相关论文: Game of Life on Graphs
Game theory is one of the key paradigms behind many scientific disciplines from biology to behavioral sciences to economics. In its evolutionary form and especially when the interacting agents are linked in a specific social network the…
This work is devoted to the study of the relationships between graph theory and the qualitative analysis of ordinary differential equations, with a special focus on two-dimensional systems. In particular, we reinterpret classical results…
Three-dimensional dislocation networks control the mechanical properties such as strain hardening of crystals. Due to the complexity of dislocation networks and their temporal evolution, analysis tools are needed that fully resolve the…
The problem of graph isomorphism is an important but challenging problem in the field of graph analysis, for example: analyzing the similarity of two chemical molecules, or studying the expressive ability of graph neural networks. WL test…
Graph neural networks are designed to learn functions on graphs. Typically, the relevant target functions are invariant with respect to actions by permutations. Therefore the design of some graph neural network architectures has been…
We present a simple iterative strategy for measuring the connection strength between a pair of vertices in a graph. The method is attractive in that it has a linear complexity and can be easily parallelized. Based on an analysis of the…
We study free scalar field theory on a graph, which gives rise to a modified version of discrete Green's function on a graph studied in \cite{CY}. We show that this gives rise to a graph invariant, which is closely related to the 2-dim…
We introduce a new two-player game on graphs, in which players alternate choosing vertices until the set of chosen vertices forms a dominating set. The last player to choose a vertex is the winner. The game fits into the scheme of several…
The graph is one of the most widely used mathematical structures in engineering and science because of its representational power and inherent ability to demonstrate the relationship between objects. The objective of this work is to…
We study a random game in which two players in turn play a fixed number of moves. For each move, there are two possible choices. To each possible outcome of the game we assign a winner in an i.i.d. fashion with a fixed parameter p. In the…
From longitudinal biomedical studies to social networks, graphs have emerged as a powerful framework for describing evolving interactions between agents in complex systems. In such studies, after pre-processing, the data can be represented…
We consider monotonicity problems for graph searching games. Variants of these games - defined by the type of moves allowed for the players - have been found to be closely connected to graph decompositions and associated width measures such…
Graph is an abstract representation commonly used to model networked systems and structure. In problems across various fields, including computer vision and pattern recognition, and neuroscience, graphs are often brought into comparison (a…
The graph identification problem consists of discovering the interactions among nodes in a network given their state/feature trajectories. This problem is challenging because the behavior of a node is coupled to all the other nodes by the…
This paper investigates the problem of dynamical sampling for graph signals influenced by a constant source term. We consider signals evolving over time according to a linear dynamical system on a graph, where both the initial state and the…
We study the relation between the growth rate of a graph property and the entropy of the graph limits that arise from graphs with that property. In particular, for hereditary classes we obtain a new description of the colouring number,…
We form a "map of tournaments" by adapting the map framework from the world of elections. By a tournament we mean a complete directed graph where the nodes are the players and an edge points from a winner of a game to the loser (with no…
In the branch of mathematics known as graph theory, graphs are considered as a set of points, called vertices, with connections between these points, called edges. The purpose of this paper is to study mappings between two graphs that have…
In this paper, the dynamics of heuristic algorithms for constructing small vertex covers (or independent sets) of finite-connectivity random graphs is analysed. In every algorithmic step, a vertex is chosen with respect to its vertex…
Multiplayer games on graphs are at the heart of theoretical descriptions of key evolutionary processes that govern vital social and natural systems. However, a comprehensive theoretical framework for solving multiplayer games with an…