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Solving tasks in Reinforcement Learning is no easy feat. As the goal of the agent is to maximize the accumulated reward, it often learns to exploit loopholes and misspecifications in the reward signal resulting in unwanted behavior. While…

机器学习 · 计算机科学 2018-12-27 Chen Tessler , Daniel J. Mankowitz , Shie Mannor

We introduce a method based on the Public Goods Game for solving optimization tasks. In particular, we focus on the Traveling Salesman Problem, i.e. a NP-hard problem whose search space exponentially grows increasing the number of cities.…

物理与社会 · 物理学 2017-08-30 Marco Alberto Javarone

This paper investigates a new hybridization of multi-objective particle swarm optimization (MOPSO) and cooperative agents (MOPSO-CA) to handle the problem of stagnation encounters in MOPSO, which leads solutions to trap in local optima. The…

神经与进化计算 · 计算机科学 2019-01-29 Najwa Kouka , Raja Fdhila , Adel M. Alimi

Dynamic games arise when multiple agents with differing objectives control a dynamic system. They model a wide variety of applications in economics, defense, energy systems and etc. However, compared to single-agent control problems, the…

系统与控制 · 电气工程与系统科学 2020-01-08 Bolei Di , Andrew Lamperski

In multi-agent reinforcement learning, the behaviors that agents learn in a single Markov Game (MG) are typically confined to the given agent number. Every single MG induced by varying the population may possess distinct optimal joint…

机器学习 · 计算机科学 2023-06-06 Shenao Zhang , Li Shen , Lei Han , Li Shen

We present the development and optimization of PayPal's Commerce Agent, powered by NEMO-4-PAYPAL, a multi-agent system designed to revolutionize agentic commerce on the PayPal platform. Through our strategic partnership with NVIDIA, we…

News recommendation is very important to help users find interested news and alleviate information overload. Different users usually have different interests and the same user may have various interests. Thus, different users may click the…

信息检索 · 计算机科学 2019-07-15 Chuhan Wu , Fangzhao Wu , Mingxiao An , Jianqiang Huang , Yongfeng Huang , Xing Xie

We report on new stability conditions for evolutionary dynamics in the context of population games. We adhere to the prevailing framework consisting of many agents, grouped into populations, that interact noncooperatively by selecting…

种群与进化 · 定量生物学 2021-07-08 Semih Kara , Nuno C. Martins

Discrete version of state transition algorithm is proposed in order to solve the traveling salesman problem. Three special operators for discrete optimization problem named swap, shift and symmetry transformations are presented. Convergence…

最优化与控制 · 数学 2013-02-12 Yang Chunhua , Tang Xiaolin , Zhou Xiaojun , Gui Weihua

When a game involves many agents or when communication between agents is not possible, it is useful to resort to distributed learning where each agent acts in complete autonomy without any information on the other agents' situations.…

最优化与控制 · 数学 2025-09-24 Jérôme Taupin , Xavier Leturc , Christophe J. Le Martret

Despite many distributed resource allocation (DRA) algorithms have been reported in literature, it is still unknown how to allocate the resource optimally over multiple interacting coalitions. One major challenge in solving such a problem…

最优化与控制 · 数学 2025-09-24 Jialing Zhou , Guanghui Wen , Yuezu Lv , Tao Yang , Guanrong Chen

We extend trust region policy optimization (TRPO) to multi-agent reinforcement learning (MARL) problems. We show that the policy update of TRPO can be transformed into a distributed consensus optimization problem for multi-agent cases. By…

人工智能 · 计算机科学 2023-08-08 Hepeng Li , Haibo He

State transition algorithm (STA) is a metaheuristic method for global optimization. Recently, a modified STA named parameter optimal state transition algorithm (POSTA) is proposed. In POSTA, the performance of expansion operator, rotation…

最优化与控制 · 数学 2024-05-02 Tianyu Liu

Federated Reinforcement Learning (FRL) has been deemed as a promising solution for intelligent decision-making in the era of Artificial Internet of Things. However, existing FRL approaches often entail repeated interactions with the…

机器学习 · 计算机科学 2024-05-30 Sheng Yue , Zerui Qin , Xingyuan Hua , Yongheng Deng , Ju Ren

Systems of competing agents can often be modeled as games. Assuming rationality, the most likely outcomes are given by an equilibrium (e.g. a Nash equilibrium). In many practical settings, games are influenced by context, i.e. additional…

机器学习 · 计算机科学 2024-06-13 Daniel McKenzie , Howard Heaton , Qiuwei Li , Samy Wu Fung , Stanley Osher , Wotao Yin

Reinforcement Learning (RL) has emerged as the key driver for post-training complex reasoning in Large Language Models (LLMs), yet online RL introduces significant instability and computational overhead. Offline RL offers a compelling…

计算与语言 · 计算机科学 2026-04-06 Minjae Oh , Yunho Choi , Dongmin Choi , Yohan Jo

Reinforcement learning (RL) algorithms find applications in inventory control, recommender systems, vehicular traffic management, cloud computing and robotics. The real-world complications of many tasks arising in these domains makes them…

机器学习 · 计算机科学 2021-06-03 Sindhu Padakandla

The goal of offline reinforcement learning (RL) is to find an optimal policy given prerecorded trajectories. Many current approaches customize existing off-policy RL algorithms, especially actor-critic algorithms in which policy evaluation…

机器学习 · 计算机科学 2021-10-07 Wonjoon Goo , Scott Niekum

Decision-making under uncertainty (DMU) is present in many important problems. An open challenge is DMU in non-stationary environments, where the dynamics of the environment can change over time. Reinforcement Learning (RL), a popular…

人工智能 · 计算机科学 2022-03-01 Geoffrey Pettet , Ayan Mukhopadhyay , Abhishek Dubey

A fundamental (and largely open) challenge in sequential decision-making is dealing with non-stationary environments, where exogenous environmental conditions change over time. Such problems are traditionally modeled as non-stationary…

人工智能 · 计算机科学 2024-01-23 Baiting Luo , Yunuo Zhang , Abhishek Dubey , Ayan Mukhopadhyay