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We study a continuum model for stochastic reinforcement learning in repeated market entry games. Starting from a discrete-time microscopic learning rule, we derive a Fokker--Planck-type equation for the distribution of agents' propensities…

偏微分方程分析 · 数学 2026-03-09 Esther Bou Dagher , Misha Perepelitsa , Ewelina Zatorska

The recent mean field game (MFG) formalism facilitates otherwise intractable computation of approximate Nash equilibria in many-agent settings. In this paper, we consider discrete-time finite MFGs subject to finite-horizon objectives. We…

多智能体系统 · 计算机科学 2022-07-11 Kai Cui , Heinz Koeppl

In many stochastic games stemming from financial models, the environment evolves with latent factors and there may be common noise across agents' states. Two classic examples are: (i) multi-agent trading on electronic exchanges, and (ii)…

最优化与控制 · 数学 2019-07-24 Dena Firoozi , Peter E. Caines , Sebastian Jaimungal

We consider the multi-sender persuasion problem: multiple players with informational advantage signal to convince a single self-interested actor to take certain actions. This problem generalizes the seminal Bayesian Persuasion framework and…

人工智能 · 计算机科学 2024-06-21 Safwan Hossain , Tonghan Wang , Tao Lin , Yiling Chen , David C. Parkes , Haifeng Xu

As autonomous AI agents increasingly mediate online platform markets, a fundamental question emerges: do these markets generate stable strategic outcomes? In repeated strategic environments, the Nash equilibrium provides a natural benchmark…

人工智能 · 计算机科学 2026-04-28 Enoch Hyunwook Kang

Multi-agent policy-gradient methods have been shown to converge locally near stable Nash equilibria. Local convergence, however, does not determine which equilibrium is reached. We study this question through basin-entry probability with…

机器学习 · 计算机科学 2026-05-19 Yevhen Shcherbinin , Arina Redina , Maxim Kalpin , Vlad Kochetov

Recent advances in multiagent learning have seen the introduction ofa family of algorithms that revolve around the population-based trainingmethod PSRO, showing convergence to Nash, correlated and coarse corre-lated equilibria. Notably,…

计算机科学与博弈论 · 计算机科学 2022-08-30 Paul Muller , Mark Rowland , Romuald Elie , Georgios Piliouras , Julien Perolat , Mathieu Lauriere , Raphael Marinier , Olivier Pietquin , Karl Tuyls

We investigate Nash equilibrium learning in a competitive Markov Game (MG) environment, where multiple agents compete, and multiple Nash equilibria can exist. In particular, for an oligopolistic dynamic pricing environment, exact Nash…

计算机科学与博弈论 · 计算机科学 2024-03-05 Larkin Liu

Traditional multi-agent reinforcement learning algorithms are not scalable to environments with more than a few agents, since these algorithms are exponential in the number of agents. Recent research has introduced successful methods to…

多智能体系统 · 计算机科学 2021-01-26 Sriram Ganapathi Subramanian , Matthew E. Taylor , Mark Crowley , Pascal Poupart

This paper presents a multi-agent reinforcement learning algorithm to represent strategic bidding behavior in freight transport markets. Using this algorithm, we investigate whether feasible market equilibriums arise without any central…

机器学习 · 计算机科学 2021-02-19 Wouter van Heeswijk

We propose a single-level numerical approach to solve Stackelberg mean field game (MFG) problems. In Stackelberg MFG, an infinite population of agents play a non-cooperative game and choose their controls to optimize their individual…

最优化与控制 · 数学 2024-04-24 Gokce Dayanikli , Mathieu Lauriere

Learning problems commonly exhibit an interesting feedback mechanism wherein the population data reacts to competing decision makers' actions. This paper formulates a new game theoretic framework for this phenomenon, called "multi-player…

计算机科学与博弈论 · 计算机科学 2022-04-08 Adhyyan Narang , Evan Faulkner , Dmitriy Drusvyatskiy , Maryam Fazel , Lillian J. Ratliff

This paper studies a stochastic utility maximization game under relative performance concerns in finite agent and infinite agent settings, where a continuum of agents interact through a graphon (see definition below). We consider an…

数理金融 · 定量金融 2023-02-22 Ludovic Tangpi , Xuchen Zhou

Conventional Mean-field games/control study the behavior of a large number of rational agents moving in the Euclidean spaces. In this work, we explore the mean-field games on Riemannian manifolds. We formulate the mean-field game Nash…

最优化与控制 · 数学 2023-04-26 Jiajia Yu , Rongjie Lai , Wuchen Li , Stanley Osher

We address the generalized Nash equilibrium seeking problem in a partial-decision information scenario, where each agent can only exchange information with some neighbors, although its cost function possibly depends on the strategies of all…

最优化与控制 · 数学 2021-12-14 Mattia Bianchi , Giuseppe Belgioioso , Sergio Grammatico

Equilibria of realistic multiplayer games constitute a key solution concept both in practical applications, such as online advertising auctions and electricity markets, and in analytical frameworks used to study strategic voting in…

计算机科学与博弈论 · 计算机科学 2025-11-18 Jakub Černý , Shuvomoy Das Gupta , Christian Kroer

Progress in machine learning is measured by careful evaluation on problems of outstanding common interest. However, the proliferation of benchmark suites and environments, adversarial attacks, and other complications has diluted the basic…

机器学习 · 计算机科学 2018-11-01 David Balduzzi , Karl Tuyls , Julien Perolat , Thore Graepel

Contemporary applications of machine learning in two-team e-sports and the superior expressivity of multi-agent generative adversarial networks raise important and overlooked theoretical questions regarding optimization in two-team games.…

计算机科学与博弈论 · 计算机科学 2023-04-18 Fivos Kalogiannis , Ioannis Panageas , Emmanouil-Vasileios Vlatakis-Gkaragkounis

In this paper, we investigate a moral hazard problem in finite time with lump$-$sum and continuous payments, involving infinitely many Agents with mean field type interactions, hired by one Principal. By reinterpreting the mean$-$field game…

概率论 · 数学 2018-02-27 Romuald Elie , Thibaut Mastrolia , Dylan Possamaï

Auctions are modeled as Bayesian games with continuous type and action spaces. Determining equilibria in auction games is computationally hard in general and no exact solution theory is known. We introduce an algorithmic framework in which…

计算机科学与博弈论 · 计算机科学 2023-05-10 Martin Bichler , Maximilian Fichtl , Matthias Oberlechner