

Driving automation holds significant potential for enhancing traffic safety. However, effectively handling interactions with human drivers in mixed traffic remains a challenging task. Several models exist that attempt to capture human…

神经元与认知 · 定量生物学 2023-06-09 Samir H. A. Mohammad , Haneen Farah , Arkady Zgonnikov

Unrestricted multi-agent racing presents a significant research challenge, requiring decision-making at the limits of a robot's operational capabilities. While previous approaches have either ignored spatiotemporal information in the…

机器人学 · 计算机科学 2025-06-23 Nadine Imholz , Maurice Brunner , Nicolas Baumann , Edoardo Ghignone , Michele Magno

This paper presents a novel integrated approach to deal with the decision making and motion planning for lane-change maneuvers of autonomous vehicle (AV) considering social behaviors of surrounding traffic occupants. Reflected by driving…

系统与控制 · 电气工程与系统科学 2020-05-25 Peng Hang , Chen Lv , Chao Huang , Jiacheng Cai , Zhongxu Hu , Yang Xing

Lane-change maneuver has always been a challenging task for both manual and autonomous driving, especially in an urban setting. In particular, the uncertainty in predicting the behavior of other vehicles on the road leads to indecisive…

系统与控制 · 电气工程与系统科学 2022-12-26 Avinash Prabu , Niranjan Ravi , Lingxi Li

Motion planning in environments with multiple agents is critical to many important autonomous applications such as autonomous vehicles and assistive robots. This paper considers the problem of motion planning, where the controlled agent…

机器人学 · 计算机科学 2020-11-30 Yuxiao Chen , Ugo Rosolia , Chuchu Fan , Aaron D. Ames , Richard Murray

Vehicle bypassing is known to negatively affect delays at traffic diverges. However, due to the complexities of this phenomenon, accurate and yet simple models of such lane change maneuvers are hard to develop. In this work, we present a…

计算机科学与博弈论 · 计算机科学 2018-09-11 Negar Mehr , Ruolin Li , Roberto Horowitz

We study a pursuit-evasion problem which can be viewed as an extension of the keep-away game. In the game, pursuer(s) will attempt to intersect or catch the evader, while the evader can visit a fixed set of locations, which we denote as the…

机器人学 · 计算机科学 2022-06-17 Weifu Wang , Ping Li

We formulate and analyze game-theoretic problems for systems governed by integral equations. For Volterra integral equations, we obtain and prove necessary and sufficient conditions for linear-quadratic problems, and for problems that are…

最优化与控制 · 数学 2019-06-27 S. A. Belbas

The focus of this paper is to propose a driver model that incorporates human reasoning levels as actions during interactions with other drivers. Different from earlier work using game theoretical human reasoning levels, we propose a dynamic…

多智能体系统 · 计算机科学 2021-01-19 Cevahir Köprülü , Yıldıray Yıldız