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相关论文: Audience and Streamer Participation at Scale on Tw…

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We present a novel digital humanities method for representing our Twitch chatters as user embeddings created by a large language model (LLM). We cluster these embeddings automatically using affinity propagation and further narrow this…

计算与语言 · 计算机科学 2024-11-19 Mika Hämäläinen , Jack Rueter , Khalid Alnajjar

Live-streaming, as a new-generation media to connect users and authors, has attracted a lot of attention and experienced rapid growth in recent years. Compared with the content-static short-video recommendation, the live-streaming…

信息检索 · 计算机科学 2025-02-11 Yucheng Lu , Jiangxia Cao , Xu Kuan , Wei Cheng , Wei Jiang , Jiaming Zhang , Yang Shuang , Liu Zhaojie , Liyin Hong

The spectatorship experience for virtual reality (VR) games differs strongly from its non-VR precursor. When watching non-VR games on platforms such as Twitch, spectators just see what the player sees, as the physical interaction is mostly…

人机交互 · 计算机科学 2021-01-13 Katharina Emmerich , Andrey Krekhov , Sebastian Cmentowski , Jens Krueger

Peer-to-Peer streaming technology has become one of the major Internet applications as it offers the opportunity of broadcasting high quality video content to a large number of peers with low costs. It is widely accepted that with the…

网络与互联网体系结构 · 计算机科学 2015-10-12 Bahaa Aldeen Alghazawy , Satoshi Fujita

Is it possible to predict moment-to-moment gameplay engagement based solely on game telemetry? Can we reveal engaging moments of gameplay by observing the way the viewers of the game behave? To address these questions in this paper, we…

人机交互 · 计算机科学 2020-08-18 David Melhart , Daniele Gravina , Georgios N. Yannakakis

Third-party developers (TPDs) often turn to online communities for support when they can't get immediate responses from the platform. Twitch, as a leading live streaming platform, attracted many TPDs and formed an online support community…

人机交互 · 计算机科学 2026-04-10 Jie Cai , He Zhang , Yueyan Liu , John M. Carroll , Chun Yu

Billions of live-streaming viewers share their opinions on scenes they are watching in real-time and interact with the event, commentators as well as other viewers via text comments. Thus, there is necessary to explore viewers' comments…

多媒体 · 计算机科学 2023-01-18 Junjie H. Xu , Yu Nakano , Lingrong Kong , Kojiro Iizuka

Online social post streams such as Twitter timelines and forum discussions have emerged as important channels for information dissemination. They are noisy, informal, and surge quickly. Real life events, which may happen and evolve every…

社会与信息网络 · 计算机科学 2013-11-26 Pei Lee , Laks V. S. Lakshmanan , Evangelos E. Milios

VTubers, or Virtual YouTubers, are live streamers who create streaming content using animated 2D or 3D virtual avatars. In recent years, there has been a significant increase in the number of VTuber creators and viewers across the globe.…

人机交互 · 计算机科学 2024-03-01 Qian Wan , Zhicong Lu

Recent years have witnessed a dramatic increase of user-generated video services. In such user-generated video services, crowdsourced live streaming (e.g., Periscope, Twitch) has significantly challenged today's edge network infrastructure:…

多媒体 · 计算机科学 2016-05-31 Chenglei Wu , Zhi Wang , Jiangchuan Liu , Shiqiang Yang

The era of live-broadcast is back but with two major changes. First, unlike traditional TV broadcasts, content is now streamed over the Internet enabling it to reach a wider audience. Second, due to various user-generated content platforms…

社会与信息网络 · 计算机科学 2018-03-08 Aravindh Raman , Gareth Tyson , Nishanth Sastry

Acoustic streaming is the net time-averaged flow that results from the nonlinearities in an oscillating flow. Extensive research has sought to identify different physical mechanisms and types of acoustic streaming in systems of various…

流体动力学 · 物理学 2020-05-04 Kyle Pietrzyk , Ilenia Battiato

First-person shooter (FPS) game tournaments take place across the globe. A growing number of people choose to watch FPS games online instead of attending the game events in person. However, live streaming might miss critical highlight…

人机交互 · 计算机科学 2022-08-17 Jiaye Li , Minghao Li , Zikai Alex Wen , Wei Cai

Adaptive video streaming over HTTP is becoming omnipresent in our daily life. In the past, dozens of research papers have proposed novel approaches to address different aspects of adaptive streaming and a decent amount of player…

多媒体 · 计算机科学 2017-10-09 Anatoliy Zabrovskiy , Evgeny Petrov , Evgeny Kuzmin , Christian Timmerer

Peer-to-Peer Live streaming and Video on Demand is the most popular media applications over the Internet in recent years. These systems reduce the load on the server and provide a scalable content distribution. A new paradigm of P2P network…

网络与互联网体系结构 · 计算机科学 2011-11-30 Hareesh. K , Manjaiah D. H

The advent of 5G has driven the demand for high-quality, low-latency live streaming. However, challenges such as managing the increased data volume, ensuring synchronization across multiple streams, and maintaining consistent quality under…

多媒体 · 计算机科学 2025-05-01 Aizierjiang Aiersilan , Zhiqiang Wang

Hundreds of thousands of spectators use Twitch.tv to watch The International, a Dota 2 eSports tournament and communicate in massive chats. In this paper, we analyse crowd behavior in these chats, disentangle features of social…

人机交互 · 计算机科学 2020-12-14 Denis Bulygin , Ilya Musabirov , Alena Suvorova , Ksenia Konstantinova , Pavel Okopnyi

Recent advancements in discrete token-based speech generation have highlighted the importance of token-to-waveform generation for audio quality, particularly in real-time interactions. Traditional frameworks integrating semantic tokens with…

声音 · 计算机科学 2025-07-02 Dake Guo , Jixun Yao , Linhan Ma , He Wang , Lei Xie

Adaptive streaming addresses the increasing and heterogenous demand of multimedia content over the Internet by offering several encoded versions for each video sequence. Each version (or representation) has a different resolution and bit…

多媒体 · 计算机科学 2015-06-15 Laura Toni , Ramon Aparicio-Pardo , Karine Pires , Gwendal Simon , Alberto Blanc , Pascal Frossard

The unprecedented use of social media through smartphones and other web-enabled mobile devices has enabled the rapid adoption of platforms like Twitter. Event detection has found many applications on the web, including breaking news…

社会与信息网络 · 计算机科学 2014-05-07 Shamanth Kumar , Huan Liu , Sameep Mehta , L. Venkata Subramaniam