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Background - Startup companies are becoming important suppliers of innovative and software intensive products. The failure rate among startups is high due to lack of resources, immaturity, multiple influences and dynamic technologies.…

软件工程 · 计算机科学 2023-08-16 Eriks Klotins , Michael Unterkalmsteiner , Tony Gorschek

Papert's constructionism makes it clear that learning is particularly effective when learners create tangible artifacts and share and discuss them in social contexts. Technological progress in recent decades has created numerous…

人机交互 · 计算机科学 2025-04-28 Stefan Pietrusky

Phishing is an online identity theft that aims to steal sensitive information such as username, passwords and online banking details from its victims. Phishing education needs to be considered as a means to combat this threat. This book…

计算机与社会 · 计算机科学 2016-11-01 Nalin Asanka Gamagedara Arachchilage

Serious games are gaining popularity as effective teaching and learning tools, providing engaging, interactive, and practical experiences for students. Gamified learning experiences, such as virtual escape rooms, have emerged as powerful…

计算机与社会 · 计算机科学 2026-01-19 Khondokar Fida Hasan , William Hughes , Adrita Rahman

We investigate systematically the impact of human intervention in the training of computer players in a strategy board game. In that game, computer players utilise reinforcement learning with neural networks for evolving their playing…

人工智能 · 计算机科学 2007-05-23 Dimitris Kalles

Tools for fighting cyber-criminal activities using new technologies are promoted and deployed every day. However, too often, they are unnecessarily complex and hard to use, requiring deep domain and technical knowledge. These…

机器学习 · 计算机科学 2024-03-21 Francesco Zola , Lander Segurola , Erin King , Martin Mullins , Raul Orduna

Software development requires understanding of users, user needs, user tasks and context in which they are operating. These skills are familiar to entrepreneurs, product managers, and marketing experts. However, our teaching experience…

人机交互 · 计算机科学 2020-11-19 Dusanka Boskovic , Nihad Borovina , Merima Zukic

The paper describes gamification, virality and retention in the freemium educational online platform with 40,000 users as an example. Relationships between virality and retention parameters as measurable metrics are calculated and discussed…

计算机与社会 · 计算机科学 2017-05-12 Ilya V. Osipov , Alex A. Volinsky , Vadim V. Grishin

Command line learning and Bash usage are fundamental skills in systems administration, software development, and data science environments. However, their teaching has been neglected in many curricula, despite its relevance in the…

计算机与社会 · 计算机科学 2025-06-03 Luis Costero , Jorge Villarrubia , Francisco D. Igual

Testing plays a crucial role in software development, and it is essential for software engineering students to receive proper testing education. However, motivating students to write tests and use automated testing during software…

软件工程 · 计算机科学 2024-02-01 Philipp Straubinger , Gordon Fraser

Context: Gamification is an emerging subject that has been applied in different areas, bringing contributions to different types of activities. Objective: This paper aims to characterize how gamification has been adopted in non-educational…

软件工程 · 计算机科学 2020-11-17 Daniel Porto , Gabriela Jesus , Fabiano Ferrari , Sandra Fabbri

Education is a key factor in ensuring economic growth, especially for countries with growing economies. Today, students have become more technologically savvy as teaching and learning uses more advance technology day in, day out. Due to…

计算机与社会 · 计算机科学 2017-06-06 Rania Almajalid

Software startups continue to be important drivers of economy globally. As the initial investment required to found a new software company becomes smaller and smaller resulting from technological advances such as cloud technology,…

软件工程 · 计算机科学 2021-03-08 Kai-Kristian Kemell , Ville Ravaska , Anh Nguyen-Duc , Pekka Abrahamsson

Digital inequality remains a significant barrier for many older adults, limiting their ability to navigate online spaces securely and confidently while increasing their susceptibility to cyber threats. In response, we propose a novel…

计算机与社会 · 计算机科学 2025-03-10 Jacob Camilleri , Ashley Sheil , Michelle O'Keeffe , Moya Cronin , Melanie Gruben , Hazel Murray

Despite significant popularity, the bug bounty process has remained broadly unchanged since its inception, with limited implementation of gamification aspects. Existing literature recognises that current methods generate intensive resource…

密码学与安全 · 计算机科学 2020-09-23 Jamie O'Hare , Lynsay A. Shepherd

Today's significant technological advancement allows early-stage software startups to build and launch innovative products quickly on the market. However, many of them die in the early years of their path due to market conditions, ignorance…

软件工程 · 计算机科学 2021-08-03 Renata Souza , Orges Cico , Ivan Machado

The ascent of scaling in artificial intelligence research has revolutionized the field over the past decade, yet it presents significant challenges for academic researchers, particularly in computational social science and critical…

计算机与社会 · 计算机科学 2025-04-24 Bolun Zhang , Yang Shen , Linzhuo Li , Yu Ji , Di Wu , Tongyu Wu , Lianghao Dai

University teachers often feel the need to try innovative learning technologies such as Learning Games to motivate the new generation of students. However, the typically limited resources of universities coupled with the high cost of…

计算机与社会 · 计算机科学 2013-07-30 Iza Marfisi-Schottman , Jean-Marc Labat , Thibault Carron

When using security questions most users still trade-off security for the convenience of memorability. This happens because most users find strong answers to security questions difficult to remember. Previous research in security education…

密码学与安全 · 计算机科学 2017-10-12 Nicholas Micallef , Nalin Asanka Gamagedara Arachchilage

With the increasing availability of software usage and the influence of the Lean Startup mindset, more and more companies choose to innovate through internal software startups. Such startups aim at developing new business models while at…

软件工程 · 计算机科学 2022-01-27 Anastasiia Tkalich , Nils Brede Moe , Rasmus Ulfsnes