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This paper provides a comprehensive survey on pioneer and state-of-the-art 3D scene geometry estimation methodologies based on single, two, or multiple images captured under the omnidirectional optics. We first revisit the basic concepts of…

计算机视觉与模式识别 · 计算机科学 2024-01-18 Thiago Lopes Trugillo da Silveira , Paulo Gamarra Lessa Pinto , Jeffri Erwin Murrugarra Llerena , Claudio Rosito Jung

Recent advancements in video diffusion models have shown exceptional abilities in simulating real-world dynamics and maintaining 3D consistency. This progress inspires us to investigate the potential of these models to ensure dynamic…

计算机视觉与模式识别 · 计算机科学 2024-12-11 Jianhong Bai , Menghan Xia , Xintao Wang , Ziyang Yuan , Xiao Fu , Zuozhu Liu , Haoji Hu , Pengfei Wan , Di Zhang

Underwater scene reconstruction is essential for immersive exploration of aquatic environments, yet remains challenging due to complex participating-media effects such as absorption and scattering, as well as the limited field of view (FoV)…

计算机视觉与模式识别 · 计算机科学 2026-05-27 Jiangbei Hu , Weichao Song , Shibo Yu , Mohan Wang , Zihan Yi , Rui Wu , Mingkang Xiang , Na Lei , Shengfa Wang , Zhongxuan Luo , Ying He

User engagement is greatly enhanced by fully immersive multi-modal experiences that combine visual and auditory stimuli. Consequently, the next frontier in VR/AR technologies lies in immersive volumetric videos with complete scene capture,…

计算机视觉与模式识别 · 计算机科学 2026-05-27 Zhengxian Yang , Shi Pan , Shengqi Wang , Haoxiang Wang , Li Lin , Guanjun Li , Zhengqi Wen , Borong Lin , Jianhua Tao , Tao Yu

3D Gaussian Splatting (3DGS) is an emerging media representation that reconstructs real-world 3D scenes in high fidelity, enabling 6-degrees-of-freedom (6-DoF) navigation in virtual reality (VR). However, developing and evaluating…

多媒体 · 计算机科学 2025-06-04 Zihao Ding , Cheng-Tse Lee , Mufeng Zhu , Tao Guan , Yuan-Chun Sun , Cheng-Hsin Hsu , Yao Liu

The metaverse is expected to provide immersive entertainment, education, and business applications. However, virtual reality (VR) transmission over wireless networks is data- and computation-intensive, making it critical to introduce novel…

图像与视频处理 · 电气工程与系统科学 2024-01-03 Yiyu Guo , Zhijin Qin , Xiaoming Tao , Geoffrey Ye Li

Lifting perspective images and videos to 360{\deg} panoramas enables immersive 3D world generation. Existing approaches often rely on explicit geometric alignment between the perspective and the equirectangular projection (ERP) space. Yet,…

计算机视觉与模式识别 · 计算机科学 2026-01-23 Ziyi Wu , Daniel Watson , Andrea Tagliasacchi , David J. Fleet , Marcus A. Brubaker , Saurabh Saxena

We propose to build realistic virtual worlds, called 360RVW, for large urban environments directly from 360{\deg} videos. We provide an interface for interactive exploration, where users can freely navigate via their own avatars. 360{\deg}…

多媒体 · 计算机科学 2025-10-14 Mizuki Takenawa , Naoki Sugimoto , Leslie Wöhler , Satoshi Ikehata , Kiyoharu Aizawa

Visual Odometry (VO) is used in many applications including robotics and autonomous systems. However, traditional approaches based on feature matching are computationally expensive and do not directly address failure cases, instead relying…

计算机视觉与模式识别 · 计算机科学 2022-09-19 Nimet Kaygusuz , Oscar Mendez , Richard Bowden

Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…

计算机视觉与模式识别 · 计算机科学 2023-08-22 Xiangyang Zhu , Yiling Pan , Bailin Deng , Bin Wang

Denoising diffusion models have demonstrated outstanding results in 2D image generation, yet it remains a challenge to replicate its success in 3D shape generation. In this paper, we propose leveraging multi-view depth, which represents…

计算机视觉与模式识别 · 计算机科学 2023-12-21 Zhen Wang , Qiangeng Xu , Feitong Tan , Menglei Chai , Shichen Liu , Rohit Pandey , Sean Fanello , Achuta Kadambi , Yinda Zhang

We present 3DVNet, a novel multi-view stereo (MVS) depth-prediction method that combines the advantages of previous depth-based and volumetric MVS approaches. Our key idea is the use of a 3D scene-modeling network that iteratively updates a…

计算机视觉与模式识别 · 计算机科学 2021-12-02 Alexander Rich , Noah Stier , Pradeep Sen , Tobias Höllerer

Omnidirectional 3D Gaussian Splatting with panoramas is a key technique for 3D scene representation, and existing methods typically rely on slow SfM to provide camera poses and sparse points priors. In this work, we propose a pose-free…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Chuanqing Zhuang , Xin Lu , Zehui Deng , Zhengda Lu , Yiqun Wang , Junqi Diao , Jun Xiao

Recent efforts to enhance immersive and interactive user experiences have driven the development of volumetric video, a form of 3D content that enables 6 DoF. Unlike traditional 2D content, volumetric content can be represented in various…

计算机视觉与模式识别 · 计算机科学 2024-12-18 Erfan Entezami , Hui Guan

The motivation of our work is to present a new visualization-guided computing paradigm to combine direct 3D volume processing and volume rendered clues for effective 3D exploration such as extracting and visualizing microstructures in-vivo.…

图形学 · 计算机科学 2020-09-15 Yifan Wang , Guoli Yan , Haikuan Zhu , Sagar Buch , Ying Wang , Ewart Mark Haacke , Jing Hua , Zichun Zhong

360{\deg} images can provide an omnidirectional field of view which is important for stable and long-term scene perception. In this paper, we explore 360{\deg} images for visual object tracking and perceive new challenges caused by large…

计算机视觉与模式识别 · 计算机科学 2023-07-28 Huajian Huang , Yinzhe Xu , Yingshu Chen , Sai-Kit Yeung

High resolution panoramic video content is paramount for immersive experiences in Virtual Reality, but is non-trivial to collect as it requires specialized equipment and intricate camera setups. In this work, we introduce VideoPanda, a…

Volumetric scene representations enable photorealistic view synthesis for static scenes and form the basis of several existing 6-DoF video techniques. However, the volume rendering procedures that drive these representations necessitate…

计算机视觉与模式识别 · 计算机科学 2023-05-31 Benjamin Attal , Jia-Bin Huang , Christian Richardt , Michael Zollhoefer , Johannes Kopf , Matthew O'Toole , Changil Kim

While video generation models excel at producing high-quality monocular videos, generating 3D stereoscopic and spatial videos for immersive applications remains an underexplored challenge. We present a pose-free and training-free method…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Peng Dai , Feitong Tan , Qiangeng Xu , Yihua Huang , David Futschik , Ruofei Du , Sean Fanello , Yinda Zhang , Xiaojuan Qi

360{\deg} omnidirectional images have gained research attention due to their immersive and interactive experience, particularly in AR/VR applications. However, they suffer from lower angular resolution due to being captured by fisheye…

图像与视频处理 · 电气工程与系统科学 2023-04-27 Xiaopeng Sun , Weiqi Li , Zhenyu Zhang , Qiufang Ma , Xuhan Sheng , Ming Cheng , Haoyu Ma , Shijie Zhao , Jian Zhang , Junlin Li , Li Zhang