中文
相关论文

相关论文: A simulation environment for drone cinematography

200 篇论文

This paper describes a high-fidelity sonar model and a simulation environment that implements the model. The model and simulation environment have been developed to aid in the design of a forward looking sonar for autonomous underwater…

机器人学 · 计算机科学 2022-10-14 Christopher Morency , Daniel J. Stilwell , Sebastian Hess

We assess the accuracy of a smartphone camera simulation. The simulation is an end-to-end analysis that begins with a physical description of a high dynamic range 3D scene and includes a specification of the optics and the image sensor. The…

图像与视频处理 · 电气工程与系统科学 2022-01-31 Zheng Lyu , Thomas Goossens , Brian Wandell , Joyce Farrell

Unmanned Aerial Vehicles (UAVs) are known for their fast and versatile applicability. With UAVs' growth in availability and applications, they are now of vital importance in serving as technological support in search-and-rescue(SAR)…

计算机视觉与模式识别 · 计算机科学 2024-09-18 Xiaomin Lin , Cheng Liu , Allen Pattillo , Miao Yu , Yiannis Aloimonous

This paper investigates how rendering engines, like Unreal Engine 4 (UE), can be used to create synthetic images to supplement datasets for deep computer vision (CV) models in image abundant and image limited use cases. Using rendered…

计算机视觉与模式识别 · 计算机科学 2025-06-05 John W. Smutny

We present a novel optimization algorithm called DroNeRF for the autonomous positioning of monocular camera drones around an object for real-time 3D reconstruction using only a few images. Neural Radiance Fields or NeRF, is a novel view…

机器人学 · 计算机科学 2023-08-08 Dipam Patel , Phu Pham , Aniket Bera

Swarms of drones are being more and more used in many practical scenarios, such as surveillance, environmental monitoring, search and rescue in hardly-accessible areas, etc.. While a single drone can be guided by a human operator, the…

计算机视觉与模式识别 · 计算机科学 2021-07-02 Claudio Piciarelli , Gian Luca Foresti

Safe autonomous landing for Unmanned Aerial Vehicles (UAVs) in populated areas is a crucial aspect for successful urban deployment, particularly in emergency landing situations. Nonetheless, validating autonomous landing in real scenarios…

机器人学 · 计算机科学 2024-04-02 Hector Tovanche-Picon , Javier Gonzalez-Trejo , Angel Flores-Abad , Diego Mercado-Ravell

An adventure at engineering design and modeling is possible with a Virtual Reality Environment (VRE) that uses multiple computer-generated media to let a user experience situations that are temporally and spatially prohibiting. In this…

计算工程、金融与科学 · 计算机科学 2007-08-15 L. -V. Bochkareva , M. -V. Kireitseu , G. R. Tomlinson , H. Altenbach , V. Kompis , D. Hui

Simulating robot-world interactions is a cornerstone of Embodied AI. Recently, a few works have shown promise in leveraging video generations to transcend the rigid visual/physical constraints of traditional simulators. However, they…

机器人学 · 计算机科学 2026-03-18 Mutian Xu , Tianbao Zhang , Tianqi Liu , Zhaoxi Chen , Xiaoguang Han , Ziwei Liu

Large-scale scene data is essential for training and testing in robot learning. Neural reconstruction methods have promised the capability of reconstructing large physically-grounded outdoor scenes from captured sensor data. However, these…

计算机视觉与模式识别 · 计算机科学 2025-08-27 Julian Ost , Andrea Ramazzina , Amogh Joshi , Maximilian Bömer , Mario Bijelic , Felix Heide

Autonomous trajectory generation for unmanned aerial vehicles (UAVs) in unknown environments continues to be an important research area as UAVs become more prolific. We define a trajectory generation algorithm for a vehicle in an unknown…

最优化与控制 · 数学 2017-07-21 Kenan Cole , Adam Wickenheiser

This paper addresses multi-UAV pursuit-evasion, where a group of drones cooperates to capture a fast evader in a confined environment with obstacles. Existing heuristic algorithms, which simplify the pursuit-evasion problem, often lack…

机器学习 · 计算机科学 2024-05-01 Jiayu Chen , Guosheng Li , Chao Yu , Xinyi Yang , Botian Xu , Huazhong Yang , Yu Wang

A customizable multi-rotor UAVs simulation platform based on ROS, Gazebo and PX4 is presented. The platform, which is called XTDrone, integrates dynamic models, sensor models, control algorithm, state estimation algorithm, and 3D scenes.…

机器人学 · 计算机科学 2020-08-19 Kun Xiao , Shaochang Tan , Guohui Wang , Xueyan An , Xiang Wang , Xiangke Wang

Neural Radiance Fields (NeRF) is a novel implicit 3D reconstruction method that shows immense potential and has been gaining increasing attention. It enables the reconstruction of 3D scenes solely from a set of photographs. However, its…

计算机视觉与模式识别 · 计算机科学 2023-10-23 Jiaming Gu , Minchao Jiang , Hongsheng Li , Xiaoyuan Lu , Guangming Zhu , Syed Afaq Ali Shah , Liang Zhang , Mohammed Bennamoun

Here we present practical methods for simulation and reconstruction of in-line digital holograms recorded with plane and spherical waves. The algorithms described here are applicable to holographic imaging of an object exhibiting absorption…

光学 · 物理学 2023-06-29 Tatiana Latychevskaia , Hans-Werner Fink

Reconstructing structured 3D scenes from RGB images using CAD objects unlocks efficient and compact scene representations that maintain compositionality and interactability. Existing works propose training-heavy methods relying on either…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Qirui Wu , Denys Iliash , Daniel Ritchie , Manolis Savva , Angel X. Chang

According to the rapid development of drone technologies, drones are widely used in many applications including military domains. In this paper, a novel situation-aware DRL- based autonomous nonlinear drone mobility control algorithm in…

系统与控制 · 电气工程与系统科学 2023-01-03 Hyunsoo Lee , Soohyun Park , Won Joon Yun , Soyi Jung , Joongheon Kim

Recent advances in text-to-3D scene generation have demonstrated significant potential to transform content creation across multiple industries. Although the research community has made impressive progress in addressing the challenges of…

This project presents an exploration into 3D scene reconstruction of synthetic and real-world scenes using Neural Radiance Field (NeRF) approaches. We primarily take advantage of the reduction in training and rendering time of neural…

计算机视觉与模式识别 · 计算机科学 2022-10-25 Benedict Quartey , Tuluhan Akbulut , Wasiwasi Mgonzo , Zheng Xin Yong

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch