相关论文: Game of Life on Graphs
The connected domination game is played just as the domination game, with an additional requirement that at each stage of the game the vertices played induce a connected subgraph. The number of moves in a D-game (an S-game, resp.) on a…
The stability method is very useful for obtaining exact solutions of many extremal graph problems. Its key step is to establish the stability property which, roughly speaking, states that any two almost optimal graphs of the same order $n$…
Species survival in the $(3, 1)$ May-Leonard system is determined by the mobility, with a critical mobility threshold between long-term coexistence and extinction. We show experimentally that the critical mobility threshold is determined by…
Graph sampling allows mining a small representative subgraph from a big graph. Sampling algorithms deploy different strategies to replicate the properties of a given graph in the sampled graph. In this study, we provide a comprehensive…
We present the implementation of an algorithm for graph isomorphism testing, based on ideas about number of walks (of sufficiently large length) between vertices. The algorithm is expanded for strongly regular graphs (SRG-s) by testing the…
In recent years there has been a rapid increase in classification methods on graph structured data. Both in graph kernels and graph neural networks, one of the implicit assumptions of successful state-of-the-art models was that…
In the recent years, several polynomial algorithms of a dynamical nature have been proposed to address the graph isomorphism problem. In this paper we propose a generalization of an approach exposed in cond-mat/0209112 and find that this…
We introduce a framework for stochastic games on large sparse graphs, covering continuous-time and discrete-time dynamic games as well as static games. Players are indexed by the vertices of simple, locally finite graphs, allowing both…
We present a novel framework based on optimal transport for the challenging problem of comparing graphs. Specifically, we exploit the probabilistic distribution of smooth graph signals defined with respect to the graph topology. This allows…
Graph models, like other machine learning models, have implicit and explicit biases built-in, which often impact performance in nontrivial ways. The model's faithfulness is often measured by comparing the newly generated graph against the…
Keys for graphs uses the topology and value constraints needed to uniquely identify entities in a graph database. They have been studied to support object identification, knowledge fusion, data deduplication, and social network…
Let $P(G)=(P_{0}(G),P_{1}(G),\cdots, P_{\rho}(G))$ be the path sequence of a graph $G$, where $P_{i}(G)$ is the number of paths with length $i$ and $\rho$ is the length of a longest path in $G$. In this paper, we first give the path…
We consider evolutionary games on a population whose underlying topology of interactions is determined by a binomial random graph $G(n,p)$. Our focus is on 2-player symmetric games with 2 strategies played between the incident members of…
Evaluating similarity between graphs is of major importance in several computer vision and pattern recognition problems, where graph representations are often used to model objects or interactions between elements. The choice of a distance…
Graph convexity has been used as an important tool to better understand the structure of classes of graphs. Many studies are devoted to determine if a graph equipped with a convexity is a {\em convex geometry}. In this work we survey…
There are a number of existing studies analysing the convergence behaviour of graph neural networks on large random graphs. Unfortunately, the majority of these studies do not model correlations between node features, which would naturally…
We consider evolutionary games in which the agent selected for update compares their payoff to q neighbours, rather than a single neighbour as in standard evolutionary game theory. Through studying fixed point stability and fixation times…
The graph reconstruction conjecture states that all graphs on at least three vertices are determined up to isomorphism by their deck. In this paper, a general framework for this problem is proposed to simply explain the reconstruction of…
In this paper, we study the graph isomorphism and graph automorphism problems. We propose a novel technique to analyze graph isomorphism and graph automorphism. Further we handled some strongly regular datasets for prove the efficiency of…
It is known that a graph isomorphism testing algorithm is polynomially equivalent to a detecting of a graph non-trivial automorphism algorithm. The polynomiality of the latter algorithm, is obtained by consideration of symmetry properties…