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相关论文: A reputation game on cyber-security and cyber-risk…

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The increasing connectivity and intricate remote access environment have made traditional perimeter-based network defense vulnerable. Zero trust becomes a promising approach to provide defense policies based on agent-centric trust…

人工智能 · 计算机科学 2023-03-07 Yunfei Ge , Tao Li , Quanyan Zhu

We study an overlapping-generations model of community enforcement where each agent interacts once as young and once as old across two groups. After each match a minimal, directed record assigns a public "stigma" only when a player defects…

理论经济学 · 经济学 2025-11-12 David Li , Georgy Lukyanov

We study a game between two firms in which each provide a service based on machine learning. The firms are presented with the opportunity to purchase a new corpus of data, which will allow them to potentially improve the quality of their…

计算机科学与博弈论 · 计算机科学 2019-05-24 Jinshuo Dong , Hadi Elzayn , Shahin Jabbari , Michael Kearns , Zachary Schutzman

We consider a scenario where $N$ users send packets to a common access point. The receiver decodes the message of each user by treating the other user's signals as noise. Associated with each user is its channel state and a finite queue…

系统与控制 · 计算机科学 2019-05-02 Prashant Narayanan , Lakshmi Narasimhan Theagarajan

This paper provides an efficient computational scheme to handle general security games from an adversarial risk analysis perspective. Two cases in relation to single-stage and multi-stage simultaneous defend-attack games motivate our…

计算机科学与博弈论 · 计算机科学 2025-06-04 Jose Manuel Camacho , Roi Naveiro , David Rios Insua

We initiate the analysis of the response of computer owners to various offers of defence systems against a cyber-hacker (for instance, a botnet attack), as a stochastic game of a large number of interacting agents. We introduce a simple…

最优化与控制 · 数学 2022-05-03 Vassili Kolokoltsov , Alain Bensoussan

We study reputation formation where a long-run player repeatedly observes private signals and takes actions. Short-run players observe the long-run player's past actions but not her past signals. The long-run player can thus develop a…

理论经济学 · 经济学 2025-07-22 Daniel Luo , Alexander Wolitzky

Reputation systems concern soft security dynamics in diverse areas. Trust dynamics in a reputation system should be stable and adaptable at the same time to serve the purpose. Many reputation mechanisms have been proposed and tested over…

社会与信息网络 · 计算机科学 2019-03-15 Ekaterina Yashkina , Arseny Pinigin , JooYoung Lee , Manuel Mazzara , Akinlolu Solomon Adekotujo , Adam Zubair , Luca Longo

We simulate a reputation system in a market to optimise the balance between market security and market equity. We introduce a method of using a reputation system that will stabilise the distribution of wealth in a market in a fair manner.…

多智能体系统 · 计算机科学 2022-10-06 Anton Kolonin , Deborah Duong , Ben Goertzel , Cassio Pennachin , Matt Iklé , Nejc Znidar , Marco Argentieri

We consider the problem of a game theorist analyzing a game that uses cryptographic protocols. Ideally, a theorist abstracts protocols as ideal, implementation-independent primitives, letting conclusions in the "ideal world" carry over to…

计算机科学与博弈论 · 计算机科学 2025-06-30 Alexandros Psomas , Athina Terzoglou , Yu Wei , Vassilis Zikas

This study investigates the relationship between resilience of control systems to attacks and the information available to malicious attackers. Specifically, it is shown that control systems are guaranteed to be secure in an asymptotic…

系统与控制 · 电气工程与系统科学 2020-03-27 Hampei Sasahara , Serkan Saritas , Henrik Sandberg

Each participant in peer-to-peer network prefers to free-ride on the contribution of other participants. Reputation based resource sharing is a way to control the free riding. Instead of classical game theory we use evolutionary game theory…

计算机科学与博弈论 · 计算机科学 2017-03-27 Antriksh Goswami , Ruchir Gupta

We consider correlated equilibria in strategic games in an adversarial environment, where an adversary can compromise the public signal used by the players for choosing their strategies, while players aim at detecting a potential attack as…

计算机科学与博弈论 · 计算机科学 2025-07-01 Kiarash Kazari , Aris Kanellopoulos , György Dán

In stochastic dynamic environments, team Markov games have emerged as a versatile paradigm for studying sequential decision-making problems of fully cooperative multi-agent systems. However, the optimality of the derived policies is usually…

最优化与控制 · 数学 2022-05-03 Feng Huang , Ming Cao , Long Wang

We consider a repeated sequential game between a learner, who plays first, and an opponent who responds to the chosen action. We seek to design strategies for the learner to successfully interact with the opponent. While most previous…

机器学习 · 计算机科学 2020-07-13 Pier Giuseppe Sessa , Ilija Bogunovic , Maryam Kamgarpour , Andreas Krause

Most models of Stackelberg security games assume that the attacker only knows the defender's mixed strategy, but is not able to observe (even partially) the instantiated pure strategy. Such partial observation of the deployed pure strategy…

计算机科学与博弈论 · 计算机科学 2015-05-05 Haifeng Xu , Albert X. Jiang , Arunesh Sinha , Zinovi Rabinovich , Shaddin Dughmi , Milind Tambe

Understanding the strategic behavior of miners in a blockchain is of great importance for its proper operation. A common model for mining games considers an infinite time horizon, with players optimizing asymptotic average objectives.…

计算机科学与博弈论 · 计算机科学 2021-07-21 Alejandro Jofré , Angel Pardo , David Salas , Victor Verdugo , José Verschae

This paper studies two important signal processing aspects of equilibrium behavior in non-cooperative games arising in social networks, namely, reinforcement learning and detection of equilibrium play. The first part of the paper presents a…

计算机科学与博弈论 · 计算机科学 2015-01-07 Omid Namvar Gharehshiran , William Hoiles , Vikram Krishnamurthy

Many real-world strategic games involve interactions between multiple players. We study a hierarchical multi-player game structure, where players with asymmetric roles can be separated into leaders and followers, a setting often referred to…

机器学习 · 计算机科学 2022-10-25 Yaolong Yu , Haifeng Xu , Haipeng Chen

We consider a community of users who must make periodic decisions about whether to interact with one another. We propose a protocol which allows honest users to reliably interact with each other, while limiting the damage done by each…

计算机科学与博弈论 · 计算机科学 2014-11-06 Paul Christiano