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Most existing neural network models for music generation use recurrent neural networks. However, the recent WaveNet model proposed by DeepMind shows that convolutional neural networks (CNNs) can also generate realistic musical waveforms in…

声音 · 计算机科学 2017-07-19 Li-Chia Yang , Szu-Yu Chou , Yi-Hsuan Yang

The field of automatic music composition has seen great progress in recent years, specifically with the invention of transformer-based architectures. When using any deep learning model which considers music as a sequence of events with…

声音 · 计算机科学 2022-02-22 Dimos Makris , Guo Zixun , Maximos Kaliakatsos-Papakostas , Dorien Herremans

Speech synthesis has recently seen significant improvements in fidelity, driven by the advent of neural vocoders and neural prosody generators. However, these systems lack intuitive user controls over prosody, making them unable to rectify…

音频与语音处理 · 电气工程与系统科学 2020-08-13 Max Morrison , Zeyu Jin , Justin Salamon , Nicholas J. Bryan , Gautham J. Mysore

Emotion-driven melody harmonization aims to generate diverse harmonies for a single melody to convey desired emotions. Previous research found it hard to alter the perceived emotional valence of lead sheets only by harmonizing the same…

声音 · 计算机科学 2024-09-26 Jingyue Huang , Yi-Hsuan Yang

Computer-generated visualisations can accompany recorded or live music to create novel audiovisual experiences for audiences. We present a system to streamline the creation of audio-driven visualisations based on audio feature extraction…

多媒体 · 计算机科学 2021-06-21 Max Graf , Harold Chijioke Opara , Mathieu Barthet

This paper introduces a system used to generate game feature suggestions based on a text prompt. Trained on the game descriptions of almost 60k games, it uses the word embeddings of a small GLoVe model to extract features and entities found…

信息检索 · 计算机科学 2023-08-29 M Charity , Yash Bhartia , Daniel Zhang , Ahmed Khalifa , Julian Togelius

Music plays a critical role in emotional regulation and stress relief; however, individuals often need different types of music tailored to their unique stress levels or surrounding environment. Choosing the right music can be challenging…

人机交互 · 计算机科学 2025-05-16 Xiaoyan Wei , Zebang Zhang , Zijian Yue , Hsiang-Ting Chen

In this paper, we present a database of emotional speech intended to be open-sourced and used for synthesis and generation purpose. It contains data for male and female actors in English and a male actor in French. The database covers 5…

计算与语言 · 计算机科学 2018-06-26 Adaeze Adigwe , Noé Tits , Kevin El Haddad , Sarah Ostadabbas , Thierry Dutoit

This paper describes a method for generative player modeling and its application to the automatic testing of game content using archetypal player models called procedural personas. Theoretically grounded in psychological decision theory,…

人工智能 · 计算机科学 2018-02-21 Christoffer Holmgård , Michael Cerny Green , Antonios Liapis , Julian Togelius

Generating melody from lyrics is an interesting yet challenging task in the area of artificial intelligence and music. However, the difficulty of keeping the consistency between input lyrics and generated melody limits the generation…

声音 · 计算机科学 2022-07-06 Wei Duan , Zhe Zhang , Yi Yu , Keizo Oyama

In this paper, we propose a recurrent neural network (RNN)-based MIDI music composition machine that is able to learn musical knowledge from existing Beatles' songs and generate music in the style of the Beatles with little human…

声音 · 计算机科学 2018-12-19 Yichao Zhou , Wei Chu , Sam Young , Xin Chen

Machine-generated speech is characterized by its limited or unnatural emotional variation. Current text to speech systems generates speech with either a flat emotion, emotion selected from a predefined set, average variation learned from…

音频与语音处理 · 电气工程与系统科学 2021-11-10 Sarath Sivaprasad , Saiteja Kosgi , Vineet Gandhi

Recent advances in text-to-music (TTM) generation have enabled controllable and expressive music creation using natural language prompts. However, the emotional fidelity of TTM systems remains largely underexplored compared to human…

声音 · 计算机科学 2025-09-05 Gyehun Go , Satbyul Han , Ahyeon Choi , Eunjin Choi , Juhan Nam , Jeong Mi Park

Character customization system is an important component in Role-Playing Games (RPGs), where players are allowed to edit the facial appearance of their in-game characters with their own preferences rather than using default templates. This…

计算机视觉与模式识别 · 计算机科学 2019-09-04 Tianyang Shi , Yi Yuan , Changjie Fan , Zhengxia Zou , Zhenwei Shi , Yong Liu

Introduction: The application of Artificial Intelligence in games has evolved significantly, allowing for dynamic content generation. However, its use as a core gameplay co-creation tool remains underexplored. Objective: This paper proposes…

Automatic music generation with artificial intelligence typically requires a large amount of data which is hard to obtain for many less common genres and musical instruments. To tackle this issue, we present ongoing work and preliminary…

声音 · 计算机科学 2023-01-04 Li Zhang , Chris Callison-Burch

Creating and evaluating games manually is an arduous and laborious task. Procedural content generation can aid by creating game artifacts, but usually not an entire game. Evolutionary game design, which combines evolutionary algorithms with…

人工智能 · 计算机科学 2024-02-02 Lana Bertoldo Rossato , Leonardo Boaventura Bombardelli , Anderson Rocha Tavares

Sentiment prediction of contemporary music can have a wide-range of applications in modern society, for instance, selecting music for public institutions such as hospitals or restaurants to potentially improve the emotional well-being of…

机器学习 · 计算机科学 2016-11-02 Sebastian Raschka

Motivated by the evolution of complex bird songs, an abstract imitation game is proposed to study the increase of dynamical complexity: Artificial "birds" display a "song" time series to each other, and those that imitate the other's song…

adap-org · 物理学 2008-06-25 Kunihiko Kaneko , Junji Suzuki

Machine learning is the capacity of a computational system to learn structures from datasets in order to make predictions on newly seen data. Such an approach offers a significant advantage in music scenarios in which musicians can teach…

人机交互 · 计算机科学 2016-11-03 Rebecca Fiebrink , Baptiste Caramiaux