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The total energy cost of computing activities is steadily increasing and projections indicate that it will be one of the dominant global energy consumers in the coming decades. However, perhaps due to its relative youth, the video game…

软件工程 · 计算机科学 2024-05-24 Carlos Pérez , Javier Verón , Francisca Pérez , M Ángeles Moraga , Coral Calero , Carlos Cetina

The exponential growth of information source on the web and in turn continuing technological progress of searching the information by using tools like Search Engines gives rise to many problems for the user to know which tool is best for…

信息检索 · 计算机科学 2025-03-13 Rajender Nath , Satinder Bal

When considering different hardware platforms, not just the time-to-solution can be of importance but also the energy necessary to reach it. This is not only the case with battery powered and mobile devices but also with high-performance…

性能 · 计算机科学 2020-06-30 Philip Heinisch , Katharina Ostaszewski , Hendrik Ranocha

The swift evolution of Large-scale Models (LMs), either language-focused or multi-modal, has garnered extensive attention in both academy and industry. But despite the surge in interest in this rapidly evolving area, there are scarce…

人工智能 · 计算机科学 2024-03-18 Xinrun Xu , Yuxin Wang , Chaoyi Xu , Ziluo Ding , Jiechuan Jiang , Zhiming Ding , Börje F. Karlsson

The exponential growth of floating point power in graphics processing units (GPUs), together with their low cost, has given rise to an attractive platform upon which to deploy lattice QCD calculations. GPUs are essentially many (O(100))…

高能物理 - 格点 · 物理学 2010-11-05 M. A. Clark

Aneka is a platform for deploying Clouds developing applications on top of it. It provides a runtime environment and a set of APIs that allow developers to build .NET applications that leverage their computation on either public or private…

分布式、并行与集群计算 · 计算机科学 2009-07-28 Christian Vecchiola , Xingchen Chu , Rajkumar Buyya

Cloud Computing has become another buzzword after Web 2.0. However, there are dozens of different definitions for Cloud Computing and there seems to be no consensus on what a Cloud is. On the other hand, Cloud Computing is not a completely…

分布式、并行与集群计算 · 计算机科学 2016-11-15 Ian Foster , Yong Zhao , Ioan Raicu , Shiyong Lu

This paper introduces a collection of board games specifically chosen to serve as a basis for programming exercises. We examine the attractiveness of board games in this context as well as features that make a particular game a good…

人机交互 · 计算机科学 2022-08-02 Maxim Mozgovoy , Marina Purgina

As the need for computational power and efficiency rises, parallel systems become increasingly popular among various scientific fields. While multiple core-based architectures have been the center of attention for many years, the rapid…

分布式、并行与集群计算 · 计算机科学 2019-06-11 E. I. Ioannidis , N. Cheimarios , A. N. Spyropoulos , A. G. Boudouvis

Hybrid games are models which combine discrete, continuous, and adversarial dynamics. Game logic enables proving (classical) existence of winning strategies. We introduce constructive differential game logic (CdGL) for hybrid games, where…

计算机科学中的逻辑 · 计算机科学 2022-10-07 Rose Bohrer , André Platzer

Game Theory (GT) has been used with significant success to formulate, and either design or optimize, the operation of many representative communications and networking scenarios. The games in these scenarios involve, as usual, diverse…

计算机科学与博弈论 · 计算机科学 2019-02-26 Jose Moura , David Hutchison

The class of algorithmically computable simple games (i) includes the class of games that have finite carriers and (ii) is included in the class of games that have finite winning coalitions. This paper characterizes computable games,…

计算机科学与博弈论 · 计算机科学 2011-11-09 Masahiro Kumabe , H. Reiju Mihara

Game development is a highly technical practice that traditionally requires programming skills. This serves as a barrier to entry for would-be developers or those hoping to use games as part of their creative expression. While there have…

人机交互 · 计算机科学 2024-10-03 Megan Sumner , Vardan Saini , Matthew Guzdial

This paper explores the adoption of blockchain technology in the gaming industry. While supporters affirm that distributed ledger technology has potential to revolutionize gaming economies and provide players with control over their virtual…

计算机与社会 · 计算机科学 2024-07-18 Max McGuinness

This study explores strategies to improve engine efficiency through innovative materials, design concepts, and alternative energy sources. It highlights the use of nanomaterials and surface engineering to create hydrophobic or other types…

综合物理 · 物理学 2023-07-07 Mario J. Pinheiro

Attention to the very physical aspects of information characterizes the current research in quantum computation, quantum cryptography and quantum communication. In most of the cases quantum description of the system provides advantages over…

量子物理 · 物理学 2016-09-08 Edward W. Piotrowski , Jan Sladkowski

A previous study of MD algorithms designed for GPU use is extended to cover more recent developments in GPU architecture. Algorithm modifications are described, together with extensions to more complex systems. New measurements include the…

计算物理 · 物理学 2022-04-13 D C Rapaport

We introduce parallelism into the basic algebra of games to model concurrent game algebraically. Parallelism is treated as a new kind of game operation. The resulted algebra of concurrent games can be used widely to reason the parallel…

计算机科学中的逻辑 · 计算机科学 2019-09-04 Yong Wang

Agent-based models (ABMs) and video games, including those taking advantage of virtual reality (VR), have undergone a remarkable parallel evolution, achieving impressive levels of complexity and sophistication. This paper argues that while…

Recent years have seen an increasing number of cross-cloud architectures, i.e. systems that span across cloud provisioning boundaries. However, the cloud computing world still lacks any standards in terms of programming interfaces, which…

分布式、并行与集群计算 · 计算机科学 2016-02-09 Yehia Elkhatib
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