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相关论文: Stabilized Nested Rollout Policy Adaptation

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This work presents a novel policy iteration algorithm to tackle nonzero-sum stochastic impulse games arising naturally in many applications. Despite the obvious impact of solving such problems, there are no suitable numerical methods…

最优化与控制 · 数学 2020-06-29 René Aïd , Francisco Bernal , Mohamed Mnif , Diego Zabaljauregui , Jorge P. Zubelli

We study a sequence of independent one-shot non-cooperative games where agents play equilibria determined by a tunable mechanism. Observing only equilibrium decisions, without parametric or distributional knowledge of utilities, we aim to…

计算机科学与博弈论 · 计算机科学 2025-11-10 Luke Snow , Vikram Krishnamurthy

Planning under model uncertainty is a fundamental problem across many applications of decision making and learning. In this paper, we propose the Robust Adaptive Monte Carlo Planning (RAMCP) algorithm, which allows computation of…

人工智能 · 计算机科学 2019-01-10 Apoorva Sharma , James Harrison , Matthew Tsao , Marco Pavone

Non-prehensile multi-object rearrangement is a robotic task of planning feasible paths and transferring multiple objects to their predefined target poses without grasping. It needs to consider how each object reaches the target and the…

机器人学 · 计算机科学 2021-09-21 Fan Bai , Fei Meng , Jianbang Liu , Jiankun Wang , Max Q. -H. Meng

We interpret solving the multi-vehicle routing problem as a team Markov game with partially observable costs. For a given set of customers to serve, the playing agents (vehicles) have the common goal to determine the team-optimal agent…

机器学习 · 计算机科学 2022-06-14 Nathalie Paul , Tim Wirtz , Stefan Wrobel , Alexander Kister

We consider a problem of placing generators of rewards to be collected by randomly moving agents in a network. In many settings, the precise mobility pattern may be one of several possible, based on parameters outside our control, such as…

多智能体系统 · 计算机科学 2024-06-04 Petros Petsinis , Kaichen Zhang , Andreas Pavlogiannis , Jingbo Zhou , Panagiotis Karras

Reinforcement Learning (RL) has made remarkable achievements, but it still suffers from inadequate exploration strategies, sparse reward signals, and deceptive reward functions. To alleviate these problems, a Population-guided Novelty…

机器学习 · 计算机科学 2021-10-12 Qihao Liu , Yujia Wang , Xiaofeng Liu

This paper studies random reshuffling (RR)-based distributed Nash equilibrium seeking for noncooperative games. The game is motivated as a sample-average approximation of an underlying expected-value stochastic game, while the algorithmic…

最优化与控制 · 数学 2026-04-06 Jun Hu , Chao Sun , Chen Bo , Jianzheng Wang , Zheming Wang

Neural replicator dynamics (NeuRD) is an alternative to the foundational softmax policy gradient (SPG) algorithm motivated by online learning and evolutionary game theory. The NeuRD expected update is designed to be nearly identical to that…

机器学习 · 计算机科学 2022-06-07 Dustin Morrill , Esra'a Saleh , Michael Bowling , Amy Greenwald

Multi-Agent Reinforcement Learning (MARL) -- where multiple agents learn to interact in a shared dynamic environment -- permeates across a wide range of critical applications. While there has been substantial progress on understanding the…

计算机科学与博弈论 · 计算机科学 2022-10-05 Shicong Cen , Yuejie Chi , Simon S. Du , Lin Xiao

Deep reinforcement learning (DRL) has been used to learn effective heuristics for solving complex combinatorial optimisation problem via policy networks and have demonstrated promising performance. Existing works have focused on solving…

机器学习 · 计算机科学 2020-12-25 Nasrin Sultana , Jeffrey Chan , A. K. Qin , Tabinda Sarwar

Spatial public goods games model collective dilemmas where individual payoffs depend on population-level strategy configurations. Most existing studies rely on evolutionary update rules or value-based reinforcement learning methods. These…

多智能体系统 · 计算机科学 2025-12-23 Zhaoqilin Yang , Axin Xiang , Kedi Yang , Tianjun Liu , Youliang Tian

We present a novel game-theoretic formulation of Non-Negative Matrix Factorization (NNMF), a popular data-analysis method with many scientific and engineering applications. The game-theoretic formulation is shown to have favorable scaling…

计算机科学与博弈论 · 计算机科学 2021-04-13 Satpreet H. Singh

Most neural solvers for the Traveling Salesperson Problem (TSP) are trained to output a single solution, even though practitioners rarely stop there: at test time, they routinely spend extra compute on sampling or post-hoc search. This…

机器学习 · 计算机科学 2026-05-04 Andoni Irazusta Garmendia

We study the evolutionary stability of Nash equilibria (NE) in a symmetric quantum game played by the recently proposed scheme of applying `identity' and `Pauli spin flip' operators on the initial state with classical probabilities. We show…

量子物理 · 物理学 2009-11-07 A. Iqbal , A. H. Toor

In this paper we consider infinite horizon discounted dynamic programming problems with finite state and control spaces, and partial state observations. We discuss an algorithm that uses multistep lookahead, truncated rollout with a known…

机器人学 · 计算机科学 2020-02-12 Sushmita Bhattacharya , Sahil Badyal , Thomas Wheeler , Stephanie Gil , Dimitri Bertsekas

This paper makes two proposals for Monte Carlo Softmax Search, which is a recently proposed method that is classified as a selective search like the Monte Carlo Tree Search. The first proposal separately defines the node-selection and…

人工智能 · 计算机科学 2020-09-09 Harukazu Igarashi , Yuichi Morioka , Kazumasa Yamamoto

This paper investigates the model-based methods in multi-agent reinforcement learning (MARL). We specify the dynamics sample complexity and the opponent sample complexity in MARL, and conduct a theoretic analysis of return discrepancy upper…

机器学习 · 计算机科学 2022-03-18 Weinan Zhang , Xihuai Wang , Jian Shen , Ming Zhou

In this paper, we study multi-agent network games subject to affine time-varying coupling constraints and a time-varying communication network. We focus on the class of games adopting proximal dynamics and study their convergence to a…

计算机科学与博弈论 · 计算机科学 2019-11-20 Carlo Cenedese , Giuseppe Belgioioso , Sergio Grammatico , Ming Cao

Experience replay enables reinforcement learning agents to memorize and reuse past experiences, just as humans replay memories for the situation at hand. Contemporary off-policy algorithms either replay past experiences uniformly or utilize…

机器学习 · 计算机科学 2019-06-21 Daochen Zha , Kwei-Herng Lai , Kaixiong Zhou , Xia Hu
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