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Coherent sets of almost desirable gambles and credal sets are known to be equivalent models. That is, there exists a bijection between the two collections of sets preserving the usual operations, e.g. conditioning. Such a correspondence is…

The deck of a graph $G$ is given by the multiset of (unlabelled) subgraphs $\{G-v:v\in V(G)\}$. The subgraphs $G-v$ are referred to as the cards of $G$. Brown and Fenner recently showed that, for $n\geq29$, the number of edges of a graph…

组合数学 · 数学 2020-03-11 Carla Groenland , Hannah Guggiari , Alex Scott

Inspired by the theory of desirable gambles that is used to model uncertainty in the field of imprecise probabilities, I present a theory of desirable things. Its aim is to model a subject's beliefs about which things are desirable. What…

人工智能 · 计算机科学 2023-05-12 Jasper De Bock

The partial monitoring (PM) framework provides a theoretical formulation of sequential learning problems with incomplete feedback. On each round, a learning agent plays an action while the environment simultaneously chooses an outcome. The…

机器学习 · 计算机科学 2024-05-17 Maxime Heuillet , Ola Ahmad , Audrey Durand

Fitch Cheney's 5-card trick was introduced in 1950. In 2013, Mulcahy invented a 4-card trick in which the cards are allowed to be displayed face down. We suggest our own invention: a 3-card trick in which the cards can be face down and also…

At the beginning of 2022, a simplistic word-guessing game took the world by storm and was further adapted to many languages beyond the original English version. In this paper, we examine the strategies of daily word-guessing game players…

计算与语言 · 计算机科学 2024-12-16 Matīss Rikters , Sanita Reinsone

Advice-efficient prediction with expert advice (in analogy to label-efficient prediction) is a variant of prediction with expert advice game, where on each round of the game we are allowed to ask for advice of a limited number $M$ out of…

机器学习 · 计算机科学 2013-04-15 Yevgeny Seldin , Peter Bartlett , Koby Crammer

We consider the allocation of $m$ balls (jobs) into $n$ bins (servers). In the standard Two-Choice process, at each step $t=1,2,\ldots,m$ we first sample two bins uniformly at random and place a ball in the least loaded bin. It is…

离散数学 · 计算机科学 2023-01-25 Dimitrios Los , Thomas Sauerwald , John Sylvester

We present a novel multilabel/ranking algorithm working in partial information settings. The algorithm is based on 2nd-order descent methods, and relies on upper-confidence bounds to trade-off exploration and exploitation. We analyze this…

机器学习 · 计算机科学 2013-01-17 Claudio Gentile , Francesco Orabona

We consider a problem of guessing, wherein an adversary is interested in knowing the value of the realization of a discrete random variable $X$ on observing another correlated random variable $Y$. The adversary can make multiple (say, $k$)…

信息论 · 计算机科学 2021-08-20 Gowtham R. Kurri , Oliver Kosut , Lalitha Sankar

A hockey player's plus-minus measures the difference between goals scored by and against that player's team while the player was on the ice. This measures only a marginal effect, failing to account for the influence of the others he is…

应用统计 · 统计学 2016-01-27 Robert B. Gramacy , Matt Taddy , Sen Tian

We use machine learning to provide a tractable measure of the amount of predictable variation in the data that a theory captures, which we call its "completeness." We apply this measure to three problems: assigning certain equivalents to…

理论经济学 · 经济学 2019-10-17 Drew Fudenberg , Jon Kleinberg , Annie Liang , Sendhil Mullainathan

In this note, we give an explicit polynomial-time executable strategy for Peter Winkler's hat guessing game that gives superior results if the distribution of hats is imbalanced. While Winkler's strategy guarantees in any case that $\lfloor…

组合数学 · 数学 2013-03-29 Benjamin Doerr

In this article, we look at a hat-guessing game, in which each player must guess the color of their own hat while only seeing the hats of the other players. We focus on the case of two hat colors and a countably infinite number of players.…

概率论 · 数学 2025-10-28 Nathaniel Eldredge

Many artificial intelligences (AIs) are randomized. One can be lucky or unlucky with the random seed; we quantify this effect and show that, maybe contrarily to intuition, this is far from being negligible. Then, we apply two different…

人工智能 · 计算机科学 2016-07-11 Tristan Cazenave , Jialin Liu , Fabien Teytaud , Olivier Teytaud

We consider the problem of estimating fold-changes in the expected value of a multivariate outcome observed with unknown sample-specific and category-specific perturbations. This challenge arises in high-throughput sequencing studies of the…

统计方法学 · 统计学 2026-04-24 David S Clausen , Sarah Teichman , Amy D Willis

The estimation of causal effects using quasiexperiments often relies on the use of unusual or serendipitous sources of exogenous variation. When the goal is estimating the same causal effects across many different settings, the same unusual…

计量经济学 · 经济学 2026-05-26 Nick Huntington-Klein

A deck of $n$ cards is shuffled by repeatedly moving the top card to one of the bottom $k_n$ positions uniformly at random. We give upper and lower bounds on the total variation mixing time for this shuffle as $k_n$ ranges from a constant…

概率论 · 数学 2007-05-23 Sharad Goel

In the past three decades, deductive games have become interesting from the algorithmic point of view. Deductive games are two players zero sum games of imperfect information. The first player, called "codemaker", chooses a secret code and…

数据结构与算法 · 计算机科学 2013-03-27 Mourad El Ouali , Volkmar Sauerland

For every fixed graph $H$ and every fixed $0 < \alpha < 1$, we show that if a graph $G$ has the property that all subsets of size $\alpha n$ contain the ``correct'' number of copies of $H$ one would expect to find in the random graph…

组合数学 · 数学 2008-04-07 Raphael Yuster