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相关论文: A Review of Game-based Mobile E-Learning Applicati…

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Going from research to production, especially for large and complex software systems, is fundamentally a hard problem. In large-scale game production, one of the main reasons is that the development environment can be very different from…

软件工程 · 计算机科学 2023-07-24 Jonas Gillberg , Joakim Bergdahl , Alessandro Sestini , Andrew Eakins , Linus Gisslen

This paper introduces a collection of board games specifically chosen to serve as a basis for programming exercises. We examine the attractiveness of board games in this context as well as features that make a particular game a good…

人机交互 · 计算机科学 2022-08-02 Maxim Mozgovoy , Marina Purgina

Game theory provides a framework for studying communication dynamics and emergent phenomena arising from rational agent interactions. We present a model framework for the Volunteer's Dilemma with four key contributions: (1) formulating it…

多智能体系统 · 计算机科学 2025-09-24 Jacob Dineen , A S M Ahsan-Ul Haque , Matthew Bielskas

Recent years have witnessed an explosive growth of mobile devices. Mobile devices are permeating every aspect of our daily lives. With the increasing usage of mobile devices and intelligent applications, there is a soaring demand for mobile…

机器学习 · 计算机科学 2018-09-12 Ji Wang , Bokai Cao , Philip S. Yu , Lichao Sun , Weidong Bao , Xiaomin Zhu

As mobile devices become more and more popular, mobile gaming has emerged as a promising market with billion-dollar revenues. A variety of mobile game platforms and services have been developed around the world. A critical challenge for…

机器学习 · 计算机科学 2019-01-21 Xi Liu , Muhe Xie , Xidao Wen , Rui Chen , Yong Ge , Nick Duffield , Na Wang

It has been established in recent work that Large Language Models (LLMs) can be prompted to "self-play" conversational games that probe certain capabilities (general instruction following, strategic goal orientation, language understanding…

计算与语言 · 计算机科学 2024-06-03 Anne Beyer , Kranti Chalamalasetti , Sherzod Hakimov , Brielen Madureira , Philipp Sadler , David Schlangen

Deep Learning (DL) is finding its way into a growing number of mobile software applications. These software applications, named as DL based mobile applications (abbreviated as mobile DL apps) integrate DL models trained using large-scale…

软件工程 · 计算机科学 2021-02-11 Zhenpeng Chen , Huihan Yao , Yiling Lou , Yanbin Cao , Yuanqiang Liu , Haoyu Wang , Xuanzhe Liu

Consumer applications are becoming increasingly smarter and most of them have to run on device ecosystems. Potential benefits are for example enabling cross-device interaction and seamless user experiences. Essential for today's smart…

人机交互 · 计算机科学 2021-03-30 Muhammad Mehran Sunny , Moritz Berghofer , Ilhan Aslan

This study investigates the challenges in designing, data collection, and implementation of a web-based Tutoring System (TS) for teaching linear equations within a developing country context. Originally designed as an Android app, the…

This study investigates learners' preferences for game design elements (GDEs) in educational contexts to inform the development of purpose-driven gamification strategies. It emphasizes a learner-centered approach that aligns gamification…

软件工程 · 计算机科学 2025-12-10 Kai Marquardt , Mona Schulz , Anne Koziolek , Lucia Happe

This report aims to survey multi-agent Q-Learning algorithms, analyze different game theory frameworks used, address each framework's applications, and report challenges and future directions. The target application for this study is…

多智能体系统 · 计算机科学 2021-05-07 Arvin Tashakori

Mobile technology creates value on three fundamental pillars: productivity, coordination, and transformation. Mobile apps are becoming an increasingly important aspect of teaching and learning in many countries. The use of mobile…

计算机与社会 · 计算机科学 2022-08-10 Siddhartha Paul Tiwari

More and more learning apps like Duolingo are using some form of gamification (e.g., badges, points, and leaderboards) to enhance user learning. However, they are not always successful. Gamification misuse is a phenomenon that occurs when…

人机交互 · 计算机科学 2022-03-31 Reza Hadi Mogavi , Bingcan Guo , Yuanhao Zhang , Ehsan-Ul Haq , Pan Hui , Xiaojuan Ma

Mobile gaming has emerged as a promising market with billion-dollar revenues. A variety of mobile game platforms and services have been developed around the world. One critical challenge for these platforms and services is to understand…

机器学习 · 计算机科学 2018-10-12 Xi Liu , Muhe Xie , Xidao Wen , Rui Chen , Yong Ge , Nick Duffield , Na Wang

Reinforcement learning algorithms such as Q-learning have shown great promise in training models to learn the optimal action to take for a given system state; a goal in applications with an exploratory or adversarial nature such as…

计算与语言 · 计算机科学 2020-04-08 Xusen Yin , Jonathan May

In the literature on game-theoretic equilibrium finding, focus has mainly been on solving a single game in isolation. In practice, however, strategic interactions -- ranging from routing problems to online advertising auctions -- evolve…

计算机科学与博弈论 · 计算机科学 2023-03-02 Keegan Harris , Ioannis Anagnostides , Gabriele Farina , Mikhail Khodak , Zhiwei Steven Wu , Tuomas Sandholm

We provide ongoing results from the development of a personalized learning system integrated into a serious game. Given limited instructor resources, the use of computerized systems to help tutor students offers a way to provide higher…

计算机与社会 · 计算机科学 2023-05-29 Ying Tang , Ryan Hare

Can we make undergraduate engineering education easier and more fun? This research aims to see if we can answer the ambitious question! The digital game-based learning (DGBL) has been found to increase the efficacy of learning when applied…

计算机与社会 · 计算机科学 2021-06-29 Seungmo Kim

Disability is an important factor affecting todays society. At the same time, more and more sub-healthy people are sick due to reduced body functions and cognitive functions. Exercise rehabilitation is a kind of physical therapy, which can…

人机交互 · 计算机科学 2022-01-14 Huansheng Ning , Zhenyu Wang , Rongyang Li , Yudong Zhang , Lingfeng Mao

Technological advances offer the possibility of using mobile devices to enrich learning environments with multimedia content. Although physical experiments play a key role in science learning, little is known about integrating multimedia…

物理教育 · 物理学 2019-08-30 Sebastian Becker , Pascal Klein , Alexander Gößling , Jochen Kuhn