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Random Boolean Network has been used to find out regulation patterns of genes in organism. his approach is very interesting to use in a game such as N Person PD. Here we assume that action is influenced by input in the form of choices of…

无序系统与神经网络 · 物理学 2007-05-23 Hokky Situngkir , Deni Khanafiah

Improvements in tracking technology through optical and computer vision systems have enabled a greater understanding of the movement-based behaviour of multiple agents, including in team sports. In this study, a Multi-Agent Statistically…

多智能体系统 · 计算机科学 2024-10-04 Rory Bunker , Vo Nguyen Le Duy , Yasuo Tabei , Ichiro Takeuchi , Keisuke Fujii

Measuring the contribution of individual agents is challenging in cooperative multi-agent reinforcement learning (MARL). In cooperative MARL, team performance is typically inferred from a single shared global reward. Arguably, among the…

人工智能 · 计算机科学 2024-01-29 Omayma Mahjoub , Ruan de Kock , Siddarth Singh , Wiem Khlifi , Abidine Vall , Kale-ab Tessera , Arnu Pretorius

In machine learning tasks, especially in the tasks of prediction, scientists tend to rely solely on available historical data and disregard unproven insights, such as experts' opinions, polls, and betting odds. In this paper, we propose a…

机器学习 · 计算机科学 2021-12-06 Jafar Habibi , Amir Fazelinia , Issa Annamoradnejad

The Pythagorean formula is one of the most popular ways to measure the true ability of a team. It is very easy to use, estimating a team's winning percentage from the runs they score and allow. This data is readily available on standings…

历史与综述 · 数学 2014-06-04 Steven J. Miller , Taylor Corcoran , Jennifer Gossels , Victor Luo , Jaclyn Porfilio

This paper describes various approaches to modeling a random process with a given rational power spectral density. The main attention is paid to the spectral form of mathematical description, which allows one to obtain a relation for the…

系统与控制 · 电气工程与系统科学 2025-01-28 Konstantin A. Rybakov

Current decision support systems address domains that are heterogeneous in nature and becoming progressively larger. Such systems often require the input of expert judgement about a variety of different fields and an intensive computational…

其他统计学 · 统计学 2017-07-10 Manuele Leonelli , Eva Riccomagno , Jim Q. Smith

Co-operative learning in heterogeneous teams refers to learning methods in which teams are organised both to accomplish academic tasks and for individuals to gain knowledge. Competencies, personality and the gender of team members are key…

人工智能 · 计算机科学 2019-09-27 Ewa Andrejczuk , Filippo Bistaffa , Christian Blum , Juan A. Rodríguez-Aguilar , Carles Sierra

A myriad of different data are generated to characterize a soccer match. Here we discuss which performance indicators are particularly helpful to forecast the future results of a team via an estimation of the underlying team strengths with…

物理与社会 · 物理学 2020-03-10 Andreas Heuer

We investigate uniformity properties of strategies. These properties involve sets of plays in order to express useful constraints on strategies that are not \mu-calculus definable. Typically, we can state that a strategy is…

计算机科学与博弈论 · 计算机科学 2013-03-05 Bastien Maubert , Sophie Pinchinat , Laura Bozzelli

A typical approach to quantify the contribution of each player in basketball uses the plus-minus method. The ratings obtained by such a method are estimated using simple regression models and their regularized variants, with response…

应用统计 · 统计学 2024-11-01 Argyro Damoulaki , Ioannis Ntzoufras , Konstantinos Pelechrinis

The assignment of personnel to teams is a fundamental and ubiquitous managerial function, typically involving several objectives and a variety of idiosyncratic practical constraints. Despite the prevalence of this task in practice, the…

最优化与控制 · 数学 2018-04-03 Hoda Atef Yekta , David Bergman , Robert Day

In the NFL draft, teams must strategically balance immediate player impact against long-term value, presenting a complex optimization challenge for draft capital management. This paper introduces a framework for evaluating the fairness and…

应用统计 · 统计学 2025-04-11 Tanmay Grandhisiri

American football games attract significant worldwide attention every year. Identifying players from videos in each play is also essential for the indexing of player participation. Processing football game video presents great challenges…

计算机视觉与模式识别 · 计算机科学 2023-12-29 Hongshan Liu , Colin Aderon , Noah Wagon , Abdul Latif Bamba , Xueshen Li , Huapu Liu , Steven MacCall , Yu Gan

Any collection can be ranked. Sports and games are common examples of ranked systems: players and teams are constantly ranked using different methods. The statistical properties of rankings have been studied for almost a century in a…

社会与信息网络 · 计算机科学 2026-02-04 José Antonio Morales , Jorge Flores , Carlos Gershenson , Carlos Pineda

Tackling complex team problems requires understanding each team member's skills in order to devise a task assignment maximizing the team performance. This paper proposes a novel quantitative model describing the decentralized process by…

社会与信息网络 · 计算机科学 2020-08-25 Elizabeth Y. Huang , Dario Paccagnan , Wenjun Mei , Francesco Bullo

This paper proposes a novel framework to assess individual player contributions in football, explicitly accounting for the cooperative nature of shot-ending offensive actions. By incorporating team interaction into player evaluation, it…

应用统计 · 统计学 2026-05-05 Mattia Cefis , Rodolfo Metulini , Maurizio Carpita

The complexity of game play in online multiplayer games has generated strong interest in modeling the different play styles or strategies used by players for success. We develop a hierarchical Bayesian regression approach for the online…

机器学习 · 计算机科学 2021-12-15 Aline Normoyle , Shane T. Jensen

The impact of player age on performance has received attention across sport. Most research has focused on the performance of players at each age, ignoring the reality that age likewise influences which players receive opportunities to…

统计方法学 · 统计学 2023-02-06 Michael Schuckers , Michael Lopez , Brian Macdonald

In competitive sports it is often very hard to quantify the performance. A player to score or overtake may depend on only millesimal of seconds or millimeters. In racquet sports like tennis, table tennis and squash many events will occur in…

音频与语音处理 · 电气工程与系统科学 2018-07-04 Katalin Hajdu-Szucs , Nora Fenyvesi , Jozsef Steger , Gabor Vattay