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相关论文: User Attention and Behaviour in Virtual Reality Ar…

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The collaboration in co-located shared environments has sparked an increased interest in immersive technologies, including Augmented Reality (AR). Since research in this field has primarily focused on individual user experiences in AR, the…

Virtual Reality (VR) has emerged as a promising tool for enhancing social skills and emotional well-being in individuals with Autism Spectrum Disorder (ASD). Through a technical exploration, this study employs a multiplayer serious gaming…

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

人机交互 · 计算机科学 2025-06-19 Yikan Wang

With the widespread use of intelligent systems, such as smart speakers, addressee recognition has become a concern in human-computer interaction, as more and more people expect such systems to understand complicated social scenes, including…

人工智能 · 计算机科学 2018-09-13 Thao Minh Le , Nobuyuki Shimizu , Takashi Miyazaki , Koichi Shinoda

In the development and evolution of VR ecosystem, platform stakeholders continuously adapt their products in response to user and technical feedback, often reflected in subtle shifts in discussion topics or system updates. A comprehensive…

We are experiencing an upcoming trend of using head mounted display systems in games and serious games, which is likely to become an established practice in the near future. While these systems provide highly immersive experiences, many…

人机交互 · 计算机科学 2016-11-22 Thiago M. Porcino , Esteban W. Clua , Cristina N. Vasconcelos , Daniela Trevisan , Luis Valente

Designing effective user interfaces (UIs) for virtual reality (VR) is essential to enhance user immersion, usability, comfort, and accessibility in virtual environments. Despite the growing adoption of VR across domains, there is a…

人机交互 · 计算机科学 2026-04-22 Esin Mehmedova , Santiago Berrezueta-Guzman , Stefan Wagner

Analyzing interaction data provides an opportunity to learn about users, uncover their underlying goals, and create intelligent visualization systems. The first step for intelligent response in visualizations is to enable computers to infer…

人机交互 · 计算机科学 2020-10-19 Shayan Monadjemi , Roman Garnett , Alvitta Ottley

User experience research often uses surveys and interviews, which may miss subconscious user interactions. This study explores eye-tracking and biometric feedback as tools to assess user engagement and cognitive load in digital interfaces.…

人机交互 · 计算机科学 2025-05-29 Aaditya Shankar Majumder

Human bodies influence the owners' affect through posture, facial expressions, and movement. It remains unclear whether similar links between virtual bodies and affect exist. Such links could present design opportunities for virtual…

人机交互 · 计算机科学 2020-01-20 Aske Mottelson , Kasper Hornbæk

The growing prevalence of realistic AI-generated videos on media platforms increasingly blurs the line between fact and fiction, eroding public trust. Understanding how people watch AI-generated videos offers a human-centered perspective…

人机交互 · 计算机科学 2026-05-12 Danqing Shi , Lan Jiang , Katherine M. Collins , Shangzhe Wu , Ayush Tewari , Miri Zilka

Editing and manipulating graph-based models within immersive environments is largely unexplored and certain design activities could benefit from using those technologies. For example, in the case study of architectural modelling, the 3D…

人机交互 · 计算机科学 2020-01-06 Adrien Coppens , Berat Bicer , Naz Yilmaz , Serhat Aras

The application of Virtual Reality Environments (VRE) has been gaining momentum as a relatively new tool to assist with mitigating various difficulties including abstractness of concepts, lack of user engagement, perception of disconnection…

人机交互 · 计算机科学 2024-11-26 Ourania Koutzampasopoulou Xanthidou , Nadine Aburumman , Hanêne Ben-Abdallah

Technology and the fruition of cultural heritage are becoming increasingly more entwined, especially with the advent of smart audio guides, virtual and augmented reality, and interactive installations. Machine learning and computer vision…

计算机视觉与模式识别 · 计算机科学 2020-12-30 Pietro Bongini , Federico Becattini , Andrew D. Bagdanov , Alberto Del Bimbo

Virtual reality (VR) is on the edge of getting a mainstream platform for gaming, education and product design. The feeling of being present in the virtual world is influenced by many factors and even more intriguing a single negative…

人机交互 · 计算机科学 2020-02-19 René Peinl , Tobias Wirth

3D Virtual Human technology is growing with several potential applications in health, education, business and telecommunications. Investigating the perception of these virtual humans can help guide to develop better and more effective…

图形学 · 计算机科学 2025-09-23 Nabila Amadou , Kazi Injamamul Haque , Zerrin Yumak

To see what is not in the image is one of the broader missions of computer vision. Technology to inpaint images has made significant progress with the coming of deep learning. This paper proposes a method to tackle occlusion specific to…

计算机视觉与模式识别 · 计算机科学 2022-10-25 Surabhi Gupta , Ashwath Shetty , Avinash Sharma

Augmented reality provides new possibilities to propose environments where the designers can take advantage of the physicality of the artifacts while keeping the versatility of digital environments. Mixed objects can therefore provide new…

人机交互 · 计算机科学 2019-11-20 Maud Poulin , Jean-François Boujut , Cédric Masclet

In recent times, online education and the usage of video-conferencing platforms have experienced massive growth. Due to the limited scope of a virtual classroom, it may become difficult for instructors to analyze learners' attention and…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Sharva Gogawale , Madhura Deshpande , Parteek Kumar , Irad Ben-Gal

Participatory art allows for the spectator to be a participant or a viewer able to engage actively with interactive art. Real-time technologies offer new ways to create participative artworks. We hereby investigate how to engage…

图形学 · 计算机科学 2023-06-23 Jean-François Jégo , Margherita Bergamo Meneghini
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