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Two-minute science (2-minute science) is a science communication project initiated and supported by early-career Greek astrophysicists. With this endeavor, which started in December 2020, we try to bridge the gap between the scientific…

We propose a new form of human-machine interaction. It is a pictorial game consisting of interactive rounds of creation between artists and a machine. They repetitively paint one after the other. At its rounds, the computer partially…

图形学 · 计算机科学 2021-02-16 Vivien Cabannes , Thomas Kerdreux , Louis Thiry , Tina Campana , Charly Ferrandes

How can researchers from the creative ML/AI community and sociology of culture engage in fruitful collaboration? How do researchers from both fields think (differently) about creativity and the production of creative work? While the ML…

计算机与社会 · 计算机科学 2022-05-30 Katharina Burgdorf , Negar Rostamzadeh , Ramya Srinivasan , Jennifer Lena

Artists and especially new media artists contribute to public perceptions and adoption of new technologies through their own use of emerging media technologies such as augmented and virtual reality, generative image systems, and…

计算机与社会 · 计算机科学 2025-07-09 Chelsea Thompto

Citizen science projects engage people in activities that are part of a scientific research effort. On multi-project citizen science platforms, scientists can create projects consisting of tasks. Volunteers, in turn, participate in…

人机交互 · 计算机科学 2019-10-10 Lesandro Ponciano , Thiago Emmanuel Pereira

Contemporary debates on "open science" mostly focus on the pub- lic accessibility of the products of scientific and academic work. In contrast, this paper presents arguments for "opening" the ongoing work of science. That is, this paper is…

物理教育 · 物理学 2017-02-17 Pratim Sengupta , Marie-Claire Shanahan

This study describes a vision, how technology can help improving the efficiency in research. We propose a new clean-slate design, where more emphasis is given on the correctness and up-to-dateness of the scientific results, it is more open…

数字图书馆 · 计算机科学 2017-11-29 János Tapolcai

This study investigates the aesthetic experience and educational value of collaborative artmaking with generative artificial intelligence (AI) among young learners and art students. Based on a survey of 112 participants, we examine how…

计算机与社会 · 计算机科学 2025-09-16 Chengyuan Zhang , Suzhe Xu

The reciprocal impact of applied neuroscience and cognitive studies on humanities has been extensive and growing over the past 30 years of research. Studies on neuroaesthetics have provided novel insights in visual arts, music as well as…

神经元与认知 · 定量生物学 2019-04-16 Ali-Mohammad Kamali , Mohammad Taghi Najafi , Mohammad Nami

Interactive communication (IC), i.e., the reciprocal exchange of information between two or more interactive partners, is a fundamental part of human nature. As such, it has been studied across multiple scientific disciplines with different…

In this paper, we introduce iART: an open Web platform for art-historical research that facilitates the process of comparative vision. The system integrates various machine learning techniques for keyword- and content-based image retrieval…

So far, the relationship between open science and software engineering expertise has largely focused on the open release of software engineering research insights and reproducible artifacts, in the form of open-access papers, open data, and…

软件工程 · 计算机科学 2024-09-17 Cynthia C. S. Liem , Andrew M. Demetriou

Nowadays, technological advances have influenced all human activities, creating new dynamics and ways of communication. In this context, some artists have incorporated these advances in their creative process, giving rise to unique…

人机交互 · 计算机科学 2021-08-13 Ricardo Andres Diaz Rincon

Undergraduate animation students at the Maryland Institute College of Art teamed up with scientists from the Fermi Gamma-ray Space Telescope to produce a set of animations on several astronomy topics. We describe the process and discuss the…

物理教育 · 物理学 2018-05-15 Laurence Arcadias , Robin Corbet

Art is a variety of human activities that include the production of visual, auditory, or performing objects that express the creativity, creative concepts, or technological abilities of the artist, intended primarily for their beauty or…

计算机与社会 · 计算机科学 2021-05-17 Amogh G. Warkhandkar , Omkar B. Bhambure

In this article we describe our experiences with computational text analysis. We hope to achieve three primary goals. First, we aim to shed light on thorny issues not always at the forefront of discussions about computational text analysis…

计算与语言 · 计算机科学 2020-09-15 Dong Nguyen , Maria Liakata , Simon DeDeo , Jacob Eisenstein , David Mimno , Rebekah Tromble , Jane Winters

The use of generative AI in education is a controversial topic. Current technology offers the potential to create educational content from text, speech, to images based on simple input prompts. This can enhance productivity by summarizing…

人工智能 · 计算机科学 2023-12-18 Joern Ploennigs , Markus Berger , Eva Carnein

Our experience of the world is multisensory, spanning a synthesis of language, sight, sound, touch, taste, and smell. Yet, artificial intelligence has primarily advanced in digital modalities like text, vision, and audio. This paper…

机器学习 · 计算机科学 2026-01-14 Paul Pu Liang

In the last decade, artificial intelligence (AI) models inspired by the brain have made unprecedented progress in performing real-world perceptual tasks like object classification and speech recognition. Recently, researchers of natural…

The emergence of Generative Artificial Intelligence (G-AI) has changed the landscape of creative arts with its power to compose novel artwork and thus brought ethical concerns. Despite the efforts by prior works to address these concerns…

人机交互 · 计算机科学 2023-10-23 Jingyu Shi , Rahul Jain , Runlin Duan , Karthik Ramani