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If the final position of a team is already secured independently of the outcomes of the remaining games in a round-robin tournament, it might play with little enthusiasm. This is detrimental to attendance and can inspire collusion and…

物理与社会 · 物理学 2023-02-03 László Csató

Scheduling a sports tournament is a complex optimization problem, which requires a large number of hard constraints to satisfy. Despite the availability of several such constraints in the literature, there remains a gap since most of the…

When a game involves many agents or when communication between agents is not possible, it is useful to resort to distributed learning where each agent acts in complete autonomy without any information on the other agents' situations.…

最优化与控制 · 数学 2025-09-24 Jérôme Taupin , Xavier Leturc , Christophe J. Le Martret

The game of bridge consists of two stages: bidding and playing. While playing is proved to be relatively easy for computer programs, bidding is very challenging. During the bidding stage, each player knowing only his/her own cards needs to…

人工智能 · 计算机科学 2019-03-06 Jiang Rong , Tao Qin , Bo An

Contention resolution schemes have proven to be an incredibly powerful concept which allows to tackle a broad class of problems. The framework has been initially designed to handle submodular optimization under various types of constraints,…

数据结构与算法 · 计算机科学 2018-11-27 Marek Adamczyk , Michał Włodarczyk

In the best choice problem with random arrivals, an unknown number $n$ of rankable items arrive at times sampled from the uniform distribution. As is well known, a real-time player can ensure stopping at the overall best item with…

概率论 · 数学 2021-03-09 Alexander Gnedin

Bipartite matching problem is to study two disjoint groups of agents who need to be matched pairwise. It can be applied to many real-world scenarios and explain many social phenomena. In this article, we study the effect of competition on…

物理与社会 · 物理学 2018-11-15 Yi-Xiu Kong , Guang-Hui Yuan , Lei Zhou , Rui-Jie Wu , Gui-Yuan Shi

Single-elimination (SE) tournaments are a popular format used in competitive environments and decision making. Algorithms for SE tournament manipulation have been an active topic of research in recent years. In this paper, we initiate the…

数据结构与算法 · 计算机科学 2024-02-12 Sushmita Gupta , M. S. Ramanujan , Peter Strulo

We investigate trade-offs in static and dynamic evaluation of hierarchical queries with arbitrary free variables. In the static setting, the trade-off is between the time to partially compute the query result and the delay needed to…

数据库 · 计算机科学 2024-02-14 Ahmet Kara , Milos Nikolic , Dan Olteanu , Haozhe Zhang

In a distributed game we imagine a team Player engaging a team Opponent in a distributed fashion. Such games and their strategies have been formalised in concurrent games based on event structures. However there are limitations in founding…

计算机科学中的逻辑 · 计算机科学 2016-07-14 Marc de Visme , Glynn Winskel

Nowadays, scientific databases have become the bread-and-butter of particle physicists. These databases must be maintained and checked repeatedly to insure the accuracy of their content. The COMPETE collaboration aims at motivating data…

Delay games are two-player games of infinite duration in which one player may delay her moves to obtain a lookahead on her opponent's moves. We consider delay games with winning conditions expressed in weak monadic second order logic with…

计算机科学与博弈论 · 计算机科学 2015-09-25 Martin Zimmermann

The relationship between topology and dynamics of complex systems has motivated continuing interest from the scientific community. In the present work, we address this interesting topic from the perspective of simple games, involving two…

社会与信息网络 · 计算机科学 2024-06-25 Alexandre Benatti , Luciano da F. Costa

From the viewpoint of networks, a ranking system for players or teams in sports is equivalent to a centrality measure for sports networks, whereby a directed link represents the result of a single game. Previously proposed network-based…

物理与社会 · 物理学 2012-12-07 Shun Motegi , Naoki Masuda

We propose a multi-agent distributed reinforcement learning algorithm that balances between potentially conflicting short-term reward and sparse, delayed long-term reward, and learns with partial information in a dynamic environment. We…

机器学习 · 计算机科学 2022-04-06 Jing Tan , Ramin Khalili , Holger Karl

Multi-round competitions often double or triple the points awarded in the final round, calling it a bonus, to maximize spectators' excitement. In a two-player competition with $n$ rounds, we aim to derive the optimal bonus size to maximize…

计算机科学与博弈论 · 计算机科学 2024-06-10 Zhihuan Huang , Yuqing Kong , Tracy Xiao Liu , Grant Schoenebeck , Shengwei Xu

Motivated by a problem posed by Aldous, our goal is to find the maximal-entropy win-martingale: In a sports game between two teams, the chance the home team wins is initially $x_0 \in (0,1)$ and finally 0 or 1. As an idealization we take a…

概率论 · 数学 2023-07-04 Julio Backhoff-Veraguas , Mathias Beiglboeck

In this paper we bring a novel approach to the theory of tournament rankings. We combine two different theories that are widely used to establish rankings of populations after a given tournament. First, we use the statistical approach of…

综合数学 · 数学 2007-05-23 M. Brozos-Vazquez , M. A. Campo-Cabana , J. C. Diaz-Ramos , J. Gonzalez-Diaz

This paper provides necessary and sufficient conditions for a pair of randomised stopping times to form a saddle point of a zero-sum Dynkin game with partial and/or asymmetric information across players. The framework is non-Markovian and…

概率论 · 数学 2025-10-20 Tiziano De Angelis , Jan Palczewski , Jacob Smith

The availability of massive data about sports activities offers nowadays the opportunity to quantify the relation between performance and success. In this study, we analyze more than 6,000 games and 10 million events in six European leagues…

应用统计 · 统计学 2017-11-17 Luca Pappalardo , Paolo Cintia