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相关论文: Compositional Game Theory, Compositionally

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In the context of multi-player, general-sum games, there is an increasing interest in solution concepts modeling some form of communication among players, since they can lead to socially better outcomes with respect to Nash equilibria, and…

计算机科学与博弈论 · 计算机科学 2019-10-15 Andrea Celli , Alberto Marchesi , Tommaso Bianchi , Nicola Gatti

We present Mortar, a system for autonomously evolving game mechanics for automatic game design. Game mechanics define the rules and interactions that govern gameplay, and designing them manually is a time-consuming and expert-driven…

人工智能 · 计算机科学 2026-01-05 Muhammad U. Nasir , Yuchen Li , Steven James , Julian Togelius

Scene graphs provide valuable information to many downstream tasks. Many scene graph generation (SGG) models solely use the limited annotated relation triples for training, leading to their underperformance on low-shot (few and zero)…

计算机视觉与模式识别 · 计算机科学 2021-08-20 Tao He , Lianli Gao , Jingkuan Song , Jianfei Cai , Yuan-Fang Li

A longstanding question in cognitive science concerns the learning mechanisms underlying compositionality in human cognition. Humans can infer the structured relationships (e.g., grammatical rules) implicit in their sensory observations…

机器学习 · 计算机科学 2021-05-20 Jacob Russin , Roland Fernandez , Hamid Palangi , Eric Rosen , Nebojsa Jojic , Paul Smolensky , Jianfeng Gao

We introduce a new game-theoretic semantics (GTS) for the modal mu-calculus. Our so-called bounded GTS replaces parity games with alternative evaluation games where only finite paths arise; infinite paths are not needed even when the…

逻辑 · 数学 2020-05-22 Lauri Hella , Antti Kuusisto , Raine Rönnholm

This paper addresses the longstanding problem of determining the structure of the $\leq_{\mathrm{LT}}$-order in the Effective Topos, known to effectively embed the Turing degrees. In a surprising discovery, we show that the…

逻辑 · 数学 2026-02-10 Takayuki Kihara , Ming Ng

The outcome of many social and economic interactions, such as stock-market transactions, is strongly determined by the predictions that agents make about the behavior of other individuals. Cognitive Hierarchy Theory provides a framework to…

物理与社会 · 物理学 2016-12-04 Carlos Gracia-Lázaro , Luis M. Floría , Yamir Moreno

We revisit the coalition structure generation problem in which the goal is to partition the players into exhaustive and disjoint coalitions so as to maximize the social welfare. One of our key results is a general polynomial-time algorithm…

计算机科学与博弈论 · 计算机科学 2011-06-21 Haris Aziz , Bart de Keijzer

Generative adversarial networks have been proposed as a way of efficiently training deep generative neural networks. We propose a generative adversarial model that works on continuous sequential data, and apply it by training it on a…

人工智能 · 计算机科学 2016-12-01 Olof Mogren

Sorting algorithms are fundamental to computer science, and their correctness criteria are well understood as rearranging elements of a list according to a specified total order on the underlying set of elements. As mathematical functions,…

计算机科学中的逻辑 · 计算机科学 2025-12-09 Vikraman Choudhury , Wind Wong

Two-dimensional conformal field theory (CFT) can be defined through its correlation functions. These must satisfy certain consistency conditions which arise from the cutting of world sheets along circles or intervals. The construction of a…

范畴论 · 数学 2008-11-26 Ingo Runkel , Jens Fjelstad , Jurgen Fuchs , Christoph Schweigert

We provide a framework for compositional and iterative design and verification of systems with quantitative information, such as rewards, time or energy. It is based on disjunctive modal transition systems where we allow actions to bear…

计算机科学中的逻辑 · 计算机科学 2017-02-09 Uli Fahrenberg , Jan Křetínský , Axel Legay , Louis-Marie Traonouez

We introduce and study a natural extension of the Alternating time temporal logic ATL, called Temporal Logic of Coalitional Goal Assignments (TLCGA). It features just one, but quite expressive, coalitional strategic operator, viz. the…

计算机科学中的逻辑 · 计算机科学 2022-02-24 Sebastian Enqvist , Valentin Goranko

We introduce the notion of multi-patterns, a combinatorial abstraction of polyphonic musical phrases. The interest of this approach in encoding musical phrases lies in the fact that it becomes possible to compose multi-patterns in order to…

声音 · 计算机科学 2024-04-30 Samuele Giraudo

In this study, we explore the application of game theory, in particular Stackelberg games, to address the issue of effective coordination strategy generation for heterogeneous robots with one-way communication. To that end, focusing on the…

机器人学 · 计算机科学 2023-08-01 Yuhan Zhao , Baichuan Huang , Jingjin Yu , Quanyan Zhu

In this paper, we introduce game-theoretic semantics (GTS) for Qualitative Choice Logic (QCL), which, in order to express preferences, extends classical propositional logic with an additional connective called ordered disjunction. Firstly,…

计算机科学中的逻辑 · 计算机科学 2022-09-28 Robert Freiman , Michael Bernreiter

In the following paper we present a new semantics for the well-known strategic logic ATL. It is based on adding roles to concurrent game structures, that is at every state, each agent belongs to exactly one role, and the role specifies what…

计算机科学中的逻辑 · 计算机科学 2013-03-05 Truls Pedersen , Sjur Dyrkolbotn , Piotr Kaźmierczak , Erik Parmann

We define a higher-order generalisation of the CPM construction based on arbitrary finite abelian group symmetries of symmetric monoidal categories. We show that our new construction is functorial, and that its closure under iteration can…

范畴论 · 数学 2019-01-30 Stefano Gogioso

Compositional generalization is a crucial step towards developing data-efficient intelligent machines that generalize in human-like ways. In this work, we tackle a challenging form of distribution shift, termed compositional shift, where…

机器学习 · 计算机科学 2025-07-14 Divyat Mahajan , Mohammad Pezeshki , Charles Arnal , Ioannis Mitliagkas , Kartik Ahuja , Pascal Vincent

Although the definition of what empathetic preferences exactly are is still evolving, there is a general consensus in the psychology, science and engineering communities that the evolution toward players' behaviors in interactive…

计算机科学与博弈论 · 计算机科学 2017-08-08 Brian Powers , Michalis Smyrnakis , Hamidou Tembine