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The Strong Exponential Time Hypothesis (SETH) is a standard assumption in (fine-grained) parameterized complexity and many tight lower bounds are based on it. We consider a number of reasonable weakenings of the SETH, with sources from (i)…

计算复杂性 · 计算机科学 2025-10-14 Michael Lampis

Recently, a new model extending the standard replicator equation to a finite set of players connected on an arbitrary graph was developed in evolutionary game dynamics. The players are interpreted as subpopulations of multipopulations…

计算机科学与博弈论 · 计算机科学 2021-11-16 Jean Carlo Moraes

Finding Nash equilibrial policies for two-player differential games requires solving Hamilton-Jacobi-Isaacs (HJI) PDEs. Self-supervised learning has been used to approximate solutions of such PDEs while circumventing the curse of…

机器学习 · 计算机科学 2023-02-28 Lei Zhang , Mukesh Ghimire , Wenlong Zhang , Zhe Xu , Yi Ren

We prove that it is PPAD-hard to compute a Nash equilibrium in a tree polymatrix game with twenty actions per player. This is the first PPAD hardness result for a game with a constant number of actions per player where the interaction graph…

计算机科学与博弈论 · 计算机科学 2020-02-28 Argyrios Deligkas , John Fearnley , Rahul Savani

We study the performance of approximate Nash equilibria for linear congestion games. We consider how much the price of anarchy worsens and how much the price of stability improves as a function of the approximation factor $\epsilon$. We…

计算机科学与博弈论 · 计算机科学 2008-12-18 George Christodoulou , Elias Koutsoupias , Paul Spirakis

We address the problem of finding conditions which guarantee the existence of open-loop Nash equilibria in discrete time dynamic games (DTDGs). The classical approach to DTDGs involves analyzing the problem using optimal control theory…

最优化与控制 · 数学 2015-09-22 Mathew P. Abraham , Ankur A. Kulkarni

We consider a stochastic tournament game in which each player is rewarded based on her rank in terms of the completion time of her own task and is subject to cost of effort. When players are homogeneous and the rewards are purely rank…

最优化与控制 · 数学 2018-11-02 Erhan Bayraktar , Jakša Cvitanić , Yuchong Zhang

Treedepth is a central parameter to algorithmic graph theory. The current state-of-the-art in computing and approximating treedepth consists of a $2^{O(k^2)} n$-time exact algorithm and a polynomial-time $O(\text{OPT} \log^{3/2}…

计算复杂性 · 计算机科学 2025-07-21 Édouard Bonnet , Daniel Neuen , Marek Sokołowski

This paper addresses the mobile assignment problem in a multi-cell broadcast transmission seeking minimal total power consumption by considering both transmission and operational powers. While the large scale nature of the problem entails…

网络与互联网体系结构 · 计算机科学 2014-08-05 Cengis Hasan , Jean-Marie Gorce , Eitan Altman

We propose a new class of game-theoretic models for network formation in which strategies are not directly related to edge choices, but instead correspond more generally to the exertion of social effort. The observed social network is thus…

计算机科学与博弈论 · 计算机科学 2010-09-23 Christian Borgs , Jennifer Chayes , Jian Ding , Brendan Lucier

The notion of $\mathcal{H}$-treewidth, where $\mathcal{H}$ is a hereditary graph class, was recently introduced as a generalization of the treewidth of an undirected graph. Roughly speaking, a graph of $\mathcal{H}$-treewidth at most $k$…

数据结构与算法 · 计算机科学 2023-06-30 Bart M. P. Jansen , Jari J. H. de Kroon , Michal Wlodarczyk

In \emph{bandwidth allocation games} (BAGs), the strategy of a player consists of various demands on different resources. The player's utility is at most the sum of these demands, provided they are fully satisfied. Every resource has a…

计算机科学与博弈论 · 计算机科学 2018-07-10 Maximilian Drees , Matthias Feldotto , Sören Riechers , Alexander Skopalik

We develop a quasi-polynomial time Las Vegas algorithm for approximating Nash equilibria in polymatrix games over trees, under a mild renormalizing assumption. Our result, in particular, leads to an expected polynomial-time algorithm for…

计算机科学与博弈论 · 计算机科学 2016-04-12 Siddharth Barman , Katrina Ligett , Georgios Piliouras

In this paper we consider strong Nash equilibria, in mixed strategies, for finite games. Any strong Nash equilibrium outcome is Pareto efficient for each coalition. First, we analyze the two--player setting. Our main result, in its simplest…

最优化与控制 · 数学 2015-03-02 Eleonora Braggion , Nicola Gatti , Roberto Lucchetti , Tuomas Sandholm

We study the existence and computation of Nash equilibria in concave games where the players' admissible strategies are subject to shared coupling constraints. Under playerwise concavity of constraints, we prove existence of Nash…

计算机科学与博弈论 · 计算机科学 2026-02-09 Philip Jordan , Maryam Kamgarpour

Stable Marriage is a fundamental problem to both computer science and economics. Four well-known NP-hard optimization versions of this problem are the Sex-Equal Stable Marriage (SESM), Balanced Stable Marriage (BSM), max-Stable Marriage…

数据结构与算法 · 计算机科学 2017-07-19 Sushmita Gupta , Saket Saurabh , Meirav Zehavi

This paper addresses the distributed Nash Equilibrium seeking problem for aggregative games, where legitimate players' decisions are affected by potential malicious players. To describe players' behavior, we introduce a novel heterogeneous…

系统与控制 · 电气工程与系统科学 2025-12-01 Kai-Yuan Guo , Yan-Wu Wang , Xiao-Kang Liu , Zhi-Wei Liu

We present a polynomial-time algorithm that always finds an (approximate) Nash equilibrium for repeated two-player stochastic games. The algorithm exploits the folk theorem to derive a strategy profile that forms an equilibrium by…

计算机科学与博弈论 · 计算机科学 2012-06-18 Enrique Munoz de Cote , Michael L. Littman

In this paper, we study finite-agent linear-quadratic games on graphs. Specifically, we propose a comprehensive framework that extends the existing literature by incorporating heterogeneous and interpretable player interactions. Compared to…

最优化与控制 · 数学 2025-11-19 Ruimeng Hu , Jihao Long , Haosheng Zhou

Designing optimal interdependent networks is important for the robustness and efficiency of national critical infrastructures. Here, we establish a two-person game-theoretic model in which two network designers choose to maximize the global…

社会与信息网络 · 计算机科学 2016-02-26 Juntao Chen , Quanyan Zhu