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相关论文: Mixed-Initiative Level Design with RL Brush

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Although the capabilities of large language models have been increasingly tested on complex reasoning tasks, their long-horizon planning abilities have not yet been extensively investigated. In this work, we provide a systematic assessment…

人工智能 · 计算机科学 2026-01-29 Sebastiano Monti , Carlo Nicolini , Gianni Pellegrini , Jacopo Staiano , Bruno Lepri

Children are one of the groups most influenced by COVID-19-related social distancing, and a lack of contact with peers can limit their opportunities to develop social and collaborative skills. However, remote socialization and collaboration…

人机交互 · 计算机科学 2023-01-30 Yudan Wu , Shanhe You , Zixuan Guo , Xiangyang Li , Guyue Zhou , Jiangtao Gong

Recent work in deep reinforcement learning (RL) has produced algorithms capable of mastering challenging games such as Go, chess, or shogi. In these works the RL agent directly observes the natural state of the game and controls that state…

Reinforcement learning (RL), a common tool in decision making, learns control policies from various experiences based on the associated cumulative return/rewards without treating them differently. Humans, on the contrary, often learn to…

机器学习 · 计算机科学 2025-11-25 Mingkang Wu , Devin White , Vernon Lawhern , Nicholas R. Waytowich , Yongcan Cao

Intelligent robots need to achieve abstract objectives using concrete, spatiotemporally complex sensory information and motor control. Tabula rasa deep reinforcement learning (RL) has tackled demanding tasks in terms of either visual,…

Spatial drawing using ruled-surface brush strokes is a popular mode of content creation in immersive VR, yet little is known about the usability of existing spatial drawing interfaces or potential improvements. We address these questions in…

人机交互 · 计算机科学 2021-09-10 Enrique Rosales , Jafet Rodriguez , Chrystiano Araújo , Nicholas Vining , Dongwook Yoon , Alla Sheffer

It is clear that the current attempts at using algorithms to create artificial neural networks have had mixed success at best when it comes to creating large networks and/or complex behavior. This should not be unexpected, as creating an…

神经与进化计算 · 计算机科学 2014-08-06 Sebastian Risi , Jinhong Zhang , Rasmus Taarnby , Peter Greve , Jan Piskur , Antonios Liapis , Julian Togelius

With video games steadily increasing in complexity, automated generation of game content has found widespread interest. However, the task of 3D gaming map art creation remains underexplored to date due to its unique complexity and…

计算机视觉与模式识别 · 计算机科学 2025-03-27 Vitaly Gnatyuk , Valeriia Koriukina , Ilya Levoshevich , Pavel Nurminskiy , Guenter Wallner

Personalized interior decoration design often incurs high labor costs. Recent efforts in developing intelligent interior design systems have focused on generating textual requirement-based decoration designs while neglecting the problem of…

多媒体 · 计算机科学 2023-10-12 He Zhang , Ying Sun , Weiyu Guo , Yafei Liu , Haonan Lu , Xiaodong Lin , Hui Xiong

Reinforcement Learning is a mature technology, often suggested as a potential route towards Artificial General Intelligence, with the ambitious goal of replicating the wide range of abilities found in natural and artificial intelligence,…

机器学习 · 计算机科学 2025-11-25 Markus D. Solbach , John K. Tsotsos

We explore AI-powered upscaling as a design assistance tool in the context of creating 2D game levels. Deep neural networks are used to upscale artificially downscaled patches of levels from the puzzle platformer game Lode Runner. The…

机器学习 · 计算机科学 2023-08-04 Debosmita Bhaumik , Julian Togelius , Georgios N. Yannakakis , Ahmed Khalifa

Creating interdisciplinary design projects is time-consuming and cognitively demanding for teachers, requiring curriculum alignment, cross-subject integration, and careful sequencing. International research reports increasing teacher use of…

计算机与社会 · 计算机科学 2025-10-21 Wei Ting Liow , Sumbul Khan , Lay Kee Ang

We present practical approaches of using deep learning to create and enhance level maps and textures for video games -- desktop, mobile, and web. We aim to present new possibilities for game developers and level artists. The task of…

计算机视觉与模式识别 · 计算机科学 2021-07-16 Piotr Migdał , Bartłomiej Olechno , Błażej Podgórski

Assessments are critical in education, but creating them can be difficult. To address this challenge in a grounded way, we partnered with 13 teachers in a seven-month codesign process. We developed a conceptual model that characterizes the…

人机交互 · 计算机科学 2026-02-26 Yuan Cui , Annabel Goldman , Jovy Zhou , Xiaolin Liu , Clarissa Shieh , Joshua Yao , Mia Cheng , Matthew Kay , Fumeng Yang

Reinforcement learning (RL) has recently been introduced to interactive recommender systems (IRS) because of its nature of learning from dynamic interactions and planning for long-run performance. As IRS is always with thousands of items to…

机器学习 · 计算机科学 2018-11-15 Haokun Chen , Xinyi Dai , Han Cai , Weinan Zhang , Xuejian Wang , Ruiming Tang , Yuzhou Zhang , Yong Yu

We study building multi-task agents in open-world environments. Without human demonstrations, learning to accomplish long-horizon tasks in a large open-world environment with reinforcement learning (RL) is extremely inefficient. To tackle…

机器学习 · 计算机科学 2023-12-05 Haoqi Yuan , Chi Zhang , Hongcheng Wang , Feiyang Xie , Penglin Cai , Hao Dong , Zongqing Lu

Artificial Intelligence is becoming instrumental in a variety of applications. Games serve as a good breeding ground for trying and testing these algorithms in a sandbox with simpler constraints in comparison to real life. In this project,…

人工智能 · 计算机科学 2018-07-03 Anand Venkatesan , Atishay Jain , Rakesh Grewal

Robot assembly discovery is a challenging problem that lives at the intersection of resource allocation and motion planning. The goal is to combine a predefined set of objects to form something new while considering task execution with the…

机器人学 · 计算机科学 2022-08-03 Niklas Funk , Svenja Menzenbach , Georgia Chalvatzaki , Jan Peters

Imitation learning (IL) and reinforcement learning (RL) each offer distinct advantages for robotics policy learning: IL provides stable learning from demonstrations, and RL promotes generalization through exploration. While existing robot…

In mixed-initiative systems, the mode of AI assistance delivery can be as consequential as the assistance itself. We investigated two assistance delivery modes: on-demand help (users request via Button) and pre-scheduled help (assistance…

人机交互 · 计算机科学 2026-02-03 Yunhao Luo , Arthur Caetano , Avinash Ajit Nargund , Tobias Höllerer , Misha Sra