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In recent years, mobile robots are becoming ambitious and deployed in large-scale scenarios. Serving as a high-level understanding of environments, a sparse skeleton graph is beneficial for more efficient global planning. Currently,…

机器人学 · 计算机科学 2022-08-09 Xinyi Chen , Boyu Zhou , Jiarong Lin , Yichen Zhang , Fu Zhang , Shaojie Shen

We propose a new architecture for the learning of predictive spatio-temporal motion models from data alone. Our approach, dubbed the Dropout Autoencoder LSTM, is capable of synthesizing natural looking motion sequences over long time…

计算机视觉与模式识别 · 计算机科学 2017-12-05 Partha Ghosh , Jie Song , Emre Aksan , Otmar Hilliges

Current approaches to video analysis of human motion focus on raw pixels or keypoints as the basic units of reasoning. We posit that adding higher-level motion primitives, which can capture natural coarser units of motion such as backswing…

计算机视觉与模式识别 · 计算机科学 2021-04-23 Sumith Kulal , Jiayuan Mao , Alex Aiken , Jiajun Wu

Location fingerprinting locates devices based on pattern matching signal observations to a pre-defined signal map. This paper introduces a technique to enable fast signal map creation given a dedicated surveyor with a smartphone and…

机器人学 · 计算机科学 2017-11-27 Chao Gao , Robert Harle

Motions of virtual characters in movies or video games are typically generated by recording actors using motion capturing methods. Animations generated this way often need postprocessing, such as improving the periodicity of cyclic…

计算机视觉与模式识别 · 计算机科学 2015-02-27 Martin Bauer , Markus Eslitzbichler , Markus Grasmair

Dynamical systems form the foundation of scientific discovery, traditionally modeled with predefined state variables such as the angle and angular velocity, and differential equations such as the equation of motion for a single pendulum. We…

系统与控制 · 电气工程与系统科学 2025-04-25 Kuang Huang , Dong Heon Cho , Boyuan Chen

In this paper, we propose PixelHuman, a novel human rendering model that generates animatable human scenes from a few images of a person with unseen identity, views, and poses. Previous work have demonstrated reasonable performance in novel…

计算机视觉与模式识别 · 计算机科学 2023-07-19 Gyumin Shim , Jaeseong Lee , Junha Hyung , Jaegul Choo

We present an end-to-end system for reconstructing complete watertight and textured models of moving subjects such as clothed humans and animals, using only three or four handheld sensors. The heart of our framework is a new pairwise…

计算机视觉与模式识别 · 计算机科学 2016-04-12 Ruizhe Wang , Lingyu Wei , Etienne Vouga , Qixing Huang , Duygu Ceylan , Gerard Medioni , Hao Li

Human image animation aims to generate human videos of given characters and backgrounds that adhere to the desired pose sequence. However, existing methods focus more on human actions while neglecting the generation of background, which…

计算机视觉与模式识别 · 计算机科学 2025-08-26 Xiaoyu Liu , Mingshuai Yao , Yabo Zhang , Xianhui Lin , Peiran Ren , Xiaoming Li , Ming Liu , Wangmeng Zuo

Spatio-temporal scene graphs provide a principled representation for modeling evolving object interactions, yet existing methods remain fundamentally frame-centric: they reason only about currently visible objects, discard entities upon…

计算机视觉与模式识别 · 计算机科学 2026-03-16 Rohith Peddi , Saurabh , Shravan Shanmugam , Likhitha Pallapothula , Yu Xiang , Parag Singla , Vibhav Gogate

We present a system that allows for accurate, fast, and robust estimation of camera parameters and depth maps from casual monocular videos of dynamic scenes. Most conventional structure from motion and monocular SLAM techniques assume input…

计算机视觉与模式识别 · 计算机科学 2024-12-10 Zhengqi Li , Richard Tucker , Forrester Cole , Qianqian Wang , Linyi Jin , Vickie Ye , Angjoo Kanazawa , Aleksander Holynski , Noah Snavely

Mapping is an essential task for mobile robots and topological representation often works as a basis for the various applications. In this paper, a novel framework that can build topological maps incrementally is proposed. The algorithm is…

机器人学 · 计算机科学 2019-06-07 Yijun Yuan , Sören Schwertfeger

Detecting and visualizing what are the most relevant changes in an evolving network is an open challenge in several domains. We present a fast algorithm that filters subsets of the strongest nodes and edges representing an evolving weighted…

社会与信息网络 · 计算机科学 2014-11-05 Przemyslaw A. Grabowicz , Luca Maria Aiello , Filippo Menczer

In this paper we introduce the Ladder Algorithm; a novel recurrent algorithm to detect repetitive structures in natural images with high accuracy using little training data. We then demonstrate the algorithm on the task of extracting…

计算机视觉与模式识别 · 计算机科学 2020-04-09 Rhydian Windsor , Amir Jamaludin

We propose a novel neural-network-based method to perform matting of videos depicting people that does not require additional user input such as trimaps. Our architecture achieves temporal stability of the resulting alpha mattes by using…

计算机视觉与模式识别 · 计算机科学 2021-09-13 Ivan Molodetskikh , Mikhail Erofeev , Andrey Moskalenko , Dmitry Vatolin

We present a method to extract a video sequence from a single motion-blurred image. Motion-blurred images are the result of an averaging process, where instant frames are accumulated over time during the exposure of the sensor.…

计算机视觉与模式识别 · 计算机科学 2018-04-12 Meiguang Jin , Givi Meishvili , Paolo Favaro

Tracking non-rigidly deforming scenes using range sensors has numerous applications including computer vision, AR/VR, and robotics. However, due to occlusions and physical limitations of range sensors, existing methods only handle the…

计算机视觉与模式识别 · 计算机科学 2021-05-06 Yang Li , Hikari Takehara , Takafumi Taketomi , Bo Zheng , Matthias Nießner

Animating hand-drawn sketches using traditional tools is challenging and complex. Sketches provide a visual basis for explanations, and animating these sketches offers an experience of real-time scenarios. We propose an approach for…

计算机视觉与模式识别 · 计算机科学 2026-02-27 Gaurav Rai , Ojaswa Sharma

Persistent homology provides information about the lifetime of homology classes along a filtration of cell complexes. Persistence barcode is a graphical representation of such information. A filtration might be determined by time in a set…

计算机视觉与模式识别 · 计算机科学 2018-01-04 Rocio Gonzalez-Diaz , Maria-Jose Jimenez , Belen Medrano

We present SPRITETOMESH, a fully automatic pipeline for converting 2D game sprite images into triangle meshes compatible with skeletal animation frameworks such as Spine2D. Creating animation-ready meshes is traditionally a tedious manual…

计算机视觉与模式识别 · 计算机科学 2026-02-25 Bastien Gimbert
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