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相关论文: Gamekins: Gamifying Software Testing in Jenkins

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With the continuous growth of the internet market, games are becoming more and more popular worldwide. However, increased market competition for game demands developers to write more efficient games in terms of performance, security, and…

软件工程 · 计算机科学 2020-02-17 Vartika Agrahari , Sridhar Chimalakonda

Context: Gamification is an emerging subject that has been applied in different areas, bringing contributions to different types of activities. Objective: This paper aims to characterize how gamification has been adopted in non-educational…

软件工程 · 计算机科学 2020-11-17 Daniel Porto , Gabriela Jesus , Fabiano Ferrari , Sandra Fabbri

Gamification is the use of game elements such as points, leaderboards, and badges in a non-game context to encourage a desired behavior from individuals interacting with an environment. Recently, gamification has found its way into software…

软件工程 · 计算机科学 2022-08-12 Patrick Ayoup , Diego Elias Costa , Emad Shihab

One of the main challenges that developers face when testing their systems lies in engineering test cases that are good enough to reveal bugs. And while our body of knowledge on software testing and automated test case generation is already…

软件工程 · 计算机科学 2021-11-09 Maurício Aniche , Christoph Treude , Andy Zaidman

Despite significant popularity, the bug bounty process has remained broadly unchanged since its inception, with limited implementation of gamification aspects. Existing literature recognises that current methods generate intensive resource…

密码学与安全 · 计算机科学 2020-09-23 Jamie O'Hare , Lynsay A. Shepherd

Organizations highly depend on enterprise systems (ES), which are unlikely to develop their full potential if end-users neglect system usage. Accordingly, organizations attempt to overcome barriers to end-user acceptance in the ES context,…

软件工程 · 计算机科学 2019-06-05 M. Schmidt-Kraepelin , S. Lins , S. Thiebes , A. Sunyaev

Game engines help developers create video games and avoid duplication of code and effort, like frameworks for traditional software systems. In this paper, we explore open-source game engines along three perspectives: literature, code, and…

Learning to program has become common in schools, higher education and individual learning. Although testing is an important aspect of programming, it is often neglected in education due to a perceived lack of time and knowledge, or simply…

软件工程 · 计算机科学 2023-04-06 Philipp Straubinger , Laura Caspari , Gordon Fraser

As software systems continue to grow in complexity, testing has become a fundamental part of ensuring the quality and reliability of software products. Yet, software testing is still often perceived, both in industry and academia, as a…

软件工程 · 计算机科学 2025-07-29 Davi Gama Hardman , Cesar França , Brody Stuart-Verner , Ronnie de Souza Santos

Experimentation is a cornerstone of successful game development and live operations, enabling teams to optimize player engagement, retention, and monetization. This article provides a comprehensive guide to implementing experimentation in…

人机交互 · 计算机科学 2025-04-22 Julian Runge

This article provides a rich discussion on how the sustainability of agile development processes can be enhanced. In particular, we focus on a recently developed framework, named GLUX, that integrates Lean UX into Scrum. GLUX's main goal is…

软件工程 · 计算机科学 2022-09-29 Manal Alhammad , Ana Moreno

Recent years have seen substantial progress in automated design-to-code generation, with many methods proposed for generating HTML and CSS from webpage screenshots. However, the absence of a standardized evaluation platform makes it…

软件工程 · 计算机科学 2026-05-14 Chinh T. Le , Trevor Ong Yee Siang , Jingyu Xiao , Yuxuan Wan , Yintong Huo

Gamification has the potential to make significant contributions to financial product delivery, Fintech services, and inclusive growth. The integration of gamification into FinTech applications has shown a positive correlation with the…

计算机科学与博弈论 · 计算机科学 2024-02-28 Latifeh PourMohammadBagher , Najmieh Sadat Safarabadi

As the significance of Software Engineering (SE) professionals continues to grow in the industry, the adoption of gamification techniques for training purposes has gained traction due to its potential to enhance class appeal through…

Game engines provide a platform for developers to build games with an interface tailored to handle the complexity during game development. To reduce effort and improve quality of game development, there is a strong need to understand and…

软件工程 · 计算机科学 2019-05-14 Chaitanya S. Lakkundi , Vartika Agrahari , Sridhar Chimalakonda

Under the assumptions that (i) gamification consists of various types of users that experience game design elements differently; and (ii) gamification is deployed in order to achieve some goal in the broadest sense, we pose the gamification…

人机交互 · 计算机科学 2014-07-04 Michael Meder , Brijnesh-Johannes Jain

The aim of the current work is to assess the challenges that gamification in education are facing nowadays. Benefits and disadvantages of using gamification in classroom are both discussed to offer a clearer view on the impact of using…

计算机与社会 · 计算机科学 2017-08-31 Iulian Furdu , Cosmin Tomozei , Utku Kose

We propose a generic game-based approach for test case generation. We set up a game between the tester and the System Under Test, in such a way that test cases correspond to game strategies, and the conformance relation ioco corresponds to…

计算机科学与博弈论 · 计算机科学 2018-09-11 Petra van den Bos , Marielle Stoelinga

This study investigates learners' preferences for game design elements (GDEs) in educational contexts to inform the development of purpose-driven gamification strategies. It emphasizes a learner-centered approach that aligns gamification…

软件工程 · 计算机科学 2025-12-10 Kai Marquardt , Mona Schulz , Anne Koziolek , Lucia Happe

Game development is a highly technical practice that traditionally requires programming skills. This serves as a barrier to entry for would-be developers or those hoping to use games as part of their creative expression. While there have…

人机交互 · 计算机科学 2024-10-03 Megan Sumner , Vardan Saini , Matthew Guzdial