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Designing effective game tutorials is crucial for a smooth learning curve for new players, especially in games with many rules and complex core mechanics. Evaluating the effectiveness of these tutorials usually requires multiple iterations…

计算机视觉与模式识别 · 计算机科学 2025-05-27 Daniele Rege Cambrin , Gabriele Scaffidi Militone , Luca Colomba , Giovanni Malnati , Daniele Apiletti , Paolo Garza

Significant research has provided robust task and evaluation languages for the analysis of exploratory visualizations. Unfortunately, these taxonomies fail when applied to communicative visualizations. Instead, designers often resort to…

人机交互 · 计算机科学 2020-09-16 Eytan Adar , Elsie Lee

This paper introduces a novel method of analysis for SoC development building upon commonly used tools and techniques to approximate and automate the human process of investigation. Knowledge of the interactions between components within a…

信号处理 · 电气工程与系统科学 2019-05-17 Dave McEwan , Marcin Hlond , Jose Nunez-Yanez

The research aims to explore how individuals perceive and interact with data protection practices in an era of increasing reliance on technology and the widespread availability of personal data. The study employs a game theoretical approach…

人机交互 · 计算机科学 2024-04-24 Mike Nkongolo , Jahrad Sewnath

Privacy policy documents are often lengthy, complex, and difficult for non-expert users to interpret, leading to a lack of transparency regarding the collection, processing, and sharing of personal data. As concerns over online privacy…

密码学与安全 · 计算机科学 2025-07-08 Vijayalakshmi Ramasamy , Seth Barrett , Gokila Dorai , Jessica Zumbach

Within the evolving field of digital intervention, serious games emerge as promising tools for evidence-based interventions. Research indicates that gamified therapy, whether employed independently or in conjunction with online…

人机交互 · 计算机科学 2024-04-17 Julieana Moon , Naimul Khan

Many animals, and an increasing number of artificial agents, display sophisticated capabilities to perceive and manipulate objects. But human beings remain distinctive in their capacity for flexible, creative tool use -- using objects in…

人工智能 · 计算机科学 2022-10-12 Kelsey R. Allen , Kevin A. Smith , Joshua B. Tenenbaum

Playing games is inherently human, and a lot of games are created to challenge different human characteristics. However, these tasks are often left out when evaluating the human-like nature of artificial models. The objective of this work…

We develop predictive models of pedestrian dynamics by encoding the coupled nature of multi-pedestrian interaction using game theory, and deep learning-based visual analysis to estimate person-specific behavior parameters. Building…

计算机视觉与模式识别 · 计算机科学 2017-03-29 Wei-Chiu Ma , De-An Huang , Namhoon Lee , Kris M. Kitani

In recent years, the gamification research community has widely and frequently questioned the effectiveness of one-size-fits-all gamification schemes. In consequence, personalization seems to be an important part of any successful…

人机交互 · 计算机科学 2023-02-14 Reza Hadi Mogavi , Chao Deng , Jennifer Hoffman , Ehsan-Ul Haq , Sujit Gujar , Antonio Bucchiarone , Pan Hui

Successful and accurate modelling of level difficulty is a fundamental component of the operationalisation of player experience as difficulty is one of the most important and commonly used signals for content design and adaptation. In games…

人工智能 · 计算机科学 2023-06-27 Jeppe Theiss Kristensen , Arturo Valdivia , Paolo Burelli

Energy game-theoretic frameworks have emerged to be a successful strategy to encourage energy efficient behavior in large scale by leveraging human-in-the-loop strategy. A number of such frameworks have been introduced over the years which…

Game theory provides an effective way to model strategic interactions among rational agents. In the context of formal verification, these ideas can be used to produce guarantees on the correctness of multi-agent systems, with a diverse…

计算机科学与博弈论 · 计算机科学 2024-11-11 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

We provide ongoing results from the development of a personalized learning system integrated into a serious game. Given limited instructor resources, the use of computerized systems to help tutor students offers a way to provide higher…

计算机与社会 · 计算机科学 2023-05-29 Ying Tang , Ryan Hare

Games have long been a microcosm for studying planning and reasoning in both natural and artificial intelligence, especially with a focus on expert-level or even super-human play. But real life also pushes human intelligence along a…

In recent years, studies in different areas have used gamification to improve users' flow experience. However, due to the high variety of the conducted studies and the lack of secondary studies (e.g., systematic literature reviews) in this…

This paper aims to reduce the communication and computation costs of the Nash equilibrium seeking strategy for the $N$-coalition noncooperative games proposed in [1]. The objective is achieved in two manners: 1. An interference graph is…

最优化与控制 · 数学 2019-06-05 Maojiao Ye , Guoqiang Hu , Frank L. Lewis , Lihua Xie

Modern experiments in many disciplines generate large quantities of network (graph) data. Researchers require aesthetic layouts of these networks that clearly convey the domain knowledge and meaning. However, the problem remains challenging…

人机交互 · 计算机科学 2023-05-23 Aditya Bharadwaj , David Gwizdala , Yoonjin Kim , Kurt Luther , T. M. Murali

In the face of complex decisions, people often engage in a three-stage process that spans from (1) exploring and analyzing pertinent information (intelligence); (2) generating and exploring alternative options (design); and ultimately…

人机交互 · 计算机科学 2023-12-25 Emre Oral , Ria Chawla , Michel Wijkstra , Narges Mahyar , Evanthia Dimara

This study emphasizes how crucial it is to visualize machine learning models, especially for the banking industry, in order to improve interpretability and support predictions in high stakes financial settings. Visual tools enable…

机器学习 · 计算机科学 2025-02-24 Priyam Ganguly , Ramakrishna Garine , Isha Mukherjee