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We consider a variant of the classical Bin Packing Problem, called Fully Dynamic Bin Packing. In this variant, items of a size in $(0,1]$ must be packed in bins of unit size. In each time step, an item either arrives or departs from the…

数据结构与算法 · 计算机科学 2018-05-25 Björn Feldkord , Matthias Feldotto , Sören Riechers

This paper studies policy optimization algorithms for multi-agent reinforcement learning. We begin by proposing an algorithm framework for two-player zero-sum Markov Games in the full-information setting, where each iteration consists of a…

机器学习 · 计算机科学 2022-07-26 Runyu Zhang , Qinghua Liu , Huan Wang , Caiming Xiong , Na Li , Yu Bai

We consider an optimization problem in which a (single) bat aims to exploit the nectar in a set of $n$ cacti with the objective of maximizing the expected total amount of nectar it drinks. Each cactus $i \in [n]$ is characterized by a…

数据结构与算法 · 计算机科学 2020-07-21 Amos Korman , Yuval Emek , Simon Collet , Aya Goldshtein , Yossi Yovel

Tail averaging consists in averaging the last examples in a stream. Common techniques either have a memory requirement which grows with the number of samples to average, are not available at every timestep or do not accomodate growing…

机器学习 · 计算机科学 2019-02-21 Nicolas Le Roux

We consider the allocation of $m$ balls (jobs) into $n$ bins (servers). In the standard Two-Choice process, at each step $t=1,2,\ldots,m$ we first sample two randomly chosen bins, compare their two loads and then place a ball in the least…

离散数学 · 计算机科学 2023-12-27 Dimitrios Los , Thomas Sauerwald

Simulation and bisimulation metrics for stochastic systems provide a quantitative generalization of the classical simulation and bisimulation relations. These metrics capture the similarity of states with respect to quantitative…

计算机科学与博弈论 · 计算机科学 2015-07-01 Krishnendu Chatterjee , Luca de Alfaro , Rupak Majumdar , Vishwanath Raman

In this paper we introduce polytopal stochastic games, an extension of two-player, zero-sum, turn-based stochastic games, in which we may have uncertainty over the transition probabilities. In these games the uncertainty over the…

计算机科学中的逻辑 · 计算机科学 2025-02-26 Pablo F. Castro , Pedro D'Argenio

In recent years, algorithmic breakthroughs in stringology, computational social choice, scheduling, etc., were achieved by applying the theory of so-called $n$-fold integer programming. An $n$-fold integer program (IP) has a highly uniform…

数据结构与算法 · 计算机科学 2019-04-08 Kateřina Altmanová , Dušan Knop , Martin Koutecký

In the popular computer game of Tetris, the player is given a sequence of tetromino pieces and must pack them into a rectangular gameboard initially occupied by a given configuration of filled squares; any completely filled row of the…

计算复杂性 · 计算机科学 2007-05-23 Erik D. Demaine , Susan Hohenberger , David Liben-Nowell

In \emph{bandwidth allocation games} (BAGs), the strategy of a player consists of various demands on different resources. The player's utility is at most the sum of these demands, provided they are fully satisfied. Every resource has a…

计算机科学与博弈论 · 计算机科学 2018-07-10 Maximilian Drees , Matthias Feldotto , Sören Riechers , Alexander Skopalik

We provide a relatively simple proof that the expected gap between the maximum load and the average load in the two choice process is bounded by $(1+o(1))\log \log n$, irrespective of the number of balls thrown. The theorem was first proven…

离散数学 · 计算机科学 2013-10-22 Kunal Talwar , Udi Wieder

We consider 2-player games played on a finite state space for infinite rounds. The games are concurrent: in each round, the two players choose their moves simultaneously; the current state and the moves determine the successor. We consider…

计算机科学与博弈论 · 计算机科学 2013-06-21 Krishnendu Chatterjee

The Traveling Tournament Problem (TTP) is a hard but interesting sports scheduling problem inspired by Major League Baseball, which is to design a double round-robin schedule such that each pair of teams plays one game in each other's home…

数据结构与算法 · 计算机科学 2022-12-26 Jingyang Zhao , Mingyu Xiao

We consider the problem of constructing probabilistic predictions that lead to accurate decisions when employed by downstream users to inform actions. For a single decision maker, designing an optimal predictor is equivalent to minimizing a…

机器学习 · 计算机科学 2025-10-15 Isaac Gibbs , Ryan J. Tibshirani

We study repeated two-player games where one of the players, the learner, employs a no-regret learning strategy, while the other, the optimizer, is a rational utility maximizer. We consider general Bayesian games, where the payoffs of both…

机器学习 · 计算机科学 2022-05-19 Yishay Mansour , Mehryar Mohri , Jon Schneider , Balasubramanian Sivan

The Nash equilibrium is an important benchmark for behaviour in systems of strategic autonomous agents. Polymatrix games are a succinct and expressive representation of multiplayer games that model pairwise interactions between players. The…

计算机科学与博弈论 · 计算机科学 2016-03-17 Argyrios Deligkas , John Fearnley , Tobenna Peter Igwe , Rahul Savani

The game of memory is played with a deck of n pairs of cards. The cards in each pair are identical. The deck is shuffled and the cards laid face down. A move consists of flipping over first one card then another. The cards are removed from…

概率论 · 数学 2012-08-27 Daniel J. Velleman , Gregory S. Warrington

Self-play via online learning is one of the premier ways to solve large-scale two-player zero-sum games, both in theory and practice. Particularly popular algorithms include optimistic multiplicative weights update (OMWU) and optimistic…

计算机科学与博弈论 · 计算机科学 2025-01-22 Yang Cai , Gabriele Farina , Julien Grand-Clément , Christian Kroer , Chung-Wei Lee , Haipeng Luo , Weiqiang Zheng

We consider the problem of computing the maximal probability of satisfying an omega-regular specification for stochastic nonlinear systems evolving in discrete time. The problem reduces, after automata-theoretic constructions, to finding…

系统与控制 · 电气工程与系统科学 2022-09-30 Rupak Majumdar , Kaushik Mallik , Anne-Kathrin Schmuck , Sadegh Soudjani

Initial knowledge regarding group size can be crucial for collective performance. We study this relation in the context of the {\em Ants Nearby Treasure Search (ANTS)} problem \cite{FKLS}, which models natural cooperative foraging behavior…

分布式、并行与集群计算 · 计算机科学 2012-05-22 Ofer Feinerman , Amos Korman