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We propose a single-shot method for simultaneous 3D object segmentation and 6-DOF pose estimation in pure 3D point clouds scenes based on a consensus that \emph{one point only belongs to one object}, i.e., each point has the potential power…

计算机视觉与模式识别 · 计算机科学 2024-11-26 Hongsen Liu

We present a method that simultaneously addresses the tasks of dynamic scene novel-view synthesis and six degree-of-freedom (6-DOF) tracking of all dense scene elements. We follow an analysis-by-synthesis framework, inspired by recent work…

计算机视觉与模式识别 · 计算机科学 2023-08-21 Jonathon Luiten , Georgios Kopanas , Bastian Leibe , Deva Ramanan

360-degree visual content is widely shared on platforms such as YouTube and plays a central role in virtual reality, robotics, and autonomous navigation. However, consumer-grade dual-fisheye systems consistently yield imperfect panoramas…

计算机视觉与模式识别 · 计算机科学 2025-08-28 Changha Shin , Woong Oh Cho , Seon Joo Kim

With the reduced hardware costs of omnidirectional cameras and the proliferation of various extended reality applications, more and more $360^\circ$ videos are being captured. To fully unleash their potential, advanced video analytics is…

网络与互联网体系结构 · 计算机科学 2025-08-21 Miao Zhang , Yifei Zhu , Linfeng Shen , Fangxin Wang , Jiangchuan Liu

A 360-degree (omni-directional) image provides an all-encompassing spherical view of a scene. Recently, there has been an increasing interest in synthesising 360-degree images from conventional narrow field of view (NFoV) images captured by…

计算机视觉与模式识别 · 计算机科学 2024-04-09 Zhuqiang Lu , Kun Hu , Chaoyue Wang , Lei Bai , Zhiyong Wang

The paper presents a system for simulating surfing in Virtual Reality (VR), emphasizing the recreation of aquatic motions and user-initiated propulsive forces using a 6-Degree of Freedom (DoF) motion platform. We present an algorithmic…

人机交互 · 计算机科学 2025-01-08 Premankur Banerjee , Jason Cherin , Jayati Upadhyay , Jason Kutch , Heather Culbertson

Six degree of freedom (6DoF) pose estimation for novel objects is a critical task in computer vision, yet it faces significant challenges in high-speed and low-light scenarios where standard RGB cameras suffer from motion blur. While event…

计算机视觉与模式识别 · 计算机科学 2026-01-05 Huiming Yang , Linglin Liao , Fei Ding , Sibo Wang , Zijian Zeng

Recent open-vocabulary 3D scene understanding approaches mainly focus on training 3D networks through contrastive learning with point-text pairs or by distilling 2D features into 3D models via point-pixel alignment. While these methods show…

计算机视觉与模式识别 · 计算机科学 2025-07-01 Xingyilang Yin , Jiale Wang , Xi Yang , Mutian Xu , Xu Gu , Nannan Wang

Generating free-viewpoint videos is critical for immersive VR/AR experience but recent neural advances still lack the editing ability to manipulate the visual perception for large dynamic scenes. To fill this gap, in this paper we propose…

计算机视觉与模式识别 · 计算机科学 2021-05-03 Jiakai Zhang , Xinhang Liu , Xinyi Ye , Fuqiang Zhao , Yanshun Zhang , Minye Wu , Yingliang Zhang , Lan Xu , Jingyi Yu

In this paper, we describe a method to capture nearly entirely spherical (360 degree) depth information using two adjacent frames from a single spherical video with motion parallax. After illustrating a spherical depth information retrieval…

计算机视觉与模式识别 · 计算机科学 2022-06-15 Kenji Tanaka

Generating grasp poses is a crucial component for any robot object manipulation task. In this work, we formulate the problem of grasp generation as sampling a set of grasps using a variational autoencoder and assess and refine the sampled…

计算机视觉与模式识别 · 计算机科学 2019-08-20 Arsalan Mousavian , Clemens Eppner , Dieter Fox

Video generation models have demonstrated great capabilities of producing impressive monocular videos, however, the generation of 3D stereoscopic video remains under-explored. We propose a pose-free and training-free approach for generating…

计算机视觉与模式识别 · 计算机科学 2024-07-02 Peng Dai , Feitong Tan , Qiangeng Xu , David Futschik , Ruofei Du , Sean Fanello , Xiaojuan Qi , Yinda Zhang

Viewing omnidirectional images (ODIs) in virtual reality (VR) represents a novel form of media that provides immersive experiences for users to navigate and interact with digital content. Nonetheless, this sense of immersion can be greatly…

人机交互 · 计算机科学 2024-05-02 Zidong Cao , Zhan Wang , Yexin Liu , Yan-Pei Cao , Ying Shan , Wei Zeng , Lin Wang

Multi-view or 4D video generation has emerged as a significant research topic. Nonetheless, recent approaches to 4D generation still struggle with fundamental limitations, as they primarily rely on harnessing multiple video diffusion models…

计算机视觉与模式识别 · 计算机科学 2025-12-05 Jangho Park , Taesung Kwon , Jong Chul Ye

360{\deg} videos have emerged as a promising medium to represent our dynamic visual world. Compared to the "tunnel vision" of standard cameras, their borderless field of view offers a more complete perspective of our surroundings. While…

计算机视觉与模式识别 · 计算机科学 2026-04-24 Rundong Luo , Matthew Wallingford , Ali Farhadi , Noah Snavely , Wei-Chiu Ma

In this paper, we propose a dense depth estimation pipeline for multiview 360{\deg} images. The proposed pipeline leverages a spherical camera model that compensates for radial distortion in 360{\deg} images. The key contribution of this…

计算机视觉与模式识别 · 计算机科学 2022-03-11 Seongyeop Yang , Kunhee Kim , Yeejin Lee

Camera and LiDAR sensor modalities provide complementary appearance and geometric information useful for detecting 3D objects for autonomous vehicle applications. However, current end-to-end fusion methods are challenging to train and…

计算机视觉与模式识别 · 计算机科学 2022-10-28 Anas Mahmoud , Jordan S. K. Hu , Steven L. Waslander

To get clear street-view and photo-realistic simulation in autonomous driving, we present an automatic video inpainting algorithm that can remove traffic agents from videos and synthesize missing regions with the guidance of depth/point…

计算机视觉与模式识别 · 计算机科学 2020-09-23 Miao Liao , Feixiang Lu , Dingfu Zhou , Sibo Zhang , Wei Li , Ruigang Yang

Applications that interact with the real world such as augmented reality or robot manipulation require a good understanding of the location and pose of the surrounding objects. In this paper, we present a new approach to estimate the 6…

计算机视觉与模式识别 · 计算机科学 2019-11-28 Daniel Mas Montserrat , Jianhang Chen , Qian Lin , Jan P. Allebach , Edward J. Delp

This paper proposes a method to reconstruct the neural radiance field with equirectangular omnidirectional images. Implicit neural scene representation with a radiance field can reconstruct the 3D shape of a scene continuously within a…

计算机视觉与模式识别 · 计算机科学 2022-08-15 Qiaoge Li , Itsuki Ueda , Chun Xie , Hidehiko Shishido , Itaru Kitahara