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With breakthrough of the AlphaGo, human-computer gaming AI has ushered in a big explosion, attracting more and more researchers all around the world. As a recognized standard for testing artificial intelligence, various human-computer…

人工智能 · 计算机科学 2024-04-01 Qiyue Yin , Jun Yang , Kaiqi Huang , Meijing Zhao , Wancheng Ni , Bin Liang , Yan Huang , Shu Wu , Liang Wang

In recent years, machine learning approaches have made dramatic advances, reaching superhuman performance in Go, Atari, and poker variants. These games, and others before them, have served not only as a testbed but have also helped to push…

人工智能 · 计算机科学 2024-05-14 Danny Halawi , Aron Sarmasi , Siena Saltzen , Joshua McCoy

Deep Learning has made a great progress for these years. However, it is still difficult to master the implement of various models because different researchers may release their code based on different frameworks or interfaces. In this…

软件工程 · 计算机科学 2017-07-28 Ting Pan

This paper investigates the integration and assessment of IntelliGame, a gamification plugin initially designed for Java development, within the realm of JavaScript unit testing. We aim to verify the generalizability of IntelliGame to…

软件工程 · 计算机科学 2024-03-07 Philipp Straubinger , Tommaso Fulcini , Gordon Fraser , Marco Torchiano

Graph-based Retrieval-Augmented Generation (RAG) has proven effective in integrating external knowledge into large language models (LLMs), improving their factual accuracy, adaptability, interpretability, and trustworthiness. A number of…

The design of environments plays a critical role in shaping the development and evaluation of cooperative multi-agent reinforcement learning (MARL) algorithms. While existing benchmarks highlight critical challenges, they often lack the…

多智能体系统 · 计算机科学 2026-05-28 Hayeong Lee , JunHyeok Oh , Byung-Jun Lee

Text-VQA aims at answering questions that require understanding the textual cues in an image. Despite the great progress of existing Text-VQA methods, their performance suffers from insufficient human-labeled question-answer (QA) pairs.…

计算机视觉与模式识别 · 计算机科学 2022-10-11 Jun Wang , Mingfei Gao , Yuqian Hu , Ramprasaath R. Selvaraju , Chetan Ramaiah , Ran Xu , Joseph F. JaJa , Larry S. Davis

This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…

计算机科学与博弈论 · 计算机科学 2026-02-04 Melih İşeri , Erhan Bayraktar

The automation of guitar tablature generation from video inputs holds significant promise for enhancing music education, transcription accuracy, and performance analysis. Existing methods face challenges with consistency and completeness,…

The rapid pace of recent research in AI has been driven in part by the presence of fast and challenging simulation environments. These environments often take the form of games; with tasks ranging from simple board games, to competitive…

Leveraging the prevailing interest in computer games among college students, both for entertainment and as a possible career path, is a major reason for the increasing prevalence of computer game design courses in computer science…

其他计算机科学 · 计算机科学 2007-05-23 Joseph Distasio , Thomas P. Way

Current artificial intelligence systems exhibit strong performance on narrow tasks, while existing evaluation frameworks provide limited insight into generality across domains. We introduce the Artificial General Intelligence Testbed…

人工智能 · 计算机科学 2026-01-29 Matej Šprogar

Augmented reality (AR) games are a rich environment for researching and testing computational systems that provide subtle user guidance and training. In particular computer systems that aim to augment a user's situation awareness benefit…

人机交互 · 计算机科学 2022-08-22 David Kadish , Arezoo Sarkheyli-Hägele , Jose Font , Diederick C. Niehorster , Thomas Pederson

Language agents have shown impressive problem-solving skills within defined settings and brief timelines. Yet, with the ever-evolving complexities of open-world simulations, there's a pressing need for agents that can flexibly adapt to…

人工智能 · 计算机科学 2024-01-01 Ming Yan , Ruihao Li , Hao Zhang , Hao Wang , Zhilan Yang , Ji Yan

Despite tremendous advances in AI, it remains a significant challenge to develop interactive task guidance systems that can offer situated, personalized guidance and assist humans in various tasks. These systems need to have a sophisticated…

Response timing judgment is a critical component of interactive speech agents. Although there exists substantial prior work on turn modeling and voice wake-up, there is a lack of research on response timing judgments continuously aligned…

人机交互 · 计算机科学 2026-03-17 Zihong He , Hai-Ning Liang , Chen Liang

Large Language Model (LLM) agents are reshaping the game industry, by enabling more intelligent and human-preferable characters. Yet, current game benchmarks fall short of practical needs: they lack evaluations of diverse LLM capabilities…

The gaming industry has experienced substantial growth, but cheating in online games poses a significant threat to the integrity of the gaming experience. Cheating, particularly in first-person shooter (FPS) games, can lead to substantial…

密码学与安全 · 计算机科学 2025-11-18 Jiayi Zhang , Chenxin Sun , Yue Gu , Qingyu Zhang , Jiayi Lin , Xiaojiang Du , Chenxiong Qian

Game extension is an entertaining activity that offers an opportunity to test new design approaches by non-programmers. The real challenge is to enable this activity by means of a suitable infrastructure. We propose a knowledge-driven…

软件工程 · 计算机科学 2014-04-21 Iaakov Exman , Avinoam Alfia

Human intelligence exhibits a remarkable capacity for rapid adaptation and effective problem-solving in novel and unfamiliar contexts. We argue that this profound adaptability is fundamentally linked to the efficient construction and…