相关论文: Painting Style-Aware Manga Colorization Based on G…
Interactive fashion image manipulation, which enables users to edit images with sketches and color strokes, is an interesting research problem with great application value. Existing works often treat it as a general inpainting task and do…
Image extension models have broad applications in image editing, computational photography and computer graphics. While image inpainting has been extensively studied in the literature, it is challenging to directly apply the…
Contemporary benchmark methods for image inpainting are based on deep generative models and specifically leverage adversarial loss for yielding realistic reconstructions. However, these models cannot be directly applied on image/video…
Image content is a predominant factor in marketing campaigns, websites and banners. Today, marketers and designers spend considerable time and money in generating such professional quality content. We take a step towards simplifying this…
"Art is the lie that enables us to realize the truth." - Pablo Picasso. For centuries, humans have dedicated themselves to producing arts to convey their imagination. The advancement in technology and deep learning in particular, has caught…
This paper proposes an extension to the Generative Adversarial Networks (GANs), namely as ARTGAN to synthetically generate more challenging and complex images such as artwork that have abstract characteristics. This is in contrast to most…
Generative Adversarial Networks are used for generating the data using a generator and a discriminator, GANs usually produce high-quality images, but training GANs in an adversarial setting is a difficult task. GANs require high computation…
While generative adversarial networks (GANs) can successfully produce high-quality images, they can be challenging to control. Simplifying GAN-based image generation is critical for their adoption in graphic design and artistic work. This…
In the present study, we propose to implement a new framework for estimating generative models via an adversarial process to extend an existing GAN framework and develop a white-box controllable image cartoonization, which can generate…
The process of generating fully colorized drawings from sketches is a large, usually costly bottleneck in the manga and anime industry. In this study, we examine multiple models for image-to-image translation between anime characters and…
Converting text descriptions into images using Generative Adversarial Networks has become a popular research area. Visually appealing images have been generated successfully in recent years. Inspired by these studies, we investigated the…
Text-to-image generation is conducted through Generative Adversarial Networks (GANs) or transformer models. However, the current challenge lies in accurately generating images based on textual descriptions, especially in scenarios where the…
Creating meaningful art is often viewed as a uniquely human endeavor. A human artist needs a combination of unique skills, understanding, and genuine intention to create artworks that evoke deep feelings and emotions. In this paper, we…
Collecting well-annotated image datasets to train modern machine learning algorithms is prohibitively expensive for many tasks. One appealing alternative is rendering synthetic data where ground-truth annotations are generated…
Area of image inpainting over relatively large missing regions recently advanced substantially through adaptation of dedicated deep neural networks. However, current network solutions still introduce undesired artifacts and noise to the…
Although the inherently ambiguous task of predicting what resides beyond all four edges of an image has rarely been explored before, we demonstrate that GANs hold powerful potential in producing reasonable extrapolations. Two outpainting…
Deep learning techniques, especially Generative Adversarial Networks (GANs) have significantly improved image inpainting and image-to-image translation tasks over the past few years. To the best of our knowledge, the problem of combining…
Automatic animation line art colorization is a challenging computer vision problem, since the information of the line art is highly sparse and abstracted and there exists a strict requirement for the color and style consistency between…
Derived from diffusion models, MangaNinjia specializes in the task of reference-guided line art colorization. We incorporate two thoughtful designs to ensure precise character detail transcription, including a patch shuffling module to…
While manga is a popular entertainment form, creating manga is tedious, especially adding screentones to the created sketch, namely manga screening. Unfortunately, there is no existing method that tailors for automatic manga screening,…