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The images captured by vision-based tactile sensors carry information about high-resolution tactile fields, such as the distribution of the contact forces applied to their soft sensing surface. However, extracting the information encoded in…

机器人学 · 计算机科学 2021-10-01 Carmelo Sferrazza , Raffaello D'Andrea

We propose a lightweight, and temporally and spatially aware user behaviour modelling technique for sensor-based authentication. Operating in the background, our data driven technique compares current behaviour with a user profile. If the…

密码学与安全 · 计算机科学 2014-10-29 Hilmi Gunes Kayacik , Mike Just , Lynne Baillie , David Aspinall , Nicholas Micallef

Surface visualizations are essential in analyzing three-dimensional spatiotemporal phenomena. Given its ability to provide enhanced spatial perception and scene maneuverability, virtual reality (VR) is an essential medium for surface…

人机交互 · 计算机科学 2024-12-11 Hamza Afzaal , Usman Alim

We present the findings of a pilot-study that analysed the role of haptic feedback in a musical context. To examine the role of haptics in Digital Musical Instrument (DMI) design an experiment was formulated to measure the users' perception…

人机交互 · 计算机科学 2020-10-26 Gareth W. Young , David Murphy , Jeffrey Weeter

The multitude of data generated by sensors available on users' mobile devices, combined with advances in machine learning techniques, support context-aware services in recognizing the current situation of a user (i.e., physical context) and…

机器学习 · 计算机科学 2023-06-29 Mattia Giovanni Campana , Dimitris Chatzopoulos , Franca Delmastro , Pan Hui

We propose a visuo-tactile feedback method that combines virtual hand visualization and fingertip vibrations to modulate affective roughness perception in VR. While prior work has focused on object-based textures and vibrotactile feedback,…

人机交互 · 计算机科学 2025-08-20 Minju Baeck , Yoonseok Shin , Dooyoung Kim , Hyunjin Lee , Sang Ho Yoon , Woontack Woo

This study explores the impact of whole-body vibrations induced by external vehicle perturbations, such as aircraft turbulence, on the perception of electrovibration displayed on touchscreens. Electrovibration holds promise as a technology…

人机交互 · 计算机科学 2025-08-22 Jan D. A. Vuik , Daan M. Pool , Y. Vardar

Many children experience challenges in emotional regulation and social interaction, which can limit their participation in everyday activities and therapeutic programs. For socially assistive robots to be effective in this context, it is…

机器人学 · 计算机科学 2026-05-28 Morten Roed Frederiksen , Kasper Støy

While tremendous advances in visual and auditory realism have been made for virtual and augmented reality (VR/AR), introducing a plausible sense of physicality into the virtual world remains challenging. Closing the gap between real-world…

人机交互 · 计算机科学 2022-10-05 Yunxiang Zhang , Benjamin Liang , Boyuan Chen , Paul Torrens , S. Farokh Atashzar , Dahua Lin , Qi Sun

Today's mobile phone users are faced with large numbers of notifications on social media, ranging from new followers on Twitter and emails to messages received from WhatsApp and Facebook. These digital alerts continuously disrupt activities…

计算机与社会 · 计算机科学 2017-09-26 Eiman Kanjo , Daria Kuss , Chee Siang Ang

Electrovibration technology enables tactile texture rendering on capacitive touchscreens by modulating friction between the finger and the screen through electrostatic attraction forces, generated by applying an alternating voltage signal…

人机交互 · 计算机科学 2025-09-24 Jagan K Balasubramanian , Daan M Pool , Yasemin Vardar

Haptic sciences and technologies benefit greatly from comprehensive datasets that capture tactile stimuli under controlled, systematic conditions. However, existing haptic datasets collect data through uncontrolled exploration, which…

人机交互 · 计算机科学 2025-11-07 Michikuni Eguchi , Tomohiro Hayase , Yuichi Hiroi , Takefumi Hiraki

Relocation of haptic feedback from the fingertips to the wrist has been considered as a way to enable haptic interaction with mixed reality virtual environments while leaving the fingers free for other tasks. We present a pair of wrist-worn…

人机交互 · 计算机科学 2022-11-16 Jasmin E. Palmer , Mine Sarac , Aaron A. Garza , Allison M. Okamura

We developed a new aerial push-button with tactile feedback using focused airborne ultrasound. This study has two significant novelties compared to past related studies: 1) ultrasound emitters are equipped behind the user's finger and…

人机交互 · 计算机科学 2024-07-02 Hiroya Sugawara , Masaya Takasaki , Keisuke Hasegawa

(arXiv abridged abstract) In the last two decades, videogames have evolved in a nearly explosive way from the pixelated graphics to today's near-realistic 3D environments. The interaction devices traditionally used in videogames have not…

人机交互 · 计算机科学 2014-06-04 Gonçalo Amaral da Silva

In this paper, we investigate common pitfalls affecting the evaluation of authentication systems based on touch dynamics. We consider different factors that lead to misrepresented performance, are incompatible with stated system and threat…

密码学与安全 · 计算机科学 2023-01-10 Martin Georgiev , Simon Eberz , Henry Turner , Giulio Lovisotto , Ivan Martinovic

Perceptual processes are frequently multi-modal. This is the case of haptic perception. Data sets of visual and haptic sensory signals have been compiled in the past, especially when it comes to the exploration of textured surfaces. These…

机器人学 · 计算机科学 2023-09-19 Alexis W. M. Devillard , Aruna Ramasamy , Damien Faux , Vincent Hayward , Etienne Burdet

Surface vibration tactile feedback is capable of conveying various semantic information to humans via the handheld electronic devices, like smartphone, touch panel,and game controller. However, covering the whole device contacting surface…

机器人学 · 计算机科学 2024-02-20 Xiaosa Li , Runze Zhao , Chengyue Lu , Xiao Xiao , Wenbo Ding

During VR demos we have performed over last few years, many participants (in the absence of any haptic feedback) have commented on their perceived ability to 'feel' differences between simulated molecular objects. The mechanisms for such…

Facial emotion expression for virtual characters is used in a wide variety of areas. Often, the primary reason to use emotion expression is not to study emotion expression generation per se, but to use emotion expression in an application…

人机交互 · 计算机科学 2012-11-20 Joost Broekens , Chao Qu , Willem-Paul Brinkman