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Humans make decisions and act alongside other humans to pursue both short-term and long-term goals. As a result of ongoing progress in areas such as computing science and automation, humans now also interact with non-human agents of varying…

Pervasive health games have a potential to impact health-related behaviors. And, similar to other types of interventions, engagement and adherence in health games is the keystone for examining their short- and long-term effects. Many…

人机交互 · 计算机科学 2021-06-28 Magy Seif El-Nasr , Shree Durga , Mariya Shiyko , Carmen Sceppa

Current Motor Imagery Brain-Computer Interfaces (MI-BCI) require a lengthy and monotonous training procedure to train both the system and the user. Considering many users struggle with effective control of MI-BCI systems, a more…

人机交互 · 计算机科学 2024-10-24 Fred Atilla , Marie Postma , Maryam Alimardani

Attention deficit and hyperactivity disorder (ADHD) have two main characteristics: inattention and impulsivity.It has many obstacles to the normal development of children and is very common among children.As an intervention, Serious games…

人机交互 · 计算机科学 2021-05-10 Yuanyuan Zheng , Rongyang Li , Sha Li , Yudong Zhang , Shunkun Yang , Huansheng Ning

Very few details about point systems used in games for health are reported in scientific literature. To shed some light on this topic a bibliometric study, analyzing the papers containing terms related to games for health and point systems…

计算机与社会 · 计算机科学 2018-02-16 Peter Kokol

Multiple Sclerosis (MS) is an unpredictable, often disabling disease that can adversely affect any body function; this often requires persons with MS to be active patients who are able to self-manage. There are currently thousands of health…

人机交互 · 计算机科学 2017-11-16 Guido Giunti , Estefania Guisado-Fernandez , Brian Caulfield

Our research aims to develop intelligent collaborative agents that are human-aware - they can model, learn, and reason about their human partner's physiological, cognitive, and affective states. In this paper, we study how adaptive coaching…

计算机与社会 · 计算机科学 2021-05-24 Shiwali Mohan

While work in fields of CSCW (Computer Supported Collaborative Work), Psychology and Social Sciences have progressed our understanding of team processes and their effect performance and effectiveness, current methods rely on observations or…

The game Quantum Moves was designed to pit human players against computer algorithms, combining their solutions into hybrid optimization to control a scalable quantum computer. In this midstream report, we open our design process and…

计算机与社会 · 计算机科学 2015-06-30 Andreas Lieberoth , Mads Kock Pedersen , Andreea Catalina Marin , Tilo Planke , Jacob Friis Sherson

Recent technological advances have made head-mounted displays (HMDs) smaller and untethered, fostering the vision of ubiquitous interaction with information in a digitally augmented physical world. For interacting with such devices, three…

人机交互 · 计算机科学 2023-03-29 Florian Müller

Wearable robotic hand rehabilitation devices can allow greater freedom and flexibility than their workstation-like counterparts. However, the field is generally lacking effective methods by which the user can operate the device: such…

机器人学 · 计算机科学 2019-01-14 Sangwoo Park , Cassie Meeker , Lynne M. Weber , Lauri Bishop , Joel Stein , Matei Ciocarlie

Spine biomechanics is at a transformation with the advent and integration of machine learning and computer vision technologies. These novel techniques facilitate the estimation of 3D body shapes, anthropometrics, and kinematics from as…

Community Health Workers (CHWs) play a critical role in delivering primary healthcare services in low-resource settings, yet sustaining their training and performance remains a persistent challenge. Prior research has explored digital and…

人机交互 · 计算机科学 2026-04-07 Arka Majhi , Aparajita Mondal , Satish B. Agnihotri

Mobile health (mHealth) applications are widely used for chronic disease management, but usability and accessibility challenges persist due to the diverse needs of users. Adaptive User Interfaces (AUIs) offer a personalized solution to…

软件工程 · 计算机科学 2026-01-12 Wei Wang , Hourieh Khalajzadeh , John Grundy , Anuradha Madugalla , Humphrey O. Obie

The framework of Mean-field Games (MFGs) is used for modelling the collective dynamics of large populations of non-cooperative decision-making agents. We formulate and analyze a kinetic MFG model for an interacting system of non-cooperative…

最优化与控制 · 数学 2024-07-29 Piyush Grover , Mandy Huo

Human-computer interaction (HCI) increasingly occurs in motion-rich environments. The ability to accurately and rapidly respond to directional visual cues is critical in these contexts. How whole-body motion and individual differences…

人机交互 · 计算机科学 2026-01-21 Jianshu Wang , Siyu Liu , Chao Zhou , Yawen Zheng , Yuan Yue , Tangjun Qu , Yang Li , Yutao Xie , Jin Huang , Yulong Bian , Feng Tian

With the increasing of computer capabilities, Computer aided ergonomics (CAE) offers new possibilities to integrate conventional ergonomic knowledge and to develop new methods into the work design process. As mentioned in [1], different…

机器人学 · 计算机科学 2011-04-06 Ruina Ma , Damien Chablat , Fouad Bennis , Liang Ma

Emerging infectious diseases and climate change are two of the major challenges in 21st century. Although over the past decades, highly-resolved mathematical models have contributed in understanding dynamics of infectious diseases and are…

种群与进化 · 定量生物学 2025-10-13 Julia Bicker , René Schmieding , Michael Meyer-Hermann , Martin J. Kühn

Recent advances in data analytics and computer-aided diagnostics stimulate the vision of patient-centric precision healthcare, where treatment plans are customized based on the health records and needs of every patient. In physical…

计算机视觉与模式识别 · 计算机科学 2020-03-23 Yalin Liao , Aleksandar Vakanski , Min Xian , David Paul , Russell Baker

The monotonous nature of repetitive cognitive training may cause losing interest in it and dropping out by older adults. This study introduces an adaptive technique that enables a Socially Assistive Robot (SAR) to select the most…

机器人学 · 计算机科学 2023-05-03 Eleonora Zedda , Marco Manca , Fabio Paterno , Carmen Santoro